/* * Copyright (C) 2008 The Android Open Source Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #pragma once #include #include #include #include #include "platform/bionic/macros.h" #include "prop_info.h" // Properties are stored in a hybrid trie/binary tree structure. // Each property's name is delimited at '.' characters, and the tokens are put // into a trie structure. Siblings at each level of the trie are stored in a // binary tree. For instance, "ro.secure"="1" could be stored as follows: // // +-----+ children +----+ children +--------+ // | |-------------->| ro |-------------->| secure | // +-----+ +----+ +--------+ // / \ / | // left / \ right left / | prop +===========+ // v v v +-------->| ro.secure | // +-----+ +-----+ +-----+ +-----------+ // | net | | sys | | com | | 1 | // +-----+ +-----+ +-----+ +===========+ // Represents a node in the trie. struct prop_bt { uint32_t namelen; // The property trie is updated only by the init process (single threaded) which provides // property service. And it can be read by multiple threads at the same time. // As the property trie is not protected by locks, we use atomic_uint_least32_t types for the // left, right, children "pointers" in the trie node. To make sure readers who see the // change of "pointers" can also notice the change of prop_bt structure contents pointed by // the "pointers", we always use release-consume ordering pair when accessing these "pointers". // prop "points" to prop_info structure if there is a propery associated with the trie node. // Its situation is similar to the left, right, children "pointers". So we use // atomic_uint_least32_t and release-consume ordering to protect it as well. // We should also avoid rereading these fields redundantly, since not // all processor implementations ensure that multiple loads from the // same field are carried out in the right order. atomic_uint_least32_t prop; atomic_uint_least32_t left; atomic_uint_least32_t right; atomic_uint_least32_t children; char name[0]; prop_bt(const char* name, const uint32_t name_length) { this->namelen = name_length; memcpy(this->name, name, name_length); this->name[name_length] = '\0'; } private: BIONIC_DISALLOW_COPY_AND_ASSIGN(prop_bt); }; class prop_area { public: static prop_area* map_prop_area_rw(const char* filename, const char* context, bool* fsetxattr_failed); static prop_area* map_prop_area(const char* filename); static void unmap_prop_area(prop_area** pa) { if (*pa) { munmap(*pa, pa_size_); *pa = nullptr; } } prop_area(const uint32_t magic, const uint32_t version) : magic_(magic), version_(version) { atomic_init(&serial_, 0u); memset(reserved_, 0, sizeof(reserved_)); // Allocate enough space for the root node. bytes_used_ = sizeof(prop_bt); // To make property reads wait-free, we reserve a // PROP_VALUE_MAX-sized block of memory, the "dirty backup area", // just after the root node. When we're about to modify a // property, we copy the old value into the dirty backup area and // copy the new value into the prop_info structure. Before // starting the latter copy, we mark the property's serial as // being dirty. If a reader comes along while we're doing the // property update and sees a dirty serial, the reader copies from // the dirty backup area instead of the property value // proper. After the copy, the reader checks whether the property // serial is the same: if it is, the dirty backup area hasn't been // reused for something else and we can complete the // read immediately. bytes_used_ += __BIONIC_ALIGN(PROP_VALUE_MAX, sizeof(uint_least32_t)); } const prop_info* find(const char* name); bool add(const char* name, unsigned int namelen, const char* value, unsigned int valuelen); bool foreach (void (*propfn)(const prop_info* pi, void* cookie), void* cookie); atomic_uint_least32_t* serial() { return &serial_; } uint32_t magic() const { return magic_; } uint32_t version() const { return version_; } char* dirty_backup_area() { return data_ + sizeof (prop_bt); } private: static prop_area* map_fd_ro(const int fd); void* allocate_obj(const size_t size, uint_least32_t* const off); prop_bt* new_prop_bt(const char* name, uint32_t namelen, uint_least32_t* const off); prop_info* new_prop_info(const char* name, uint32_t namelen, const char* value, uint32_t valuelen, uint_least32_t* const off); void* to_prop_obj(uint_least32_t off); prop_bt* to_prop_bt(atomic_uint_least32_t* off_p); prop_info* to_prop_info(atomic_uint_least32_t* off_p); prop_bt* root_node(); prop_bt* find_prop_bt(prop_bt* const bt, const char* name, uint32_t namelen, bool alloc_if_needed); const prop_info* find_property(prop_bt* const trie, const char* name, uint32_t namelen, const char* value, uint32_t valuelen, bool alloc_if_needed); bool foreach_property(prop_bt* const trie, void (*propfn)(const prop_info* pi, void* cookie), void* cookie); // The original design doesn't include pa_size or pa_data_size in the prop_area struct itself. // Since we'll need to be backwards compatible with that design, we don't gain much by adding it // now, especially since we don't have any plans to make different property areas different sizes, // and thus we share these two variables among all instances. static size_t pa_size_; static size_t pa_data_size_; uint32_t bytes_used_; atomic_uint_least32_t serial_; uint32_t magic_; uint32_t version_; uint32_t reserved_[28]; char data_[0]; BIONIC_DISALLOW_COPY_AND_ASSIGN(prop_area); };