Lines Matching defs:lock
97 std::scoped_lock lock(mInitializedMutex); in threadMain() local
104 std::scoped_lock lock(mThreadMutex); in threadMain() local
119 std::unique_lock<std::mutex> lock(mThreadMutex); in threadMain() local
130 std::unique_lock<std::mutex> lock(mInitializedMutex); in waitUntilInitialized() local
141 std::lock_guard lock(mThreadMutex); in primeCache() local
165 std::lock_guard lock(mThreadMutex); in dump() local
187 std::lock_guard lock(mThreadMutex); in genTextures() local
207 std::lock_guard lock(mThreadMutex); in deleteTextures() local
224 std::lock_guard lock(mThreadMutex); in mapExternalTextureBuffer() local
238 std::lock_guard lock(mThreadMutex); in unmapExternalTextureBuffer() local
271 std::lock_guard lock(mThreadMutex); in cleanupPostRender() local
303 std::lock_guard lock(mThreadMutex); in drawLayers() local
321 std::lock_guard lock(mThreadMutex); in cleanFramebufferCache() local
334 std::lock_guard lock(mThreadMutex); in getContextPriority() local
354 std::lock_guard lock(mThreadMutex); in onActiveDisplaySizeChanged() local
367 std::lock_guard lock(mThreadMutex); in getRenderEngineTid() local
381 std::lock_guard lock(mThreadMutex); in setEnableTracing() local