// Auto-generated file. Do not edit! // Template: src/f32-vbinary/vopc-scalar.c.in // Generator: tools/xngen // // Copyright 2019 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include #include void xnn_f32_vrdivc_minmax_ukernel__wasm_x8( size_t n, const float* a, const float* b, float* y, const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(n != 0); assert(n % sizeof(float) == 0); assert(a != NULL); assert(b != NULL); assert(y != NULL); const float vy_min = params->scalar.min; const float vy_max = params->scalar.max; const float vb = *b; for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) { const float va0 = a[0]; const float va1 = a[1]; const float va2 = a[2]; const float va3 = a[3]; const float va4 = a[4]; const float va5 = a[5]; const float va6 = a[6]; const float va7 = a[7]; a += 8; float vy0 = vb / va0; float vy1 = vb / va1; float vy2 = vb / va2; float vy3 = vb / va3; float vy4 = vb / va4; float vy5 = vb / va5; float vy6 = vb / va6; float vy7 = vb / va7; vy0 = __builtin_wasm_max_f32(vy0, vy_min); vy1 = __builtin_wasm_max_f32(vy1, vy_min); vy2 = __builtin_wasm_max_f32(vy2, vy_min); vy3 = __builtin_wasm_max_f32(vy3, vy_min); vy4 = __builtin_wasm_max_f32(vy4, vy_min); vy5 = __builtin_wasm_max_f32(vy5, vy_min); vy6 = __builtin_wasm_max_f32(vy6, vy_min); vy7 = __builtin_wasm_max_f32(vy7, vy_min); vy0 = __builtin_wasm_min_f32(vy0, vy_max); vy1 = __builtin_wasm_min_f32(vy1, vy_max); vy2 = __builtin_wasm_min_f32(vy2, vy_max); vy3 = __builtin_wasm_min_f32(vy3, vy_max); vy4 = __builtin_wasm_min_f32(vy4, vy_max); vy5 = __builtin_wasm_min_f32(vy5, vy_max); vy6 = __builtin_wasm_min_f32(vy6, vy_max); vy7 = __builtin_wasm_min_f32(vy7, vy_max); y[0] = vy0; y[1] = vy1; y[2] = vy2; y[3] = vy3; y[4] = vy4; y[5] = vy5; y[6] = vy6; y[7] = vy7; y += 8; } if XNN_UNLIKELY(n != 0) { do { const float va = *a++; float vy = vb / va; vy = __builtin_wasm_max_f32(vy, vy_min); vy = __builtin_wasm_min_f32(vy, vy_max); *y++ = vy; n -= sizeof(float); } while (n != 0); } }