// // Copyright (c) 2017 The Khronos Group Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef THREAD_POOL_H #define THREAD_POOL_H #if defined(__APPLE__) #include #else #include #endif // // An atomic add operator cl_int ThreadPool_AtomicAdd(volatile cl_int *a, cl_int b); // returns old value // Your function prototype // // A function pointer to the function you want to execute in a multithreaded // context. No synchronization primitives are provided, other than the atomic // add above. You may not call ThreadPool_Do from your function. // ThreadPool_AtomicAdd() and GetThreadCount() should work, however. // // job ids and thread ids are 0 based. If number of jobs or threads was 8, they // will numbered be 0 through 7. Note that while every job will be run, it is // not guaranteed that every thread will wake up before the work is done. typedef cl_int (*TPFuncPtr)(cl_uint /*job_id*/, cl_uint /* thread_id */, void *userInfo); // returns first non-zero result from func_ptr, or CL_SUCCESS if all are zero. // Some workitems may not run if a non-zero result is returned from func_ptr(). // This function may not be called from a TPFuncPtr. cl_int ThreadPool_Do(TPFuncPtr func_ptr, cl_uint count, void *userInfo); // Returns the number of worker threads that underlie the threadpool. The value // passed as the TPFuncPtrs thread_id will be between 0 and this value less one, // inclusive. This is safe to call from a TPFuncPtr. cl_uint GetThreadCount(void); // SetThreadCount() may be used to artifically set the number of worker threads // If the value is 0 (the default) the number of threads will be determined // based on the number of CPU cores. If it is a unicore machine, then 2 will be // used, so that we still get some testing for thread safety. // // If count < 2 or the CL_TEST_SINGLE_THREADED environment variable is set then // the code will run single threaded, but will report an error to indicate that // the test is invalid. This option is intended for debugging purposes only. It // is suggested as a convention that test apps set the thread count to 1 in // response to the -m flag. // // SetThreadCount() must be called before the first call to GetThreadCount() or // ThreadPool_Do(), otherwise the behavior is indefined. It may not be called // from a TPFuncPtr. void SetThreadCount(int count); #endif /* THREAD_POOL_H */