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Lines Matching defs:lod

75 	Float lod;  in sampleTexture128()  local
276 …:offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, int count, Float &lod) in offsetSample()
313 … &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotro… in sampleFilter()
382 … &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotro… in sampleAniso()
466 …4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleQuad()
478 …4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleQuad2D()
680 …oat4 &u_, Float4 &v_, Float4 &w_, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sample3D()
828 …t Float4 &a, const Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotro… in sampleFloatFilter()
852 …t Float4 &a, const Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotro… in sampleFloatAniso()
910 …st Float4 &a, const Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleFloat()
922 …st Float4 &a, const Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleFloat2D()
1015 …v, Float4 &w, const Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, bool secondLOD) in sampleFloat3D()
1096 static Float log2sqrt(Float lod) in log2sqrt()
1106 static Float log2(Float lod) in log2()
1115 void SamplerCore::computeLod1D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, const Float4 &dsx,… in computeLod1D()
1139 void SamplerCore::computeLod2D(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelt… in computeLod2D()
1187 void SamplerCore::computeLodCube(Pointer<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &… in computeLodCube()
1228 void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Floa… in computeLod3D()
2236 Pointer<Byte> SamplerCore::selectMipmap(const Pointer<Byte> &texture, const Float &lod, bool second… in selectMipmap()
2260 Int4 SamplerCore::computeFilterOffset(Float &lod) in computeFilterOffset()