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Lines Matching refs:RenderNode

28     sk_sp<sksg::RenderNode> attachEffects(const skjson::ArrayValue&,
29 sk_sp<sksg::RenderNode>) const;
31 sk_sp<sksg::RenderNode> attachStyles(const skjson::ArrayValue&,
32 sk_sp<sksg::RenderNode>) const;
41 using EffectBuilderT = sk_sp<sksg::RenderNode>(EffectBuilder::*)(const skjson::ArrayValue&,
42 sk_sp<sksg::RenderNode>) const;
44 sk_sp<sksg::RenderNode> attachBlackAndWhiteEffect (const skjson::ArrayValue&,
45 sk_sp<sksg::RenderNode>) const;
46 sk_sp<sksg::RenderNode> attachBrightnessContrastEffect(const skjson::ArrayValue&,
47 sk_sp<sksg::RenderNode>) const;
48 sk_sp<sksg::RenderNode> attachBulgeEffect (const skjson::ArrayValue&,
49 sk_sp<sksg::RenderNode>) const;
50 sk_sp<sksg::RenderNode> attachCornerPinEffect (const skjson::ArrayValue&,
51 sk_sp<sksg::RenderNode>) const;
52 sk_sp<sksg::RenderNode> attachCCTonerEffect (const skjson::ArrayValue&,
53 sk_sp<sksg::RenderNode>) const;
54 sk_sp<sksg::RenderNode> attachDirectionalBlurEffect (const skjson::ArrayValue&,
55 sk_sp<sksg::RenderNode>) const;
56 sk_sp<sksg::RenderNode> attachDisplacementMapEffect (const skjson::ArrayValue&,
57 sk_sp<sksg::RenderNode>) const;
58 sk_sp<sksg::RenderNode> attachDropShadowEffect (const skjson::ArrayValue&,
59 sk_sp<sksg::RenderNode>) const;
60 sk_sp<sksg::RenderNode> attachFillEffect (const skjson::ArrayValue&,
61 sk_sp<sksg::RenderNode>) const;
62 sk_sp<sksg::RenderNode> attachFractalNoiseEffect (const skjson::ArrayValue&,
63 sk_sp<sksg::RenderNode>) const;
64 sk_sp<sksg::RenderNode> attachGaussianBlurEffect (const skjson::ArrayValue&,
65 sk_sp<sksg::RenderNode>) const;
66 sk_sp<sksg::RenderNode> attachGradientEffect (const skjson::ArrayValue&,
67 sk_sp<sksg::RenderNode>) const;
68 sk_sp<sksg::RenderNode> attachHueSaturationEffect (const skjson::ArrayValue&,
69 sk_sp<sksg::RenderNode>) const;
70 sk_sp<sksg::RenderNode> attachInvertEffect (const skjson::ArrayValue&,
71 sk_sp<sksg::RenderNode>) const;
72 sk_sp<sksg::RenderNode> attachEasyLevelsEffect (const skjson::ArrayValue&,
73 sk_sp<sksg::RenderNode>) const;
74 sk_sp<sksg::RenderNode> attachLinearWipeEffect (const skjson::ArrayValue&,
75 sk_sp<sksg::RenderNode>) const;
76 sk_sp<sksg::RenderNode> attachMotionTileEffect (const skjson::ArrayValue&,
77 sk_sp<sksg::RenderNode>) const;
78 sk_sp<sksg::RenderNode> attachProLevelsEffect (const skjson::ArrayValue&,
79 sk_sp<sksg::RenderNode>) const;
80 sk_sp<sksg::RenderNode> attachRadialWipeEffect (const skjson::ArrayValue&,
81 sk_sp<sksg::RenderNode>) const;
82 sk_sp<sksg::RenderNode> attachSharpenEffect (const skjson::ArrayValue&,
83 sk_sp<sksg::RenderNode>) const;
84 sk_sp<sksg::RenderNode> attachShiftChannelsEffect (const skjson::ArrayValue&,
85 sk_sp<sksg::RenderNode>) const;
86 sk_sp<sksg::RenderNode> attachSkSLColorFilter (const skjson::ArrayValue&,
87 sk_sp<sksg::RenderNode>) const;
88 sk_sp<sksg::RenderNode> attachSkSLShader (const skjson::ArrayValue&,
89 sk_sp<sksg::RenderNode>) const;
90 sk_sp<sksg::RenderNode> attachSphereEffect (const skjson::ArrayValue&,
91 sk_sp<sksg::RenderNode>) const;
92 sk_sp<sksg::RenderNode> attachThresholdEffect (const skjson::ArrayValue&,
93 sk_sp<sksg::RenderNode>) const;
94 sk_sp<sksg::RenderNode> attachTintEffect (const skjson::ArrayValue&,
95 sk_sp<sksg::RenderNode>) const;
96 sk_sp<sksg::RenderNode> attachTransformEffect (const skjson::ArrayValue&,
97 sk_sp<sksg::RenderNode>) const;
98 sk_sp<sksg::RenderNode> attachTritoneEffect (const skjson::ArrayValue&,
99 sk_sp<sksg::RenderNode>) const;
100 sk_sp<sksg::RenderNode> attachVenetianBlindsEffect (const skjson::ArrayValue&,
101 sk_sp<sksg::RenderNode>) const;
103 sk_sp<sksg::RenderNode> attachDropShadowStyle(const skjson::ObjectValue&,
104 sk_sp<sksg::RenderNode>) const;
105 sk_sp<sksg::RenderNode> attachInnerShadowStyle(const skjson::ObjectValue&,
106 sk_sp<sksg::RenderNode>) const;
107 sk_sp<sksg::RenderNode> attachInnerGlowStyle(const skjson::ObjectValue&,
108 sk_sp<sksg::RenderNode>) const;
109 sk_sp<sksg::RenderNode> attachOuterGlowStyle(const skjson::ObjectValue&,
110 sk_sp<sksg::RenderNode>) const;
150 MaskShaderEffectBase(sk_sp<sksg::RenderNode>, const SkSize&);