Lines Matching defs:v3d
205 v3d_shader_precompile(struct v3d_context *v3d, in v3d_shader_precompile()
283 struct v3d_context *v3d = v3d_context(pctx); in v3d_uncompiled_shader_create() local
349 struct v3d_context *v3d = data; in v3d_shader_debug_output() local
371 v3d_get_compiled_shader(struct v3d_context *v3d, in v3d_get_compiled_shader()
443 v3d_setup_shared_key(struct v3d_context *v3d, struct v3d_key *key, in v3d_setup_shared_key()
521 v3d_update_compiled_fs(struct v3d_context *v3d, uint8_t prim_mode) in v3d_update_compiled_fs()
650 v3d_update_compiled_gs(struct v3d_context *v3d, uint8_t prim_mode) in v3d_update_compiled_gs()
724 v3d_update_compiled_vs(struct v3d_context *v3d, uint8_t prim_mode) in v3d_update_compiled_vs()
829 v3d_update_compiled_shaders(struct v3d_context *v3d, uint8_t prim_mode) in v3d_update_compiled_shaders()
837 v3d_update_compiled_cs(struct v3d_context *v3d) in v3d_update_compiled_cs()
910 struct v3d_context *v3d = v3d_context(pctx); in v3d_shader_state_delete() local
941 struct v3d_context *v3d = v3d_context(pctx); in v3d_fp_state_bind() local
949 struct v3d_context *v3d = v3d_context(pctx); in v3d_gp_state_bind() local
957 struct v3d_context *v3d = v3d_context(pctx); in v3d_vp_state_bind() local
965 struct v3d_context *v3d = v3d_context(pctx); in v3d_compute_state_bind() local
982 struct v3d_context *v3d = v3d_context(pctx); in v3d_program_init() local
1016 struct v3d_context *v3d = v3d_context(pctx); in v3d_program_fini() local