Lines Matching refs:dsDesc
445 D3D12_DEPTH_STENCIL_DESC* dsDesc) { in fill_in_depth_stencil_state() argument
449 dsDesc->DepthEnable = false; in fill_in_depth_stencil_state()
450 dsDesc->DepthWriteMask = D3D12_DEPTH_WRITE_MASK_ZERO; in fill_in_depth_stencil_state()
451 dsDesc->DepthFunc = D3D12_COMPARISON_FUNC_NEVER; in fill_in_depth_stencil_state()
452 dsDesc->StencilEnable = !stencilSettings.isDisabled(); in fill_in_depth_stencil_state()
460 dsDesc->StencilReadMask = frontFace.fTestMask; in fill_in_depth_stencil_state()
461 dsDesc->StencilWriteMask = frontFace.fWriteMask; in fill_in_depth_stencil_state()
463 setup_stencilop_desc(&dsDesc->FrontFace, frontFace); in fill_in_depth_stencil_state()
464 setup_stencilop_desc(&dsDesc->BackFace, backFace); in fill_in_depth_stencil_state()
466 dsDesc->StencilReadMask = stencilSettings.singleSidedFace().fTestMask; in fill_in_depth_stencil_state()
467 dsDesc->StencilWriteMask = stencilSettings.singleSidedFace().fWriteMask; in fill_in_depth_stencil_state()
468 setup_stencilop_desc(&dsDesc->FrontFace, stencilSettings.singleSidedFace()); in fill_in_depth_stencil_state()
469 dsDesc->BackFace = dsDesc->FrontFace; in fill_in_depth_stencil_state()