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Lines Matching defs:PhysicalDeviceFeatures

24286   struct PhysicalDeviceFeatures  struct
24288 using NativeType = VkPhysicalDeviceFeatures;
24291 …VULKAN_HPP_CONSTEXPR PhysicalDeviceFeatures( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ … in PhysicalDeviceFeatures() function
24406 PhysicalDeviceFeatures( VkPhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceFeatures() function
24416 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures const *>( &rhs ); in operator =()
24421 …res & setRobustBufferAccess( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ ) VULKAN_HPP_NOEXCEPT in setRobustBufferAccess()
24427 …s & setFullDrawIndexUint32( VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_ ) VULKAN_HPP_NOEXCEPT in setFullDrawIndexUint32()
24433 …iceFeatures & setImageCubeArray( VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_ ) VULKAN_HPP_NOEXCEPT in setImageCubeArray()
24439 …eatures & setIndependentBlend( VULKAN_HPP_NAMESPACE::Bool32 independentBlend_ ) VULKAN_HPP_NOEXCEPT in setIndependentBlend()
24445 …iceFeatures & setGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 geometryShader_ ) VULKAN_HPP_NOEXCEPT in setGeometryShader()
24451 …res & setTessellationShader( VULKAN_HPP_NAMESPACE::Bool32 tessellationShader_ ) VULKAN_HPP_NOEXCEPT in setTessellationShader()
24457 …tures & setSampleRateShading( VULKAN_HPP_NAMESPACE::Bool32 sampleRateShading_ ) VULKAN_HPP_NOEXCEPT in setSampleRateShading()
24463 …lDeviceFeatures & setDualSrcBlend( VULKAN_HPP_NAMESPACE::Bool32 dualSrcBlend_ ) VULKAN_HPP_NOEXCEPT in setDualSrcBlend()
24469 …14 PhysicalDeviceFeatures & setLogicOp( VULKAN_HPP_NAMESPACE::Bool32 logicOp_ ) VULKAN_HPP_NOEXCEPT in setLogicOp()
24475 …tures & setMultiDrawIndirect( VULKAN_HPP_NAMESPACE::Bool32 multiDrawIndirect_ ) VULKAN_HPP_NOEXCEPT in setMultiDrawIndirect()
24481 …ndirectFirstInstance( VULKAN_HPP_NAMESPACE::Bool32 drawIndirectFirstInstance_ ) VULKAN_HPP_NOEXCEPT in setDrawIndirectFirstInstance()
24487 …sicalDeviceFeatures & setDepthClamp( VULKAN_HPP_NAMESPACE::Bool32 depthClamp_ ) VULKAN_HPP_NOEXCEPT in setDepthClamp()
24493 …iceFeatures & setDepthBiasClamp( VULKAN_HPP_NAMESPACE::Bool32 depthBiasClamp_ ) VULKAN_HPP_NOEXCEPT in setDepthBiasClamp()
24499 …eatures & setFillModeNonSolid( VULKAN_HPP_NAMESPACE::Bool32 fillModeNonSolid_ ) VULKAN_HPP_NOEXCEPT in setFillModeNonSolid()
24505 …calDeviceFeatures & setDepthBounds( VULKAN_HPP_NAMESPACE::Bool32 depthBounds_ ) VULKAN_HPP_NOEXCEPT in setDepthBounds()
24511 …hysicalDeviceFeatures & setWideLines( VULKAN_HPP_NAMESPACE::Bool32 wideLines_ ) VULKAN_HPP_NOEXCEPT in setWideLines()
24517 …calDeviceFeatures & setLargePoints( VULKAN_HPP_NAMESPACE::Bool32 largePoints_ ) VULKAN_HPP_NOEXCEPT in setLargePoints()
24523 …sicalDeviceFeatures & setAlphaToOne( VULKAN_HPP_NAMESPACE::Bool32 alphaToOne_ ) VULKAN_HPP_NOEXCEPT in setAlphaToOne()
24529 …eviceFeatures & setMultiViewport( VULKAN_HPP_NAMESPACE::Bool32 multiViewport_ ) VULKAN_HPP_NOEXCEPT in setMultiViewport()
24535 …tures & setSamplerAnisotropy( VULKAN_HPP_NAMESPACE::Bool32 samplerAnisotropy_ ) VULKAN_HPP_NOEXCEPT in setSamplerAnisotropy()
24541 …tTextureCompressionETC2( VULKAN_HPP_NAMESPACE::Bool32 textureCompressionETC2_ ) VULKAN_HPP_NOEXCEPT in setTextureCompressionETC2()
24548 …CompressionASTC_LDR( VULKAN_HPP_NAMESPACE::Bool32 textureCompressionASTC_LDR_ ) VULKAN_HPP_NOEXCEPT in setTextureCompressionASTC_LDR()
24554 …& setTextureCompressionBC( VULKAN_HPP_NAMESPACE::Bool32 textureCompressionBC_ ) VULKAN_HPP_NOEXCEPT in setTextureCompressionBC()
24560 …setOcclusionQueryPrecise( VULKAN_HPP_NAMESPACE::Bool32 occlusionQueryPrecise_ ) VULKAN_HPP_NOEXCEPT in setOcclusionQueryPrecise()
24566 …ipelineStatisticsQuery( VULKAN_HPP_NAMESPACE::Bool32 pipelineStatisticsQuery_ ) VULKAN_HPP_NOEXCEPT in setPipelineStatisticsQuery()
24573 …toresAndAtomics( VULKAN_HPP_NAMESPACE::Bool32 vertexPipelineStoresAndAtomics_ ) VULKAN_HPP_NOEXCEPT in setVertexPipelineStoresAndAtomics()
24579 …gmentStoresAndAtomics( VULKAN_HPP_NAMESPACE::Bool32 fragmentStoresAndAtomics_ ) VULKAN_HPP_NOEXCEPT in setFragmentStoresAndAtomics()
24586 …intSize( VULKAN_HPP_NAMESPACE::Bool32 shaderTessellationAndGeometryPointSize_ ) VULKAN_HPP_NOEXCEPT in setShaderTessellationAndGeometryPointSize()
24592 …rImageGatherExtended( VULKAN_HPP_NAMESPACE::Bool32 shaderImageGatherExtended_ ) VULKAN_HPP_NOEXCEPT in setShaderImageGatherExtended()
24599 …endedFormats( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageExtendedFormats_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageExtendedFormats()
24606 …ImageMultisample( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageMultisample_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageMultisample()
24613 …houtFormat( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageReadWithoutFormat_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageReadWithoutFormat()
24620 …outFormat( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageWriteWithoutFormat_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageWriteWithoutFormat()
24627 …dexing( VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderUniformBufferArrayDynamicIndexing()
24634 …ndexing( VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderSampledImageArrayDynamicIndexing()
24641 …dexing( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageBufferArrayDynamicIndexing()
24648 …ndexing( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageArrayDynamicIndexing()
24654 …res & setShaderClipDistance( VULKAN_HPP_NAMESPACE::Bool32 shaderClipDistance_ ) VULKAN_HPP_NOEXCEPT in setShaderClipDistance()
24660 …res & setShaderCullDistance( VULKAN_HPP_NAMESPACE::Bool32 shaderCullDistance_ ) VULKAN_HPP_NOEXCEPT in setShaderCullDistance()
24666 …eviceFeatures & setShaderFloat64( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat64_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat64()
24672 …calDeviceFeatures & setShaderInt64( VULKAN_HPP_NAMESPACE::Bool32 shaderInt64_ ) VULKAN_HPP_NOEXCEPT in setShaderInt64()
24678 …calDeviceFeatures & setShaderInt16( VULKAN_HPP_NAMESPACE::Bool32 shaderInt16_ ) VULKAN_HPP_NOEXCEPT in setShaderInt16()
24684 …haderResourceResidency( VULKAN_HPP_NAMESPACE::Bool32 shaderResourceResidency_ ) VULKAN_HPP_NOEXCEPT in setShaderResourceResidency()
24690 …& setShaderResourceMinLod( VULKAN_HPP_NAMESPACE::Bool32 shaderResourceMinLod_ ) VULKAN_HPP_NOEXCEPT in setShaderResourceMinLod()
24696 …eviceFeatures & setSparseBinding( VULKAN_HPP_NAMESPACE::Bool32 sparseBinding_ ) VULKAN_HPP_NOEXCEPT in setSparseBinding()
24702 …setSparseResidencyBuffer( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyBuffer_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyBuffer()
24708 …tSparseResidencyImage2D( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage2D_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyImage2D()
24714 …tSparseResidencyImage3D( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage3D_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyImage3D()
24720 …parseResidency2Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency2Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency2Samples()
24726 …parseResidency4Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency4Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency4Samples()
24732 …parseResidency8Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency8Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency8Samples()
24738 …rseResidency16Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency16Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency16Samples()
24744 …tSparseResidencyAliased( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyAliased_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyAliased()
24750 …ariableMultisampleRate( VULKAN_HPP_NAMESPACE::Bool32 variableMultisampleRate_ ) VULKAN_HPP_NOEXCEPT in setVariableMultisampleRate()
24756 …eatures & setInheritedQueries( VULKAN_HPP_NAMESPACE::Bool32 inheritedQueries_ ) VULKAN_HPP_NOEXCEPT in setInheritedQueries()
24763 explicit operator VkPhysicalDeviceFeatures const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFeatures const&()
24768 explicit operator VkPhysicalDeviceFeatures &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFeatures&()
24833 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
24896 bool operator==( PhysicalDeviceFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
24932 bool operator!=( PhysicalDeviceFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
24939 VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess = {};
24940 VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32 = {};
24941 VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray = {};
24942 VULKAN_HPP_NAMESPACE::Bool32 independentBlend = {};
24943 VULKAN_HPP_NAMESPACE::Bool32 geometryShader = {};
24944 VULKAN_HPP_NAMESPACE::Bool32 tessellationShader = {};
24945 VULKAN_HPP_NAMESPACE::Bool32 sampleRateShading = {};
24946 VULKAN_HPP_NAMESPACE::Bool32 dualSrcBlend = {};
24947 VULKAN_HPP_NAMESPACE::Bool32 logicOp = {};
24948 VULKAN_HPP_NAMESPACE::Bool32 multiDrawIndirect = {};
24949 VULKAN_HPP_NAMESPACE::Bool32 drawIndirectFirstInstance = {};
24950 VULKAN_HPP_NAMESPACE::Bool32 depthClamp = {};
24951 VULKAN_HPP_NAMESPACE::Bool32 depthBiasClamp = {};
24952 VULKAN_HPP_NAMESPACE::Bool32 fillModeNonSolid = {};
24953 VULKAN_HPP_NAMESPACE::Bool32 depthBounds = {};
24954 VULKAN_HPP_NAMESPACE::Bool32 wideLines = {};
24955 VULKAN_HPP_NAMESPACE::Bool32 largePoints = {};
24956 VULKAN_HPP_NAMESPACE::Bool32 alphaToOne = {};
24957 VULKAN_HPP_NAMESPACE::Bool32 multiViewport = {};
24958 VULKAN_HPP_NAMESPACE::Bool32 samplerAnisotropy = {};
24959 VULKAN_HPP_NAMESPACE::Bool32 textureCompressionETC2 = {};
24960 VULKAN_HPP_NAMESPACE::Bool32 textureCompressionASTC_LDR = {};
24961 VULKAN_HPP_NAMESPACE::Bool32 textureCompressionBC = {};
24962 VULKAN_HPP_NAMESPACE::Bool32 occlusionQueryPrecise = {};
24963 VULKAN_HPP_NAMESPACE::Bool32 pipelineStatisticsQuery = {};
24964 VULKAN_HPP_NAMESPACE::Bool32 vertexPipelineStoresAndAtomics = {};
24965 VULKAN_HPP_NAMESPACE::Bool32 fragmentStoresAndAtomics = {};
24966 VULKAN_HPP_NAMESPACE::Bool32 shaderTessellationAndGeometryPointSize = {};
24967 VULKAN_HPP_NAMESPACE::Bool32 shaderImageGatherExtended = {};
24968 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageExtendedFormats = {};
24969 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageMultisample = {};
24970 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageReadWithoutFormat = {};
24971 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageWriteWithoutFormat = {};
24972 VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayDynamicIndexing = {};
24973 VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayDynamicIndexing = {};
24974 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayDynamicIndexing = {};
24975 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayDynamicIndexing = {};
24976 VULKAN_HPP_NAMESPACE::Bool32 shaderClipDistance = {};
24977 VULKAN_HPP_NAMESPACE::Bool32 shaderCullDistance = {};
24978 VULKAN_HPP_NAMESPACE::Bool32 shaderFloat64 = {};
24979 VULKAN_HPP_NAMESPACE::Bool32 shaderInt64 = {};
24980 VULKAN_HPP_NAMESPACE::Bool32 shaderInt16 = {};
24981 VULKAN_HPP_NAMESPACE::Bool32 shaderResourceResidency = {};
24982 VULKAN_HPP_NAMESPACE::Bool32 shaderResourceMinLod = {};
24983 VULKAN_HPP_NAMESPACE::Bool32 sparseBinding = {};
24984 VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyBuffer = {};
24985 VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage2D = {};
24986 VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage3D = {};
24987 VULKAN_HPP_NAMESPACE::Bool32 sparseResidency2Samples = {};
25011 … const VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures * pEnabledFeatures_ = {},