Lines Matching defs:layers
506 const std::vector<renderengine::LayerSettings>& layers) { in invokeDraw()
520 std::vector<renderengine::LayerSettings> layers; in drawEmptyLayers() local
718 std::vector<renderengine::LayerSettings> layers; in fillBuffer() local
762 std::vector<renderengine::LayerSettings> layers; in fillRedOffsetBuffer() local
797 std::vector<renderengine::LayerSettings> layers; in fillBufferCheckers() local
899 std::vector<renderengine::LayerSettings> layers; in fillBufferWithLayerTransform() local
932 std::vector<renderengine::LayerSettings> layers; in fillBufferWithColorTransform() local
962 std::vector<renderengine::LayerSettings> layers; in fillBufferWithColorTransformAndSourceDataspace() local
1014 std::vector<renderengine::LayerSettings> layers; in fillBufferWithColorTransformAndOutputDataspace() local
1058 std::vector<renderengine::LayerSettings> layers; in fillBufferWithColorTransformZeroLayerAlpha() local
1089 std::vector<renderengine::LayerSettings> layers; in fillRedBufferWithRoundedCorners() local
1130 std::vector<renderengine::LayerSettings> layers; in fillBufferAndBlurBackground() local
1175 std::vector<renderengine::LayerSettings> layers; in fillSmallLayerAndBlurBackground() local
1247 std::vector<renderengine::LayerSettings> layers; in fillRedBufferTextureTransform() local
1299 std::vector<renderengine::LayerSettings> layers; in fillRedBufferWithPremultiplyAlpha() local
1338 std::vector<renderengine::LayerSettings> layers; in fillRedBufferWithoutPremultiplyAlpha() local
1380 std::vector<renderengine::LayerSettings> layers; in drawShadow() local
1417 std::vector<renderengine::LayerSettings> layers; in drawShadowWithoutCaster() local
1518 std::vector<renderengine::LayerSettings> layers{layer}; in tonemap() local
1625 std::vector<renderengine::LayerSettings> layers; in TEST_P() local
1643 std::vector<renderengine::LayerSettings> layers; in TEST_P() local
2293 std::vector<renderengine::LayerSettings> layers; in TEST_P() local
2337 std::vector<renderengine::LayerSettings> layers; in TEST_P() local
2390 std::vector<renderengine::LayerSettings> layers; in TEST_P() local
2438 std::vector<renderengine::LayerSettings> layers; in TEST_P() local
2476 std::vector<renderengine::LayerSettings> layers; in TEST_P() local
2534 std::vector<renderengine::LayerSettings> layers{redLayer, clearLayer}; in TEST_P() local
2585 std::vector<renderengine::LayerSettings> layers{redLayer, greenLayer}; in TEST_P() local
2632 std::vector<renderengine::LayerSettings> layers; in TEST_P() local
2706 std::vector<renderengine::LayerSettings> layers{greenLayer, blueLayer, redLayer}; in TEST_P() local
2784 std::vector<renderengine::LayerSettings> layers{greenLayer, blueLayer, redLayer}; in TEST_P() local
2848 std::vector<renderengine::LayerSettings> layers{greenLayer, redLayer}; in TEST_P() local
2912 std::vector<renderengine::LayerSettings> layers{greenLayer, redLayer}; in TEST_P() local
2966 std::vector<renderengine::LayerSettings> layers{greenLayer, blueLayer}; in TEST_P() local
3017 std::vector<renderengine::LayerSettings> layers{greenLayer}; in TEST_P() local
3114 std::vector<renderengine::LayerSettings> layers{greenLayer, r8Layer}; in TEST_P() local
3179 std::vector<renderengine::LayerSettings> layers{redLayer, r8Layer}; in TEST_P() local
3247 std::vector<renderengine::LayerSettings> layers{redLayer, r8Layer}; in TEST_P() local