// // Copyright 2021 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // apple_platform.h: Apple operating system specific includes and defines. // #ifndef COMMON_APPLE_PLATFORM_H_ #define COMMON_APPLE_PLATFORM_H_ #import "common/platform.h" #if ((ANGLE_PLATFORM_MACOS && __MAC_OS_X_VERSION_MIN_REQUIRED >= 120000) || \ (((ANGLE_PLATFORM_IOS_FAMILY && !ANGLE_PLATFORM_IOS_FAMILY_SIMULATOR) || \ ANGLE_PLATFORM_MACCATALYST) && \ __IPHONE_OS_VERSION_MIN_REQUIRED >= 150000) || \ (ANGLE_PLATFORM_WATCHOS && !ANGLE_PLATFORM_IOS_FAMILY_SIMULATOR && \ __WATCH_OS_VERSION_MIN_REQUIRED >= 80000) || \ (TARGET_OS_TV && !ANGLE_PLATFORM_IOS_FAMILY_SIMULATOR && \ __TV_OS_VERSION_MIN_REQUIRED >= 150000)) && \ (defined(__has_include) && __has_include()) # define ANGLE_HAVE_MTLRESOURCE_SET_OWNERSHIP_IDENTITY 1 #else # define ANGLE_HAVE_MTLRESOURCE_SET_OWNERSHIP_IDENTITY 0 #endif #if (ANGLE_HAVE_MTLRESOURCE_SET_OWNERSHIP_IDENTITY && \ defined(ANGLE_ENABLE_METAL_OWNERSHIP_IDENTITY)) # define ANGLE_USE_METAL_OWNERSHIP_IDENTITY 1 #else # define ANGLE_USE_METAL_OWNERSHIP_IDENTITY 0 #endif #endif /* COMMON_APPLE_PLATFORM_H_ */