Lines Matching refs:Mode
88 ndk::ScopedAStatus Power::setMode(Mode type, bool enabled) { in setMode()
95 case Mode::LOW_POWER: in setMode()
103 case Mode::SUSTAINED_PERFORMANCE: in setMode()
121 case Mode::VR: in setMode()
139 case Mode::LAUNCH: in setMode()
144 case Mode::DOUBLE_TAP_TO_WAKE: in setMode()
146 case Mode::FIXED_PERFORMANCE: in setMode()
148 case Mode::EXPENSIVE_RENDERING: in setMode()
150 case Mode::INTERACTIVE: in setMode()
152 case Mode::DEVICE_IDLE: in setMode()
154 case Mode::DISPLAY_INACTIVE: in setMode()
156 case Mode::AUDIO_STREAMING_LOW_LATENCY: in setMode()
158 case Mode::CAMERA_STREAMING_SECURE: in setMode()
160 case Mode::CAMERA_STREAMING_LOW: in setMode()
162 case Mode::CAMERA_STREAMING_MID: in setMode()
164 case Mode::CAMERA_STREAMING_HIGH: in setMode()
166 case Mode::GAME_LOADING: in setMode()
180 ndk::ScopedAStatus Power::isModeSupported(Mode type, bool *_aidl_return) { in isModeSupported()
183 if (type == Mode::LOW_POWER) { in isModeSupported()