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Lines Matching full:location

145  * \param data           Location to dump the data.
183 _mesa_Uniform1f(GLint location, GLfloat v0) in _mesa_Uniform1f() argument
186 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 1); in _mesa_Uniform1f()
190 _mesa_Uniform2f(GLint location, GLfloat v0, GLfloat v1) in _mesa_Uniform2f() argument
196 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 2); in _mesa_Uniform2f()
200 _mesa_Uniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) in _mesa_Uniform3f() argument
207 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 3); in _mesa_Uniform3f()
211 _mesa_Uniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, in _mesa_Uniform4f() argument
220 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 4); in _mesa_Uniform4f()
224 _mesa_Uniform1i(GLint location, GLint v0) in _mesa_Uniform1i() argument
227 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 1); in _mesa_Uniform1i()
231 _mesa_Uniform2i(GLint location, GLint v0, GLint v1) in _mesa_Uniform2i() argument
237 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 2); in _mesa_Uniform2i()
241 _mesa_Uniform3i(GLint location, GLint v0, GLint v1, GLint v2) in _mesa_Uniform3i() argument
248 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 3); in _mesa_Uniform3i()
252 _mesa_Uniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) in _mesa_Uniform4i() argument
260 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 4); in _mesa_Uniform4i()
264 _mesa_Uniform1fv(GLint location, GLsizei count, const GLfloat * value) in _mesa_Uniform1fv() argument
267 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 1); in _mesa_Uniform1fv()
271 _mesa_Uniform2fv(GLint location, GLsizei count, const GLfloat * value) in _mesa_Uniform2fv() argument
274 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 2); in _mesa_Uniform2fv()
278 _mesa_Uniform3fv(GLint location, GLsizei count, const GLfloat * value) in _mesa_Uniform3fv() argument
281 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 3); in _mesa_Uniform3fv()
285 _mesa_Uniform4fv(GLint location, GLsizei count, const GLfloat * value) in _mesa_Uniform4fv() argument
288 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 4); in _mesa_Uniform4fv()
292 _mesa_Uniform1iv(GLint location, GLsizei count, const GLint * value) in _mesa_Uniform1iv() argument
295 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 1); in _mesa_Uniform1iv()
299 _mesa_Uniform2iv(GLint location, GLsizei count, const GLint * value) in _mesa_Uniform2iv() argument
302 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 2); in _mesa_Uniform2iv()
306 _mesa_Uniform3iv(GLint location, GLsizei count, const GLint * value) in _mesa_Uniform3iv() argument
309 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 3); in _mesa_Uniform3iv()
313 _mesa_Uniform4iv(GLint location, GLsizei count, const GLint * value) in _mesa_Uniform4iv() argument
316 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 4); in _mesa_Uniform4iv()
320 _mesa_UniformHandleui64ARB(GLint location, GLuint64 value) in _mesa_UniformHandleui64ARB() argument
323 _mesa_uniform_handle(location, 1, &value, ctx, ctx->_Shader->ActiveProgram); in _mesa_UniformHandleui64ARB()
327 _mesa_UniformHandleui64vARB(GLint location, GLsizei count, in _mesa_UniformHandleui64vARB() argument
331 _mesa_uniform_handle(location, count, value, ctx, in _mesa_UniformHandleui64vARB()
338 _mesa_ProgramUniform1f(GLuint program, GLint location, GLfloat v0) in _mesa_ProgramUniform1f() argument
344 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_FLOAT, 1); in _mesa_ProgramUniform1f()
348 _mesa_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) in _mesa_ProgramUniform2f() argument
356 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_FLOAT, 2); in _mesa_ProgramUniform2f()
360 _mesa_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, in _mesa_ProgramUniform3f() argument
370 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_FLOAT, 3); in _mesa_ProgramUniform3f()
374 _mesa_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, in _mesa_ProgramUniform4f() argument
385 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_FLOAT, 4); in _mesa_ProgramUniform4f()
389 _mesa_ProgramUniform1i(GLuint program, GLint location, GLint v0) in _mesa_ProgramUniform1i() argument
395 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_INT, 1); in _mesa_ProgramUniform1i()
399 _mesa_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) in _mesa_ProgramUniform2i() argument
407 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT, 2); in _mesa_ProgramUniform2i()
411 _mesa_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, in _mesa_ProgramUniform3i() argument
421 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT, 3); in _mesa_ProgramUniform3i()
425 _mesa_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, in _mesa_ProgramUniform4i() argument
436 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT, 4); in _mesa_ProgramUniform4i()
440 _mesa_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform1fv() argument
447 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_FLOAT, 1); in _mesa_ProgramUniform1fv()
451 _mesa_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform2fv() argument
458 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_FLOAT, 2); in _mesa_ProgramUniform2fv()
462 _mesa_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform3fv() argument
469 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_FLOAT, 3); in _mesa_ProgramUniform3fv()
473 _mesa_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform4fv() argument
480 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_FLOAT, 4); in _mesa_ProgramUniform4fv()
484 _mesa_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform1iv() argument
491 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT, 1); in _mesa_ProgramUniform1iv()
495 _mesa_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform2iv() argument
502 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT, 2); in _mesa_ProgramUniform2iv()
506 _mesa_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform3iv() argument
513 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT, 3); in _mesa_ProgramUniform3iv()
517 _mesa_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform4iv() argument
524 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT, 4); in _mesa_ProgramUniform4iv()
528 _mesa_ProgramUniformHandleui64ARB(GLuint program, GLint location, in _mesa_ProgramUniformHandleui64ARB() argument
535 _mesa_uniform_handle(location, 1, &value, ctx, shProg); in _mesa_ProgramUniformHandleui64ARB()
539 _mesa_ProgramUniformHandleui64vARB(GLuint program, GLint location, in _mesa_ProgramUniformHandleui64vARB() argument
546 _mesa_uniform_handle(location, count, values, ctx, shProg); in _mesa_ProgramUniformHandleui64vARB()
552 _mesa_Uniform1ui(GLint location, GLuint v0) in _mesa_Uniform1ui() argument
555 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1); in _mesa_Uniform1ui()
559 _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1) in _mesa_Uniform2ui() argument
565 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2); in _mesa_Uniform2ui()
569 _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) in _mesa_Uniform3ui() argument
576 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3); in _mesa_Uniform3ui()
580 _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) in _mesa_Uniform4ui() argument
588 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4); in _mesa_Uniform4ui()
592 _mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value) in _mesa_Uniform1uiv() argument
595 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1); in _mesa_Uniform1uiv()
599 _mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value) in _mesa_Uniform2uiv() argument
602 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2); in _mesa_Uniform2uiv()
606 _mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value) in _mesa_Uniform3uiv() argument
609 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3); in _mesa_Uniform3uiv()
613 _mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value) in _mesa_Uniform4uiv() argument
616 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4); in _mesa_Uniform4uiv()
622 _mesa_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2fv() argument
626 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2fv()
631 _mesa_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3fv() argument
635 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3fv()
640 _mesa_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4fv() argument
644 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4fv()
651 _mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0) in _mesa_ProgramUniform1ui() argument
657 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_UINT, 1); in _mesa_ProgramUniform1ui()
661 _mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) in _mesa_ProgramUniform2ui() argument
670 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 2); in _mesa_ProgramUniform2ui()
674 _mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, in _mesa_ProgramUniform3ui() argument
685 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 3); in _mesa_ProgramUniform3ui()
689 _mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, in _mesa_ProgramUniform4ui() argument
700 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 4); in _mesa_ProgramUniform4ui()
704 _mesa_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform1uiv() argument
711 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT, 1); in _mesa_ProgramUniform1uiv()
715 _mesa_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform2uiv() argument
722 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT, 2); in _mesa_ProgramUniform2uiv()
726 _mesa_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform3uiv() argument
733 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT, 3); in _mesa_ProgramUniform3uiv()
737 _mesa_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform4uiv() argument
744 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT, 4); in _mesa_ProgramUniform4uiv()
750 _mesa_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2fv() argument
757 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 2, 2, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix2fv()
761 _mesa_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3fv() argument
768 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 3, 3, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix3fv()
772 _mesa_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4fv() argument
779 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 4, 4, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix4fv()
787 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2x3fv() argument
791 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2x3fv()
796 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3x2fv() argument
800 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3x2fv()
805 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2x4fv() argument
809 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2x4fv()
814 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4x2fv() argument
818 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4x2fv()
823 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3x4fv() argument
827 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3x4fv()
832 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4x3fv() argument
836 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4x3fv()
843 _mesa_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2x3fv() argument
850 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 2, 3, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix2x3fv()
854 _mesa_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3x2fv() argument
861 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 3, 2, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix3x2fv()
865 _mesa_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2x4fv() argument
872 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 2, 4, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix2x4fv()
876 _mesa_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4x2fv() argument
883 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 4, 2, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix4x2fv()
887 _mesa_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3x4fv() argument
894 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 3, 4, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix3x4fv()
898 _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4x3fv() argument
905 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 4, 3, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix4x3fv()
910 _mesa_GetnUniformfvARB(GLuint program, GLint location, in _mesa_GetnUniformfvARB() argument
914 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_FLOAT, params); in _mesa_GetnUniformfvARB()
918 _mesa_GetUniformfv(GLuint program, GLint location, GLfloat *params) in _mesa_GetUniformfv() argument
920 _mesa_GetnUniformfvARB(program, location, INT_MAX, params); in _mesa_GetUniformfv()
925 _mesa_GetnUniformivARB(GLuint program, GLint location, in _mesa_GetnUniformivARB() argument
929 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_INT, params); in _mesa_GetnUniformivARB()
933 _mesa_GetUniformiv(GLuint program, GLint location, GLint *params) in _mesa_GetUniformiv() argument
935 _mesa_GetnUniformivARB(program, location, INT_MAX, params); in _mesa_GetUniformiv()
941 _mesa_GetnUniformuivARB(GLuint program, GLint location, in _mesa_GetnUniformuivARB() argument
945 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_UINT, params); in _mesa_GetnUniformuivARB()
949 _mesa_GetUniformuiv(GLuint program, GLint location, GLuint *params) in _mesa_GetUniformuiv() argument
951 _mesa_GetnUniformuivARB(program, location, INT_MAX, params); in _mesa_GetUniformuiv()
957 _mesa_GetnUniformdvARB(GLuint program, GLint location, in _mesa_GetnUniformdvARB() argument
962 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_DOUBLE, params); in _mesa_GetnUniformdvARB()
966 _mesa_GetUniformdv(GLuint program, GLint location, GLdouble *params) in _mesa_GetUniformdv() argument
968 _mesa_GetnUniformdvARB(program, location, INT_MAX, params); in _mesa_GetUniformdv()
972 _mesa_GetnUniformi64vARB(GLuint program, GLint location, in _mesa_GetnUniformi64vARB() argument
976 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_INT64, params); in _mesa_GetnUniformi64vARB()
979 _mesa_GetUniformi64vARB(GLuint program, GLint location, GLint64 *params) in _mesa_GetUniformi64vARB() argument
981 _mesa_GetnUniformi64vARB(program, location, INT_MAX, params); in _mesa_GetUniformi64vARB()
985 _mesa_GetnUniformui64vARB(GLuint program, GLint location, in _mesa_GetnUniformui64vARB() argument
989 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_UINT64, params); in _mesa_GetnUniformui64vARB()
993 _mesa_GetUniformui64vARB(GLuint program, GLint location, GLuint64 *params) in _mesa_GetUniformui64vARB() argument
995 _mesa_GetnUniformui64vARB(program, location, INT_MAX, params); in _mesa_GetUniformui64vARB()
1421 _mesa_Uniform1d(GLint location, GLdouble v0) in _mesa_Uniform1d() argument
1424 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 1); in _mesa_Uniform1d()
1428 _mesa_Uniform2d(GLint location, GLdouble v0, GLdouble v1) in _mesa_Uniform2d() argument
1434 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 2); in _mesa_Uniform2d()
1438 _mesa_Uniform3d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2) in _mesa_Uniform3d() argument
1445 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 3); in _mesa_Uniform3d()
1449 _mesa_Uniform4d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2, in _mesa_Uniform4d() argument
1458 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 4); in _mesa_Uniform4d()
1462 _mesa_Uniform1dv(GLint location, GLsizei count, const GLdouble * value) in _mesa_Uniform1dv() argument
1465 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 1); in _mesa_Uniform1dv()
1469 _mesa_Uniform2dv(GLint location, GLsizei count, const GLdouble * value) in _mesa_Uniform2dv() argument
1472 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 2); in _mesa_Uniform2dv()
1476 _mesa_Uniform3dv(GLint location, GLsizei count, const GLdouble * value) in _mesa_Uniform3dv() argument
1479 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 3); in _mesa_Uniform3dv()
1483 _mesa_Uniform4dv(GLint location, GLsizei count, const GLdouble * value) in _mesa_Uniform4dv() argument
1486 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 4); in _mesa_Uniform4dv()
1490 _mesa_UniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2dv() argument
1494 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2dv()
1499 _mesa_UniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3dv() argument
1503 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3dv()
1508 _mesa_UniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4dv() argument
1512 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4dv()
1517 _mesa_UniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2x3dv() argument
1521 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2x3dv()
1526 _mesa_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3x2dv() argument
1530 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3x2dv()
1535 _mesa_UniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2x4dv() argument
1539 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2x4dv()
1544 _mesa_UniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4x2dv() argument
1548 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4x2dv()
1553 _mesa_UniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3x4dv() argument
1557 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3x4dv()
1562 _mesa_UniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4x3dv() argument
1566 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4x3dv()
1571 _mesa_ProgramUniform1d(GLuint program, GLint location, GLdouble v0) in _mesa_ProgramUniform1d() argument
1577 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_DOUBLE, 1); in _mesa_ProgramUniform1d()
1581 _mesa_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) in _mesa_ProgramUniform2d() argument
1589 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_DOUBLE, 2); in _mesa_ProgramUniform2d()
1593 _mesa_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, in _mesa_ProgramUniform3d() argument
1603 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_DOUBLE, 3); in _mesa_ProgramUniform3d()
1607 _mesa_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, in _mesa_ProgramUniform4d() argument
1618 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_DOUBLE, 4); in _mesa_ProgramUniform4d()
1622 _mesa_ProgramUniform1dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform1dv() argument
1629 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_DOUBLE, 1); in _mesa_ProgramUniform1dv()
1633 _mesa_ProgramUniform2dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform2dv() argument
1640 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_DOUBLE, 2); in _mesa_ProgramUniform2dv()
1644 _mesa_ProgramUniform3dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform3dv() argument
1651 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_DOUBLE, 3); in _mesa_ProgramUniform3dv()
1655 _mesa_ProgramUniform4dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform4dv() argument
1662 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_DOUBLE, 4); in _mesa_ProgramUniform4dv()
1666 _mesa_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2dv() argument
1673 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix2dv()
1678 _mesa_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3dv() argument
1685 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix3dv()
1690 _mesa_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4dv() argument
1697 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix4dv()
1702 _mesa_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2x3dv() argument
1709 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix2x3dv()
1714 _mesa_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3x2dv() argument
1721 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix3x2dv()
1726 _mesa_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2x4dv() argument
1733 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix2x4dv()
1738 _mesa_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4x2dv() argument
1745 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix4x2dv()
1750 _mesa_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3x4dv() argument
1757 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix3x4dv()
1762 _mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4x3dv() argument
1769 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix4x3dv()
1774 _mesa_Uniform1i64ARB(GLint location, GLint64 v0) in _mesa_Uniform1i64ARB() argument
1777 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 1); in _mesa_Uniform1i64ARB()
1781 _mesa_Uniform2i64ARB(GLint location, GLint64 v0, GLint64 v1) in _mesa_Uniform2i64ARB() argument
1787 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 2); in _mesa_Uniform2i64ARB()
1791 _mesa_Uniform3i64ARB(GLint location, GLint64 v0, GLint64 v1, GLint64 v2) in _mesa_Uniform3i64ARB() argument
1798 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 3); in _mesa_Uniform3i64ARB()
1802 _mesa_Uniform4i64ARB(GLint location, GLint64 v0, GLint64 v1, GLint64 v2, GLint64 v3) in _mesa_Uniform4i64ARB() argument
1810 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 4); in _mesa_Uniform4i64ARB()
1814 _mesa_Uniform1i64vARB(GLint location, GLsizei count, const GLint64 *value) in _mesa_Uniform1i64vARB() argument
1817 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 1); in _mesa_Uniform1i64vARB()
1821 _mesa_Uniform2i64vARB(GLint location, GLsizei count, const GLint64 *value) in _mesa_Uniform2i64vARB() argument
1824 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 2); in _mesa_Uniform2i64vARB()
1828 _mesa_Uniform3i64vARB(GLint location, GLsizei count, const GLint64 *value) in _mesa_Uniform3i64vARB() argument
1831 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 3); in _mesa_Uniform3i64vARB()
1835 _mesa_Uniform4i64vARB(GLint location, GLsizei count, const GLint64 *value) in _mesa_Uniform4i64vARB() argument
1838 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 4); in _mesa_Uniform4i64vARB()
1842 _mesa_Uniform1ui64ARB(GLint location, GLuint64 v0) in _mesa_Uniform1ui64ARB() argument
1845 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 1); in _mesa_Uniform1ui64ARB()
1849 _mesa_Uniform2ui64ARB(GLint location, GLuint64 v0, GLuint64 v1) in _mesa_Uniform2ui64ARB() argument
1855 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 2); in _mesa_Uniform2ui64ARB()
1859 _mesa_Uniform3ui64ARB(GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2) in _mesa_Uniform3ui64ARB() argument
1866 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 3); in _mesa_Uniform3ui64ARB()
1870 _mesa_Uniform4ui64ARB(GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2, GLuint64 v3) in _mesa_Uniform4ui64ARB() argument
1878 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 4); in _mesa_Uniform4ui64ARB()
1882 _mesa_Uniform1ui64vARB(GLint location, GLsizei count, const GLuint64 *value) in _mesa_Uniform1ui64vARB() argument
1885 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 1); in _mesa_Uniform1ui64vARB()
1889 _mesa_Uniform2ui64vARB(GLint location, GLsizei count, const GLuint64 *value) in _mesa_Uniform2ui64vARB() argument
1892 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 2); in _mesa_Uniform2ui64vARB()
1896 _mesa_Uniform3ui64vARB(GLint location, GLsizei count, const GLuint64 *value) in _mesa_Uniform3ui64vARB() argument
1899 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 3); in _mesa_Uniform3ui64vARB()
1903 _mesa_Uniform4ui64vARB(GLint location, GLsizei count, const GLuint64 *value) in _mesa_Uniform4ui64vARB() argument
1906 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 4); in _mesa_Uniform4ui64vARB()
1911 _mesa_ProgramUniform1i64ARB(GLuint program, GLint location, GLint64 v0) in _mesa_ProgramUniform1i64ARB() argument
1917 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_INT64, 1); in _mesa_ProgramUniform1i64ARB()
1921 _mesa_ProgramUniform2i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1) in _mesa_ProgramUniform2i64ARB() argument
1930 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT64, 2); in _mesa_ProgramUniform2i64ARB()
1934 _mesa_ProgramUniform3i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1, GLint64 v2) in _mesa_ProgramUniform3i64ARB() argument
1944 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT64, 3); in _mesa_ProgramUniform3i64ARB()
1948 _mesa_ProgramUniform4i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1, GLint64 v2, GL… in _mesa_ProgramUniform4i64ARB() argument
1959 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT64, 4); in _mesa_ProgramUniform4i64ARB()
1963 _mesa_ProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value) in _mesa_ProgramUniform1i64vARB() argument
1969 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT64, 1); in _mesa_ProgramUniform1i64vARB()
1973 _mesa_ProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value) in _mesa_ProgramUniform2i64vARB() argument
1979 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT64, 2); in _mesa_ProgramUniform2i64vARB()
1983 _mesa_ProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value) in _mesa_ProgramUniform3i64vARB() argument
1989 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT64, 3); in _mesa_ProgramUniform3i64vARB()
1993 _mesa_ProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value) in _mesa_ProgramUniform4i64vARB() argument
1999 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT64, 4); in _mesa_ProgramUniform4i64vARB()
2003 _mesa_ProgramUniform1ui64ARB(GLuint program, GLint location, GLuint64 v0) in _mesa_ProgramUniform1ui64ARB() argument
2009 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_UINT64, 1); in _mesa_ProgramUniform1ui64ARB()
2013 _mesa_ProgramUniform2ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1) in _mesa_ProgramUniform2ui64ARB() argument
2022 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT64, 2); in _mesa_ProgramUniform2ui64ARB()
2026 _mesa_ProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2) in _mesa_ProgramUniform3ui64ARB() argument
2036 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT64, 3); in _mesa_ProgramUniform3ui64ARB()
2040 _mesa_ProgramUniform4ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2… in _mesa_ProgramUniform4ui64ARB() argument
2051 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT64, 4); in _mesa_ProgramUniform4ui64ARB()
2055 _mesa_ProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value) in _mesa_ProgramUniform1ui64vARB() argument
2061 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT64, 1); in _mesa_ProgramUniform1ui64vARB()
2065 _mesa_ProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value) in _mesa_ProgramUniform2ui64vARB() argument
2071 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT64, 2); in _mesa_ProgramUniform2ui64vARB()
2075 _mesa_ProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value) in _mesa_ProgramUniform3ui64vARB() argument
2081 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT64, 3); in _mesa_ProgramUniform3ui64vARB()
2085 _mesa_ProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value) in _mesa_ProgramUniform4ui64vARB() argument
2091 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT64, 4); in _mesa_ProgramUniform4ui64vARB()