Lines Matching defs:cmd
109 uint32 cmd, // IN in SVGA3D_FIFOReserve()
168 SVGA3dCmdDefineContext *cmd; in SVGA3D_DefineContext() local
202 SVGA3dCmdDestroyContext *cmd; in SVGA3D_DestroyContext() local
282 SVGA3dCmdDefineSurface *cmd; in SVGA3D_BeginDefineSurface() local
370 SVGA3dCmdDestroySurface *cmd; in SVGA3D_DestroySurface() local
436 SVGA3dCmdSurfaceDMA *cmd; in SVGA3D_SurfaceDMA() local
496 SVGA3dCmdSurfaceDMA *cmd; in SVGA3D_BufferDMA() local
590 SVGA3dCmdSetRenderTarget *cmd; in SVGA3D_SetRenderTarget() local
641 SVGA3dCmdDefineShader *cmd; in SVGA3D_DefineShader() local
685 SVGA3dCmdDestroyShader *cmd; in SVGA3D_DestroyShader() local
732 SVGA3dCmdSetShaderConst *cmd; in SVGA3D_SetShaderConst() local
799 SVGA3dCmdSetShaderConst *cmd; in SVGA3D_SetShaderConsts() local
849 SVGA3dCmdSetShader *cmd; in SVGA3D_SetShader() local
902 SVGA3dCmdClear *cmd; in SVGA3D_BeginClear() local
999 SVGA3dCmdDrawPrimitives *cmd; in SVGA3D_BeginDrawPrimitives() local
1060 SVGA3dCmdSurfaceCopy *cmd; in SVGA3D_BeginSurfaceCopy() local
1104 SVGA3dCmdSurfaceStretchBlt *cmd; in SVGA3D_SurfaceStretchBlt() local
1145 SVGA3dCmdSetViewport *cmd; in SVGA3D_SetViewport() local
1184 SVGA3dCmdSetScissorRect *cmd; in SVGA3D_SetScissorRect() local
1221 SVGA3dCmdSetClipPlane *cmd; in SVGA3D_SetClipPlane() local
1262 SVGA3dCmdSetZRange *cmd; in SVGA3D_SetZRange() local
1309 SVGA3dCmdSetTextureState *cmd; in SVGA3D_BeginSetTextureState() local
1355 SVGA3dCmdSetRenderState *cmd; in SVGA3D_BeginSetRenderState() local
1391 SVGA3dCmdBeginGBQuery *cmd; in SVGA3D_BeginGBQuery() local
1429 SVGA3dCmdBeginQuery *cmd; in SVGA3D_BeginQuery() local
1471 SVGA3dCmdEndGBQuery *cmd; in SVGA3D_EndGBQuery() local
1513 SVGA3dCmdEndQuery *cmd; in SVGA3D_EndQuery() local
1558 SVGA3dCmdWaitForGBQuery *cmd; in SVGA3D_WaitForGBQuery() local
1605 SVGA3dCmdWaitForQuery *cmd; in SVGA3D_WaitForQuery() local
1633 SVGA3dCmdBindGBShader *cmd = in SVGA3D_BindGBShader() local
1656 SVGA3dCmdSetShader *cmd; in SVGA3D_SetGBShader() local
1686 SVGA3dCmdBindGBSurface *cmd = in SVGA3D_BindGBSurface() local
1715 SVGA3dCmdUpdateGBImage *cmd = in SVGA3D_UpdateGBImage() local
1745 SVGA3dCmdUpdateGBSurface *cmd = in SVGA3D_UpdateGBSurface() local
1773 SVGA3dCmdReadbackGBImage *cmd = in SVGA3D_ReadbackGBImage() local
1802 SVGA3dCmdReadbackGBSurface *cmd = in SVGA3D_ReadbackGBSurface() local
1828 SVGA3dCmdReadbackGBImagePartial *cmd = in SVGA3D_ReadbackGBImagePartial() local
1857 SVGA3dCmdInvalidateGBImagePartial *cmd = in SVGA3D_InvalidateGBImagePartial() local
1881 SVGA3dCmdInvalidateGBSurface *cmd = in SVGA3D_InvalidateGBSurface() local
1904 SVGA3dCmdSetGBShaderConstInline *cmd; in SVGA3D_SetGBShaderConstsInline() local