Lines Matching defs:v3d
51 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_blend_color() local
64 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_stencil_ref() local
73 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_clip_state() local
81 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_sample_mask() local
262 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_polygon_stipple() local
273 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_scissor_states() local
285 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_viewport_states() local
295 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_vertex_buffers() local
308 struct v3d_context *v3d = v3d_context(pctx); in v3d_blend_state_bind() local
316 struct v3d_context *v3d = v3d_context(pctx); in v3d_rasterizer_state_bind() local
324 struct v3d_context *v3d = v3d_context(pctx); in v3d_zsa_state_bind() local
333 struct v3d_context *v3d = v3d_context(pctx); in v3d_vertex_state_create() local
442 struct v3d_context *v3d = v3d_context(pctx); in v3d_vertex_state_bind() local
451 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_constant_buffer() local
474 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_framebuffer_state() local
711 UNUSED struct v3d_context *v3d = v3d_context(pctx); in v3d_create_sampler_state() local
778 struct v3d_context *v3d = v3d_context(pctx); in v3d_sampler_states_bind() local
988 struct v3d_context *v3d = v3d_context(pctx); in v3d_create_sampler_view() local
1158 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_sampler_views() local
1262 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_shader_buffers() local
1304 v3d_create_image_view_texture_shader_state(struct v3d_context *v3d, in v3d_create_image_view_texture_shader_state()
1349 struct v3d_context *v3d = v3d_context(pctx); in v3d_set_shader_images() local