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Lines Matching refs:p

54 State_t actionPause(Player_pt p)  in actionPause()  argument
56 assert(NULL != p->mPlay); in actionPause()
57 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PAUSED); in actionPause()
62 State_t actionPlay(Player_pt p) in actionPlay() argument
64 assert(NULL != p->mPlay); in actionPlay()
65 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PLAYING); in actionPlay()
70 State_t actionStop(Player_pt p) in actionStop() argument
72 assert(NULL != p->mPlay); in actionStop()
73 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_STOPPED); in actionStop()
78 State_t actionRewind(Player_pt p) in actionRewind() argument
80 assert(NULL != p->mSeek); in actionRewind()
81 SLresult result = (*p->mSeek)->SetPosition(p->mSeek, (SLmillisecond) 0, SL_SEEKMODE_FAST); in actionRewind()
86 State_t actionDestroy(Player_pt p) in actionDestroy() argument
88 assert(NULL != p->mObject); in actionDestroy()
89 (*p->mObject)->Destroy(p->mObject); in actionDestroy()
90 p->mObject = NULL; in actionDestroy()
91 p->mPlay = NULL; in actionDestroy()
92 p->mSeek = NULL; in actionDestroy()
96 State_t actionCreate(Player_pt p) in actionCreate() argument
119 SLresult result = (*engineEngine)->CreateAudioPlayer(engineEngine, &p->mObject, &audioSrc, in actionCreate()
126 State_t actionRealize(Player_pt p) in actionRealize() argument
128 assert(NULL != p->mObject); in actionRealize()
130 SLresult result = (*p->mObject)->Realize(p->mObject, SL_BOOLEAN_FALSE); in actionRealize()
133 result = (*p->mObject)->GetInterface(p->mObject, SL_IID_PLAY, &p->mPlay); in actionRealize()
135 result = (*p->mObject)->GetInterface(p->mObject, SL_IID_SEEK, &p->mSeek); in actionRealize()
140 State_t actionSleep(Player_pt p __unused) in actionSleep()
148 State_t actionSleep3(Player_pt p)
155 State_t actionTerminateIfDone(Player_pt p) in actionTerminateIfDone() argument
158 assert(NULL == p->mObject); in actionTerminateIfDone()
171 State_t actionInitialize(Player_pt p __unused) in actionInitialize()