// GENERATED FILE - DO NOT EDIT. // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. // // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // capture_gl_1_autogen.cpp: // Capture functions for the OpenGL ES Desktop GL 1.x entry points. #include "libANGLE/capture/capture_gl_1_autogen.h" #include "common/gl_enum_utils.h" #include "libANGLE/Context.h" #include "libANGLE/capture/FrameCapture.h" #include "libANGLE/validationGL1_autogen.h" using namespace angle; namespace gl { // GL 1.0 CallCapture CaptureAccum(const State &glState, bool isCallValid, GLenum op, GLfloat value) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("op", BigGLEnum::AccumOp, ParamType::TGLenum, op); paramBuffer.addValueParam("value", ParamType::TGLfloat, value); return CallCapture(angle::EntryPoint::GLAccum, std::move(paramBuffer)); } CallCapture CaptureBegin(const State &glState, bool isCallValid, GLenum mode) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("mode", BigGLEnum::PrimitiveType, ParamType::TGLenum, mode); return CallCapture(angle::EntryPoint::GLBegin, std::move(paramBuffer)); } CallCapture CaptureBitmap(const State &glState, bool isCallValid, GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { ParamBuffer paramBuffer; paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addValueParam("height", ParamType::TGLsizei, height); paramBuffer.addValueParam("xorig", ParamType::TGLfloat, xorig); paramBuffer.addValueParam("yorig", ParamType::TGLfloat, yorig); paramBuffer.addValueParam("xmove", ParamType::TGLfloat, xmove); paramBuffer.addValueParam("ymove", ParamType::TGLfloat, ymove); if (isCallValid) { ParamCapture bitmapParam("bitmap", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, bitmap, &bitmapParam.value); CaptureBitmap_bitmap(glState, isCallValid, width, height, xorig, yorig, xmove, ymove, bitmap, &bitmapParam); paramBuffer.addParam(std::move(bitmapParam)); } else { ParamCapture bitmapParam("bitmap", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, static_cast(nullptr), &bitmapParam.value); paramBuffer.addParam(std::move(bitmapParam)); } return CallCapture(angle::EntryPoint::GLBitmap, std::move(paramBuffer)); } CallCapture CaptureCallList(const State &glState, bool isCallValid, GLuint list) { ParamBuffer paramBuffer; paramBuffer.addValueParam("list", ParamType::TGLuint, list); return CallCapture(angle::EntryPoint::GLCallList, std::move(paramBuffer)); } CallCapture CaptureCallLists(const State &glState, bool isCallValid, GLsizei n, GLenum type, const void *lists) { ParamBuffer paramBuffer; paramBuffer.addValueParam("n", ParamType::TGLsizei, n); paramBuffer.addEnumParam("type", BigGLEnum::ListNameType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture listsParam("lists", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, lists, &listsParam.value); CaptureCallLists_lists(glState, isCallValid, n, type, lists, &listsParam); paramBuffer.addParam(std::move(listsParam)); } else { ParamCapture listsParam("lists", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &listsParam.value); paramBuffer.addParam(std::move(listsParam)); } return CallCapture(angle::EntryPoint::GLCallLists, std::move(paramBuffer)); } CallCapture CaptureClearAccum(const State &glState, bool isCallValid, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLfloat, red); paramBuffer.addValueParam("green", ParamType::TGLfloat, green); paramBuffer.addValueParam("blue", ParamType::TGLfloat, blue); paramBuffer.addValueParam("alpha", ParamType::TGLfloat, alpha); return CallCapture(angle::EntryPoint::GLClearAccum, std::move(paramBuffer)); } CallCapture CaptureClearDepth(const State &glState, bool isCallValid, GLdouble depth) { ParamBuffer paramBuffer; paramBuffer.addValueParam("depth", ParamType::TGLdouble, depth); return CallCapture(angle::EntryPoint::GLClearDepth, std::move(paramBuffer)); } CallCapture CaptureClearIndex(const State &glState, bool isCallValid, GLfloat c) { ParamBuffer paramBuffer; paramBuffer.addValueParam("c", ParamType::TGLfloat, c); return CallCapture(angle::EntryPoint::GLClearIndex, std::move(paramBuffer)); } CallCapture CaptureClipPlane(const State &glState, bool isCallValid, GLenum plane, const GLdouble *equation) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("plane", BigGLEnum::ClipPlaneName, ParamType::TGLenum, plane); if (isCallValid) { ParamCapture equationParam("equation", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, equation, &equationParam.value); CaptureClipPlane_equation(glState, isCallValid, plane, equation, &equationParam); paramBuffer.addParam(std::move(equationParam)); } else { ParamCapture equationParam("equation", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &equationParam.value); paramBuffer.addParam(std::move(equationParam)); } return CallCapture(angle::EntryPoint::GLClipPlane, std::move(paramBuffer)); } CallCapture CaptureColor3b(const State &glState, bool isCallValid, GLbyte red, GLbyte green, GLbyte blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLbyte, red); paramBuffer.addValueParam("green", ParamType::TGLbyte, green); paramBuffer.addValueParam("blue", ParamType::TGLbyte, blue); return CallCapture(angle::EntryPoint::GLColor3b, std::move(paramBuffer)); } CallCapture CaptureColor3bv(const State &glState, bool isCallValid, const GLbyte *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value); CaptureColor3bv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor3bv, std::move(paramBuffer)); } CallCapture CaptureColor3d(const State &glState, bool isCallValid, GLdouble red, GLdouble green, GLdouble blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLdouble, red); paramBuffer.addValueParam("green", ParamType::TGLdouble, green); paramBuffer.addValueParam("blue", ParamType::TGLdouble, blue); return CallCapture(angle::EntryPoint::GLColor3d, std::move(paramBuffer)); } CallCapture CaptureColor3dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureColor3dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor3dv, std::move(paramBuffer)); } CallCapture CaptureColor3f(const State &glState, bool isCallValid, GLfloat red, GLfloat green, GLfloat blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLfloat, red); paramBuffer.addValueParam("green", ParamType::TGLfloat, green); paramBuffer.addValueParam("blue", ParamType::TGLfloat, blue); return CallCapture(angle::EntryPoint::GLColor3f, std::move(paramBuffer)); } CallCapture CaptureColor3fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureColor3fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor3fv, std::move(paramBuffer)); } CallCapture CaptureColor3i(const State &glState, bool isCallValid, GLint red, GLint green, GLint blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLint, red); paramBuffer.addValueParam("green", ParamType::TGLint, green); paramBuffer.addValueParam("blue", ParamType::TGLint, blue); return CallCapture(angle::EntryPoint::GLColor3i, std::move(paramBuffer)); } CallCapture CaptureColor3iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureColor3iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor3iv, std::move(paramBuffer)); } CallCapture CaptureColor3s(const State &glState, bool isCallValid, GLshort red, GLshort green, GLshort blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLshort, red); paramBuffer.addValueParam("green", ParamType::TGLshort, green); paramBuffer.addValueParam("blue", ParamType::TGLshort, blue); return CallCapture(angle::EntryPoint::GLColor3s, std::move(paramBuffer)); } CallCapture CaptureColor3sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureColor3sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor3sv, std::move(paramBuffer)); } CallCapture CaptureColor3ub(const State &glState, bool isCallValid, GLubyte red, GLubyte green, GLubyte blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLubyte, red); paramBuffer.addValueParam("green", ParamType::TGLubyte, green); paramBuffer.addValueParam("blue", ParamType::TGLubyte, blue); return CallCapture(angle::EntryPoint::GLColor3ub, std::move(paramBuffer)); } CallCapture CaptureColor3ubv(const State &glState, bool isCallValid, const GLubyte *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value); CaptureColor3ubv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor3ubv, std::move(paramBuffer)); } CallCapture CaptureColor3ui(const State &glState, bool isCallValid, GLuint red, GLuint green, GLuint blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLuint, red); paramBuffer.addValueParam("green", ParamType::TGLuint, green); paramBuffer.addValueParam("blue", ParamType::TGLuint, blue); return CallCapture(angle::EntryPoint::GLColor3ui, std::move(paramBuffer)); } CallCapture CaptureColor3uiv(const State &glState, bool isCallValid, const GLuint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value); CaptureColor3uiv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor3uiv, std::move(paramBuffer)); } CallCapture CaptureColor3us(const State &glState, bool isCallValid, GLushort red, GLushort green, GLushort blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLushort, red); paramBuffer.addValueParam("green", ParamType::TGLushort, green); paramBuffer.addValueParam("blue", ParamType::TGLushort, blue); return CallCapture(angle::EntryPoint::GLColor3us, std::move(paramBuffer)); } CallCapture CaptureColor3usv(const State &glState, bool isCallValid, const GLushort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value); CaptureColor3usv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor3usv, std::move(paramBuffer)); } CallCapture CaptureColor4b(const State &glState, bool isCallValid, GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLbyte, red); paramBuffer.addValueParam("green", ParamType::TGLbyte, green); paramBuffer.addValueParam("blue", ParamType::TGLbyte, blue); paramBuffer.addValueParam("alpha", ParamType::TGLbyte, alpha); return CallCapture(angle::EntryPoint::GLColor4b, std::move(paramBuffer)); } CallCapture CaptureColor4bv(const State &glState, bool isCallValid, const GLbyte *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value); CaptureColor4bv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor4bv, std::move(paramBuffer)); } CallCapture CaptureColor4d(const State &glState, bool isCallValid, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLdouble, red); paramBuffer.addValueParam("green", ParamType::TGLdouble, green); paramBuffer.addValueParam("blue", ParamType::TGLdouble, blue); paramBuffer.addValueParam("alpha", ParamType::TGLdouble, alpha); return CallCapture(angle::EntryPoint::GLColor4d, std::move(paramBuffer)); } CallCapture CaptureColor4dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureColor4dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor4dv, std::move(paramBuffer)); } CallCapture CaptureColor4fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureColor4fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor4fv, std::move(paramBuffer)); } CallCapture CaptureColor4i(const State &glState, bool isCallValid, GLint red, GLint green, GLint blue, GLint alpha) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLint, red); paramBuffer.addValueParam("green", ParamType::TGLint, green); paramBuffer.addValueParam("blue", ParamType::TGLint, blue); paramBuffer.addValueParam("alpha", ParamType::TGLint, alpha); return CallCapture(angle::EntryPoint::GLColor4i, std::move(paramBuffer)); } CallCapture CaptureColor4iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureColor4iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor4iv, std::move(paramBuffer)); } CallCapture CaptureColor4s(const State &glState, bool isCallValid, GLshort red, GLshort green, GLshort blue, GLshort alpha) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLshort, red); paramBuffer.addValueParam("green", ParamType::TGLshort, green); paramBuffer.addValueParam("blue", ParamType::TGLshort, blue); paramBuffer.addValueParam("alpha", ParamType::TGLshort, alpha); return CallCapture(angle::EntryPoint::GLColor4s, std::move(paramBuffer)); } CallCapture CaptureColor4sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureColor4sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor4sv, std::move(paramBuffer)); } CallCapture CaptureColor4ubv(const State &glState, bool isCallValid, const GLubyte *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value); CaptureColor4ubv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor4ubv, std::move(paramBuffer)); } CallCapture CaptureColor4ui(const State &glState, bool isCallValid, GLuint red, GLuint green, GLuint blue, GLuint alpha) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLuint, red); paramBuffer.addValueParam("green", ParamType::TGLuint, green); paramBuffer.addValueParam("blue", ParamType::TGLuint, blue); paramBuffer.addValueParam("alpha", ParamType::TGLuint, alpha); return CallCapture(angle::EntryPoint::GLColor4ui, std::move(paramBuffer)); } CallCapture CaptureColor4uiv(const State &glState, bool isCallValid, const GLuint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value); CaptureColor4uiv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor4uiv, std::move(paramBuffer)); } CallCapture CaptureColor4us(const State &glState, bool isCallValid, GLushort red, GLushort green, GLushort blue, GLushort alpha) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLushort, red); paramBuffer.addValueParam("green", ParamType::TGLushort, green); paramBuffer.addValueParam("blue", ParamType::TGLushort, blue); paramBuffer.addValueParam("alpha", ParamType::TGLushort, alpha); return CallCapture(angle::EntryPoint::GLColor4us, std::move(paramBuffer)); } CallCapture CaptureColor4usv(const State &glState, bool isCallValid, const GLushort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value); CaptureColor4usv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLColor4usv, std::move(paramBuffer)); } CallCapture CaptureColorMaterial(const State &glState, bool isCallValid, GLenum face, GLenum mode) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face); paramBuffer.addEnumParam("mode", BigGLEnum::ColorMaterialParameter, ParamType::TGLenum, mode); return CallCapture(angle::EntryPoint::GLColorMaterial, std::move(paramBuffer)); } CallCapture CaptureCopyPixels(const State &glState, bool isCallValid, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addValueParam("height", ParamType::TGLsizei, height); paramBuffer.addEnumParam("type", BigGLEnum::PixelCopyType, ParamType::TGLenum, type); return CallCapture(angle::EntryPoint::GLCopyPixels, std::move(paramBuffer)); } CallCapture CaptureDeleteLists(const State &glState, bool isCallValid, GLuint list, GLsizei range) { ParamBuffer paramBuffer; paramBuffer.addValueParam("list", ParamType::TGLuint, list); paramBuffer.addValueParam("range", ParamType::TGLsizei, range); return CallCapture(angle::EntryPoint::GLDeleteLists, std::move(paramBuffer)); } CallCapture CaptureDepthRange(const State &glState, bool isCallValid, GLdouble n, GLdouble f) { ParamBuffer paramBuffer; paramBuffer.addValueParam("n", ParamType::TGLdouble, n); paramBuffer.addValueParam("f", ParamType::TGLdouble, f); return CallCapture(angle::EntryPoint::GLDepthRange, std::move(paramBuffer)); } CallCapture CaptureDrawBuffer(const State &glState, bool isCallValid, GLenum buf) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("buf", BigGLEnum::DrawBufferMode, ParamType::TGLenum, buf); return CallCapture(angle::EntryPoint::GLDrawBuffer, std::move(paramBuffer)); } CallCapture CaptureDrawPixels(const State &glState, bool isCallValid, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) { ParamBuffer paramBuffer; paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addValueParam("height", ParamType::TGLsizei, height); paramBuffer.addEnumParam("format", BigGLEnum::PixelFormat, ParamType::TGLenum, format); paramBuffer.addEnumParam("type", BigGLEnum::PixelType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, pixels, &pixelsParam.value); CaptureDrawPixels_pixels(glState, isCallValid, width, height, format, type, pixels, &pixelsParam); paramBuffer.addParam(std::move(pixelsParam)); } else { ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &pixelsParam.value); paramBuffer.addParam(std::move(pixelsParam)); } return CallCapture(angle::EntryPoint::GLDrawPixels, std::move(paramBuffer)); } CallCapture CaptureEdgeFlag(const State &glState, bool isCallValid, GLboolean flag) { ParamBuffer paramBuffer; paramBuffer.addValueParam("flag", ParamType::TGLboolean, flag); return CallCapture(angle::EntryPoint::GLEdgeFlag, std::move(paramBuffer)); } CallCapture CaptureEdgeFlagv(const State &glState, bool isCallValid, const GLboolean *flag) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture flagParam("flag", ParamType::TGLbooleanConstPointer); InitParamValue(ParamType::TGLbooleanConstPointer, flag, &flagParam.value); CaptureEdgeFlagv_flag(glState, isCallValid, flag, &flagParam); paramBuffer.addParam(std::move(flagParam)); } else { ParamCapture flagParam("flag", ParamType::TGLbooleanConstPointer); InitParamValue(ParamType::TGLbooleanConstPointer, static_cast(nullptr), &flagParam.value); paramBuffer.addParam(std::move(flagParam)); } return CallCapture(angle::EntryPoint::GLEdgeFlagv, std::move(paramBuffer)); } CallCapture CaptureEnd(const State &glState, bool isCallValid) { ParamBuffer paramBuffer; return CallCapture(angle::EntryPoint::GLEnd, std::move(paramBuffer)); } CallCapture CaptureEndList(const State &glState, bool isCallValid) { ParamBuffer paramBuffer; return CallCapture(angle::EntryPoint::GLEndList, std::move(paramBuffer)); } CallCapture CaptureEvalCoord1d(const State &glState, bool isCallValid, GLdouble u) { ParamBuffer paramBuffer; paramBuffer.addValueParam("u", ParamType::TGLdouble, u); return CallCapture(angle::EntryPoint::GLEvalCoord1d, std::move(paramBuffer)); } CallCapture CaptureEvalCoord1dv(const State &glState, bool isCallValid, const GLdouble *u) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture uParam("u", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, u, &uParam.value); CaptureEvalCoord1dv_u(glState, isCallValid, u, &uParam); paramBuffer.addParam(std::move(uParam)); } else { ParamCapture uParam("u", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &uParam.value); paramBuffer.addParam(std::move(uParam)); } return CallCapture(angle::EntryPoint::GLEvalCoord1dv, std::move(paramBuffer)); } CallCapture CaptureEvalCoord1f(const State &glState, bool isCallValid, GLfloat u) { ParamBuffer paramBuffer; paramBuffer.addValueParam("u", ParamType::TGLfloat, u); return CallCapture(angle::EntryPoint::GLEvalCoord1f, std::move(paramBuffer)); } CallCapture CaptureEvalCoord1fv(const State &glState, bool isCallValid, const GLfloat *u) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture uParam("u", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, u, &uParam.value); CaptureEvalCoord1fv_u(glState, isCallValid, u, &uParam); paramBuffer.addParam(std::move(uParam)); } else { ParamCapture uParam("u", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &uParam.value); paramBuffer.addParam(std::move(uParam)); } return CallCapture(angle::EntryPoint::GLEvalCoord1fv, std::move(paramBuffer)); } CallCapture CaptureEvalCoord2d(const State &glState, bool isCallValid, GLdouble u, GLdouble v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("u", ParamType::TGLdouble, u); paramBuffer.addValueParam("v", ParamType::TGLdouble, v); return CallCapture(angle::EntryPoint::GLEvalCoord2d, std::move(paramBuffer)); } CallCapture CaptureEvalCoord2dv(const State &glState, bool isCallValid, const GLdouble *u) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture uParam("u", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, u, &uParam.value); CaptureEvalCoord2dv_u(glState, isCallValid, u, &uParam); paramBuffer.addParam(std::move(uParam)); } else { ParamCapture uParam("u", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &uParam.value); paramBuffer.addParam(std::move(uParam)); } return CallCapture(angle::EntryPoint::GLEvalCoord2dv, std::move(paramBuffer)); } CallCapture CaptureEvalCoord2f(const State &glState, bool isCallValid, GLfloat u, GLfloat v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("u", ParamType::TGLfloat, u); paramBuffer.addValueParam("v", ParamType::TGLfloat, v); return CallCapture(angle::EntryPoint::GLEvalCoord2f, std::move(paramBuffer)); } CallCapture CaptureEvalCoord2fv(const State &glState, bool isCallValid, const GLfloat *u) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture uParam("u", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, u, &uParam.value); CaptureEvalCoord2fv_u(glState, isCallValid, u, &uParam); paramBuffer.addParam(std::move(uParam)); } else { ParamCapture uParam("u", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &uParam.value); paramBuffer.addParam(std::move(uParam)); } return CallCapture(angle::EntryPoint::GLEvalCoord2fv, std::move(paramBuffer)); } CallCapture CaptureEvalMesh1(const State &glState, bool isCallValid, GLenum mode, GLint i1, GLint i2) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("mode", BigGLEnum::MeshMode1, ParamType::TGLenum, mode); paramBuffer.addValueParam("i1", ParamType::TGLint, i1); paramBuffer.addValueParam("i2", ParamType::TGLint, i2); return CallCapture(angle::EntryPoint::GLEvalMesh1, std::move(paramBuffer)); } CallCapture CaptureEvalMesh2(const State &glState, bool isCallValid, GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("mode", BigGLEnum::MeshMode2, ParamType::TGLenum, mode); paramBuffer.addValueParam("i1", ParamType::TGLint, i1); paramBuffer.addValueParam("i2", ParamType::TGLint, i2); paramBuffer.addValueParam("j1", ParamType::TGLint, j1); paramBuffer.addValueParam("j2", ParamType::TGLint, j2); return CallCapture(angle::EntryPoint::GLEvalMesh2, std::move(paramBuffer)); } CallCapture CaptureEvalPoint1(const State &glState, bool isCallValid, GLint i) { ParamBuffer paramBuffer; paramBuffer.addValueParam("i", ParamType::TGLint, i); return CallCapture(angle::EntryPoint::GLEvalPoint1, std::move(paramBuffer)); } CallCapture CaptureEvalPoint2(const State &glState, bool isCallValid, GLint i, GLint j) { ParamBuffer paramBuffer; paramBuffer.addValueParam("i", ParamType::TGLint, i); paramBuffer.addValueParam("j", ParamType::TGLint, j); return CallCapture(angle::EntryPoint::GLEvalPoint2, std::move(paramBuffer)); } CallCapture CaptureFeedbackBuffer(const State &glState, bool isCallValid, GLsizei size, GLenum type, GLfloat *buffer) { ParamBuffer paramBuffer; paramBuffer.addValueParam("size", ParamType::TGLsizei, size); paramBuffer.addEnumParam("type", BigGLEnum::FeedbackType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture bufferParam("buffer", ParamType::TGLfloatPointer); InitParamValue(ParamType::TGLfloatPointer, buffer, &bufferParam.value); CaptureFeedbackBuffer_buffer(glState, isCallValid, size, type, buffer, &bufferParam); paramBuffer.addParam(std::move(bufferParam)); } else { ParamCapture bufferParam("buffer", ParamType::TGLfloatPointer); InitParamValue(ParamType::TGLfloatPointer, static_cast(nullptr), &bufferParam.value); paramBuffer.addParam(std::move(bufferParam)); } return CallCapture(angle::EntryPoint::GLFeedbackBuffer, std::move(paramBuffer)); } CallCapture CaptureFogi(const State &glState, bool isCallValid, GLenum pname, GLint param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::FogParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLint, param); return CallCapture(angle::EntryPoint::GLFogi, std::move(paramBuffer)); } CallCapture CaptureFogiv(const State &glState, bool isCallValid, GLenum pname, const GLint *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::FogParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, params, ¶msParam.value); CaptureFogiv_params(glState, isCallValid, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLFogiv, std::move(paramBuffer)); } CallCapture CaptureFrustum(const State &glState, bool isCallValid, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { ParamBuffer paramBuffer; paramBuffer.addValueParam("left", ParamType::TGLdouble, left); paramBuffer.addValueParam("right", ParamType::TGLdouble, right); paramBuffer.addValueParam("bottom", ParamType::TGLdouble, bottom); paramBuffer.addValueParam("top", ParamType::TGLdouble, top); paramBuffer.addValueParam("zNear", ParamType::TGLdouble, zNear); paramBuffer.addValueParam("zFar", ParamType::TGLdouble, zFar); return CallCapture(angle::EntryPoint::GLFrustum, std::move(paramBuffer)); } CallCapture CaptureGenLists(const State &glState, bool isCallValid, GLsizei range, GLuint returnValue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("range", ParamType::TGLsizei, range); ParamCapture returnValueCapture("returnValue", ParamType::TGLuint); InitParamValue(ParamType::TGLuint, returnValue, &returnValueCapture.value); paramBuffer.addReturnValue(std::move(returnValueCapture)); return CallCapture(angle::EntryPoint::GLGenLists, std::move(paramBuffer)); } CallCapture CaptureGetClipPlane(const State &glState, bool isCallValid, GLenum plane, GLdouble *equation) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("plane", BigGLEnum::ClipPlaneName, ParamType::TGLenum, plane); if (isCallValid) { ParamCapture equationParam("equation", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, equation, &equationParam.value); CaptureGetClipPlane_equation(glState, isCallValid, plane, equation, &equationParam); paramBuffer.addParam(std::move(equationParam)); } else { ParamCapture equationParam("equation", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, static_cast(nullptr), &equationParam.value); paramBuffer.addParam(std::move(equationParam)); } return CallCapture(angle::EntryPoint::GLGetClipPlane, std::move(paramBuffer)); } CallCapture CaptureGetDoublev(const State &glState, bool isCallValid, GLenum pname, GLdouble *data) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::GetPName, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture dataParam("data", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, data, &dataParam.value); CaptureGetDoublev_data(glState, isCallValid, pname, data, &dataParam); paramBuffer.addParam(std::move(dataParam)); } else { ParamCapture dataParam("data", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, static_cast(nullptr), &dataParam.value); paramBuffer.addParam(std::move(dataParam)); } return CallCapture(angle::EntryPoint::GLGetDoublev, std::move(paramBuffer)); } CallCapture CaptureGetLightiv(const State &glState, bool isCallValid, GLenum light, GLenum pname, GLint *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("light", BigGLEnum::LightName, ParamType::TGLenum, light); paramBuffer.addEnumParam("pname", BigGLEnum::LightParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); CaptureGetLightiv_params(glState, isCallValid, light, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLGetLightiv, std::move(paramBuffer)); } CallCapture CaptureGetMapdv(const State &glState, bool isCallValid, GLenum target, GLenum query, GLdouble *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target); paramBuffer.addEnumParam("query", BigGLEnum::GetMapQuery, ParamType::TGLenum, query); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, v, &vParam.value); CaptureGetMapdv_v(glState, isCallValid, target, query, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLGetMapdv, std::move(paramBuffer)); } CallCapture CaptureGetMapfv(const State &glState, bool isCallValid, GLenum target, GLenum query, GLfloat *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target); paramBuffer.addEnumParam("query", BigGLEnum::GetMapQuery, ParamType::TGLenum, query); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatPointer); InitParamValue(ParamType::TGLfloatPointer, v, &vParam.value); CaptureGetMapfv_v(glState, isCallValid, target, query, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatPointer); InitParamValue(ParamType::TGLfloatPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLGetMapfv, std::move(paramBuffer)); } CallCapture CaptureGetMapiv(const State &glState, bool isCallValid, GLenum target, GLenum query, GLint *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target); paramBuffer.addEnumParam("query", BigGLEnum::GetMapQuery, ParamType::TGLenum, query); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, v, &vParam.value); CaptureGetMapiv_v(glState, isCallValid, target, query, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLGetMapiv, std::move(paramBuffer)); } CallCapture CaptureGetMaterialiv(const State &glState, bool isCallValid, GLenum face, GLenum pname, GLint *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face); paramBuffer.addEnumParam("pname", BigGLEnum::MaterialParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); CaptureGetMaterialiv_params(glState, isCallValid, face, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLGetMaterialiv, std::move(paramBuffer)); } CallCapture CaptureGetPixelMapfv(const State &glState, bool isCallValid, GLenum map, GLfloat *values) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map); if (isCallValid) { ParamCapture valuesParam("values", ParamType::TGLfloatPointer); InitParamValue(ParamType::TGLfloatPointer, values, &valuesParam.value); CaptureGetPixelMapfv_values(glState, isCallValid, map, values, &valuesParam); paramBuffer.addParam(std::move(valuesParam)); } else { ParamCapture valuesParam("values", ParamType::TGLfloatPointer); InitParamValue(ParamType::TGLfloatPointer, static_cast(nullptr), &valuesParam.value); paramBuffer.addParam(std::move(valuesParam)); } return CallCapture(angle::EntryPoint::GLGetPixelMapfv, std::move(paramBuffer)); } CallCapture CaptureGetPixelMapuiv(const State &glState, bool isCallValid, GLenum map, GLuint *values) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map); if (isCallValid) { ParamCapture valuesParam("values", ParamType::TGLuintPointer); InitParamValue(ParamType::TGLuintPointer, values, &valuesParam.value); CaptureGetPixelMapuiv_values(glState, isCallValid, map, values, &valuesParam); paramBuffer.addParam(std::move(valuesParam)); } else { ParamCapture valuesParam("values", ParamType::TGLuintPointer); InitParamValue(ParamType::TGLuintPointer, static_cast(nullptr), &valuesParam.value); paramBuffer.addParam(std::move(valuesParam)); } return CallCapture(angle::EntryPoint::GLGetPixelMapuiv, std::move(paramBuffer)); } CallCapture CaptureGetPixelMapusv(const State &glState, bool isCallValid, GLenum map, GLushort *values) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map); if (isCallValid) { ParamCapture valuesParam("values", ParamType::TGLushortPointer); InitParamValue(ParamType::TGLushortPointer, values, &valuesParam.value); CaptureGetPixelMapusv_values(glState, isCallValid, map, values, &valuesParam); paramBuffer.addParam(std::move(valuesParam)); } else { ParamCapture valuesParam("values", ParamType::TGLushortPointer); InitParamValue(ParamType::TGLushortPointer, static_cast(nullptr), &valuesParam.value); paramBuffer.addParam(std::move(valuesParam)); } return CallCapture(angle::EntryPoint::GLGetPixelMapusv, std::move(paramBuffer)); } CallCapture CaptureGetPolygonStipple(const State &glState, bool isCallValid, GLubyte *mask) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture maskParam("mask", ParamType::TGLubytePointer); InitParamValue(ParamType::TGLubytePointer, mask, &maskParam.value); CaptureGetPolygonStipple_mask(glState, isCallValid, mask, &maskParam); paramBuffer.addParam(std::move(maskParam)); } else { ParamCapture maskParam("mask", ParamType::TGLubytePointer); InitParamValue(ParamType::TGLubytePointer, static_cast(nullptr), &maskParam.value); paramBuffer.addParam(std::move(maskParam)); } return CallCapture(angle::EntryPoint::GLGetPolygonStipple, std::move(paramBuffer)); } CallCapture CaptureGetTexGendv(const State &glState, bool isCallValid, GLenum coord, GLenum pname, GLdouble *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord); paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, params, ¶msParam.value); CaptureGetTexGendv_params(glState, isCallValid, coord, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLGetTexGendv, std::move(paramBuffer)); } CallCapture CaptureGetTexGenfv(const State &glState, bool isCallValid, GLenum coord, GLenum pname, GLfloat *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord); paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLfloatPointer); InitParamValue(ParamType::TGLfloatPointer, params, ¶msParam.value); CaptureGetTexGenfv_params(glState, isCallValid, coord, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLfloatPointer); InitParamValue(ParamType::TGLfloatPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLGetTexGenfv, std::move(paramBuffer)); } CallCapture CaptureGetTexGeniv(const State &glState, bool isCallValid, GLenum coord, GLenum pname, GLint *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord); paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); CaptureGetTexGeniv_params(glState, isCallValid, coord, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLGetTexGeniv, std::move(paramBuffer)); } CallCapture CaptureGetTexImage(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum format, GLenum type, void *pixels) { ParamBuffer paramBuffer; paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked); paramBuffer.addValueParam("level", ParamType::TGLint, level); paramBuffer.addEnumParam("format", BigGLEnum::PixelFormat, ParamType::TGLenum, format); paramBuffer.addEnumParam("type", BigGLEnum::PixelType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture pixelsParam("pixels", ParamType::TvoidPointer); InitParamValue(ParamType::TvoidPointer, pixels, &pixelsParam.value); CaptureGetTexImage_pixels(glState, isCallValid, targetPacked, level, format, type, pixels, &pixelsParam); paramBuffer.addParam(std::move(pixelsParam)); } else { ParamCapture pixelsParam("pixels", ParamType::TvoidPointer); InitParamValue(ParamType::TvoidPointer, static_cast(nullptr), &pixelsParam.value); paramBuffer.addParam(std::move(pixelsParam)); } return CallCapture(angle::EntryPoint::GLGetTexImage, std::move(paramBuffer)); } CallCapture CaptureIndexMask(const State &glState, bool isCallValid, GLuint mask) { ParamBuffer paramBuffer; paramBuffer.addValueParam("mask", ParamType::TGLuint, mask); return CallCapture(angle::EntryPoint::GLIndexMask, std::move(paramBuffer)); } CallCapture CaptureIndexd(const State &glState, bool isCallValid, GLdouble c) { ParamBuffer paramBuffer; paramBuffer.addValueParam("c", ParamType::TGLdouble, c); return CallCapture(angle::EntryPoint::GLIndexd, std::move(paramBuffer)); } CallCapture CaptureIndexdv(const State &glState, bool isCallValid, const GLdouble *c) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture cParam("c", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, c, &cParam.value); CaptureIndexdv_c(glState, isCallValid, c, &cParam); paramBuffer.addParam(std::move(cParam)); } else { ParamCapture cParam("c", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &cParam.value); paramBuffer.addParam(std::move(cParam)); } return CallCapture(angle::EntryPoint::GLIndexdv, std::move(paramBuffer)); } CallCapture CaptureIndexf(const State &glState, bool isCallValid, GLfloat c) { ParamBuffer paramBuffer; paramBuffer.addValueParam("c", ParamType::TGLfloat, c); return CallCapture(angle::EntryPoint::GLIndexf, std::move(paramBuffer)); } CallCapture CaptureIndexfv(const State &glState, bool isCallValid, const GLfloat *c) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture cParam("c", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, c, &cParam.value); CaptureIndexfv_c(glState, isCallValid, c, &cParam); paramBuffer.addParam(std::move(cParam)); } else { ParamCapture cParam("c", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &cParam.value); paramBuffer.addParam(std::move(cParam)); } return CallCapture(angle::EntryPoint::GLIndexfv, std::move(paramBuffer)); } CallCapture CaptureIndexi(const State &glState, bool isCallValid, GLint c) { ParamBuffer paramBuffer; paramBuffer.addValueParam("c", ParamType::TGLint, c); return CallCapture(angle::EntryPoint::GLIndexi, std::move(paramBuffer)); } CallCapture CaptureIndexiv(const State &glState, bool isCallValid, const GLint *c) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture cParam("c", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, c, &cParam.value); CaptureIndexiv_c(glState, isCallValid, c, &cParam); paramBuffer.addParam(std::move(cParam)); } else { ParamCapture cParam("c", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &cParam.value); paramBuffer.addParam(std::move(cParam)); } return CallCapture(angle::EntryPoint::GLIndexiv, std::move(paramBuffer)); } CallCapture CaptureIndexs(const State &glState, bool isCallValid, GLshort c) { ParamBuffer paramBuffer; paramBuffer.addValueParam("c", ParamType::TGLshort, c); return CallCapture(angle::EntryPoint::GLIndexs, std::move(paramBuffer)); } CallCapture CaptureIndexsv(const State &glState, bool isCallValid, const GLshort *c) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture cParam("c", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, c, &cParam.value); CaptureIndexsv_c(glState, isCallValid, c, &cParam); paramBuffer.addParam(std::move(cParam)); } else { ParamCapture cParam("c", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &cParam.value); paramBuffer.addParam(std::move(cParam)); } return CallCapture(angle::EntryPoint::GLIndexsv, std::move(paramBuffer)); } CallCapture CaptureInitNames(const State &glState, bool isCallValid) { ParamBuffer paramBuffer; return CallCapture(angle::EntryPoint::GLInitNames, std::move(paramBuffer)); } CallCapture CaptureIsList(const State &glState, bool isCallValid, GLuint list, GLboolean returnValue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("list", ParamType::TGLuint, list); ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean); InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value); paramBuffer.addReturnValue(std::move(returnValueCapture)); return CallCapture(angle::EntryPoint::GLIsList, std::move(paramBuffer)); } CallCapture CaptureLightModeli(const State &glState, bool isCallValid, GLenum pname, GLint param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::LightModelParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLint, param); return CallCapture(angle::EntryPoint::GLLightModeli, std::move(paramBuffer)); } CallCapture CaptureLightModeliv(const State &glState, bool isCallValid, GLenum pname, const GLint *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::LightModelParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, params, ¶msParam.value); CaptureLightModeliv_params(glState, isCallValid, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLLightModeliv, std::move(paramBuffer)); } CallCapture CaptureLighti(const State &glState, bool isCallValid, GLenum light, GLenum pname, GLint param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("light", BigGLEnum::LightName, ParamType::TGLenum, light); paramBuffer.addEnumParam("pname", BigGLEnum::LightParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLint, param); return CallCapture(angle::EntryPoint::GLLighti, std::move(paramBuffer)); } CallCapture CaptureLightiv(const State &glState, bool isCallValid, GLenum light, GLenum pname, const GLint *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("light", BigGLEnum::LightName, ParamType::TGLenum, light); paramBuffer.addEnumParam("pname", BigGLEnum::LightParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, params, ¶msParam.value); CaptureLightiv_params(glState, isCallValid, light, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLLightiv, std::move(paramBuffer)); } CallCapture CaptureLineStipple(const State &glState, bool isCallValid, GLint factor, GLushort pattern) { ParamBuffer paramBuffer; paramBuffer.addValueParam("factor", ParamType::TGLint, factor); paramBuffer.addValueParam("pattern", ParamType::TGLushort, pattern); return CallCapture(angle::EntryPoint::GLLineStipple, std::move(paramBuffer)); } CallCapture CaptureListBase(const State &glState, bool isCallValid, GLuint base) { ParamBuffer paramBuffer; paramBuffer.addValueParam("base", ParamType::TGLuint, base); return CallCapture(angle::EntryPoint::GLListBase, std::move(paramBuffer)); } CallCapture CaptureLoadMatrixd(const State &glState, bool isCallValid, const GLdouble *m) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture mParam("m", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, m, &mParam.value); CaptureLoadMatrixd_m(glState, isCallValid, m, &mParam); paramBuffer.addParam(std::move(mParam)); } else { ParamCapture mParam("m", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &mParam.value); paramBuffer.addParam(std::move(mParam)); } return CallCapture(angle::EntryPoint::GLLoadMatrixd, std::move(paramBuffer)); } CallCapture CaptureLoadName(const State &glState, bool isCallValid, GLuint name) { ParamBuffer paramBuffer; paramBuffer.addValueParam("name", ParamType::TGLuint, name); return CallCapture(angle::EntryPoint::GLLoadName, std::move(paramBuffer)); } CallCapture CaptureMap1d(const State &glState, bool isCallValid, GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("u1", ParamType::TGLdouble, u1); paramBuffer.addValueParam("u2", ParamType::TGLdouble, u2); paramBuffer.addValueParam("stride", ParamType::TGLint, stride); paramBuffer.addValueParam("order", ParamType::TGLint, order); if (isCallValid) { ParamCapture pointsParam("points", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, points, &pointsParam.value); CaptureMap1d_points(glState, isCallValid, target, u1, u2, stride, order, points, &pointsParam); paramBuffer.addParam(std::move(pointsParam)); } else { ParamCapture pointsParam("points", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &pointsParam.value); paramBuffer.addParam(std::move(pointsParam)); } return CallCapture(angle::EntryPoint::GLMap1d, std::move(paramBuffer)); } CallCapture CaptureMap1f(const State &glState, bool isCallValid, GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("u1", ParamType::TGLfloat, u1); paramBuffer.addValueParam("u2", ParamType::TGLfloat, u2); paramBuffer.addValueParam("stride", ParamType::TGLint, stride); paramBuffer.addValueParam("order", ParamType::TGLint, order); if (isCallValid) { ParamCapture pointsParam("points", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, points, &pointsParam.value); CaptureMap1f_points(glState, isCallValid, target, u1, u2, stride, order, points, &pointsParam); paramBuffer.addParam(std::move(pointsParam)); } else { ParamCapture pointsParam("points", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &pointsParam.value); paramBuffer.addParam(std::move(pointsParam)); } return CallCapture(angle::EntryPoint::GLMap1f, std::move(paramBuffer)); } CallCapture CaptureMap2d(const State &glState, bool isCallValid, GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("u1", ParamType::TGLdouble, u1); paramBuffer.addValueParam("u2", ParamType::TGLdouble, u2); paramBuffer.addValueParam("ustride", ParamType::TGLint, ustride); paramBuffer.addValueParam("uorder", ParamType::TGLint, uorder); paramBuffer.addValueParam("v1", ParamType::TGLdouble, v1); paramBuffer.addValueParam("v2", ParamType::TGLdouble, v2); paramBuffer.addValueParam("vstride", ParamType::TGLint, vstride); paramBuffer.addValueParam("vorder", ParamType::TGLint, vorder); if (isCallValid) { ParamCapture pointsParam("points", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, points, &pointsParam.value); CaptureMap2d_points(glState, isCallValid, target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points, &pointsParam); paramBuffer.addParam(std::move(pointsParam)); } else { ParamCapture pointsParam("points", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &pointsParam.value); paramBuffer.addParam(std::move(pointsParam)); } return CallCapture(angle::EntryPoint::GLMap2d, std::move(paramBuffer)); } CallCapture CaptureMap2f(const State &glState, bool isCallValid, GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("u1", ParamType::TGLfloat, u1); paramBuffer.addValueParam("u2", ParamType::TGLfloat, u2); paramBuffer.addValueParam("ustride", ParamType::TGLint, ustride); paramBuffer.addValueParam("uorder", ParamType::TGLint, uorder); paramBuffer.addValueParam("v1", ParamType::TGLfloat, v1); paramBuffer.addValueParam("v2", ParamType::TGLfloat, v2); paramBuffer.addValueParam("vstride", ParamType::TGLint, vstride); paramBuffer.addValueParam("vorder", ParamType::TGLint, vorder); if (isCallValid) { ParamCapture pointsParam("points", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, points, &pointsParam.value); CaptureMap2f_points(glState, isCallValid, target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points, &pointsParam); paramBuffer.addParam(std::move(pointsParam)); } else { ParamCapture pointsParam("points", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &pointsParam.value); paramBuffer.addParam(std::move(pointsParam)); } return CallCapture(angle::EntryPoint::GLMap2f, std::move(paramBuffer)); } CallCapture CaptureMapGrid1d(const State &glState, bool isCallValid, GLint un, GLdouble u1, GLdouble u2) { ParamBuffer paramBuffer; paramBuffer.addValueParam("un", ParamType::TGLint, un); paramBuffer.addValueParam("u1", ParamType::TGLdouble, u1); paramBuffer.addValueParam("u2", ParamType::TGLdouble, u2); return CallCapture(angle::EntryPoint::GLMapGrid1d, std::move(paramBuffer)); } CallCapture CaptureMapGrid1f(const State &glState, bool isCallValid, GLint un, GLfloat u1, GLfloat u2) { ParamBuffer paramBuffer; paramBuffer.addValueParam("un", ParamType::TGLint, un); paramBuffer.addValueParam("u1", ParamType::TGLfloat, u1); paramBuffer.addValueParam("u2", ParamType::TGLfloat, u2); return CallCapture(angle::EntryPoint::GLMapGrid1f, std::move(paramBuffer)); } CallCapture CaptureMapGrid2d(const State &glState, bool isCallValid, GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) { ParamBuffer paramBuffer; paramBuffer.addValueParam("un", ParamType::TGLint, un); paramBuffer.addValueParam("u1", ParamType::TGLdouble, u1); paramBuffer.addValueParam("u2", ParamType::TGLdouble, u2); paramBuffer.addValueParam("vn", ParamType::TGLint, vn); paramBuffer.addValueParam("v1", ParamType::TGLdouble, v1); paramBuffer.addValueParam("v2", ParamType::TGLdouble, v2); return CallCapture(angle::EntryPoint::GLMapGrid2d, std::move(paramBuffer)); } CallCapture CaptureMapGrid2f(const State &glState, bool isCallValid, GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) { ParamBuffer paramBuffer; paramBuffer.addValueParam("un", ParamType::TGLint, un); paramBuffer.addValueParam("u1", ParamType::TGLfloat, u1); paramBuffer.addValueParam("u2", ParamType::TGLfloat, u2); paramBuffer.addValueParam("vn", ParamType::TGLint, vn); paramBuffer.addValueParam("v1", ParamType::TGLfloat, v1); paramBuffer.addValueParam("v2", ParamType::TGLfloat, v2); return CallCapture(angle::EntryPoint::GLMapGrid2f, std::move(paramBuffer)); } CallCapture CaptureMateriali(const State &glState, bool isCallValid, GLenum face, GLenum pname, GLint param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face); paramBuffer.addEnumParam("pname", BigGLEnum::MaterialParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLint, param); return CallCapture(angle::EntryPoint::GLMateriali, std::move(paramBuffer)); } CallCapture CaptureMaterialiv(const State &glState, bool isCallValid, GLenum face, GLenum pname, const GLint *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face); paramBuffer.addEnumParam("pname", BigGLEnum::MaterialParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, params, ¶msParam.value); CaptureMaterialiv_params(glState, isCallValid, face, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLMaterialiv, std::move(paramBuffer)); } CallCapture CaptureMultMatrixd(const State &glState, bool isCallValid, const GLdouble *m) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture mParam("m", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, m, &mParam.value); CaptureMultMatrixd_m(glState, isCallValid, m, &mParam); paramBuffer.addParam(std::move(mParam)); } else { ParamCapture mParam("m", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &mParam.value); paramBuffer.addParam(std::move(mParam)); } return CallCapture(angle::EntryPoint::GLMultMatrixd, std::move(paramBuffer)); } CallCapture CaptureNewList(const State &glState, bool isCallValid, GLuint list, GLenum mode) { ParamBuffer paramBuffer; paramBuffer.addValueParam("list", ParamType::TGLuint, list); paramBuffer.addEnumParam("mode", BigGLEnum::ListMode, ParamType::TGLenum, mode); return CallCapture(angle::EntryPoint::GLNewList, std::move(paramBuffer)); } CallCapture CaptureNormal3b(const State &glState, bool isCallValid, GLbyte nx, GLbyte ny, GLbyte nz) { ParamBuffer paramBuffer; paramBuffer.addValueParam("nx", ParamType::TGLbyte, nx); paramBuffer.addValueParam("ny", ParamType::TGLbyte, ny); paramBuffer.addValueParam("nz", ParamType::TGLbyte, nz); return CallCapture(angle::EntryPoint::GLNormal3b, std::move(paramBuffer)); } CallCapture CaptureNormal3bv(const State &glState, bool isCallValid, const GLbyte *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value); CaptureNormal3bv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLNormal3bv, std::move(paramBuffer)); } CallCapture CaptureNormal3d(const State &glState, bool isCallValid, GLdouble nx, GLdouble ny, GLdouble nz) { ParamBuffer paramBuffer; paramBuffer.addValueParam("nx", ParamType::TGLdouble, nx); paramBuffer.addValueParam("ny", ParamType::TGLdouble, ny); paramBuffer.addValueParam("nz", ParamType::TGLdouble, nz); return CallCapture(angle::EntryPoint::GLNormal3d, std::move(paramBuffer)); } CallCapture CaptureNormal3dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureNormal3dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLNormal3dv, std::move(paramBuffer)); } CallCapture CaptureNormal3fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureNormal3fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLNormal3fv, std::move(paramBuffer)); } CallCapture CaptureNormal3i(const State &glState, bool isCallValid, GLint nx, GLint ny, GLint nz) { ParamBuffer paramBuffer; paramBuffer.addValueParam("nx", ParamType::TGLint, nx); paramBuffer.addValueParam("ny", ParamType::TGLint, ny); paramBuffer.addValueParam("nz", ParamType::TGLint, nz); return CallCapture(angle::EntryPoint::GLNormal3i, std::move(paramBuffer)); } CallCapture CaptureNormal3iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureNormal3iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLNormal3iv, std::move(paramBuffer)); } CallCapture CaptureNormal3s(const State &glState, bool isCallValid, GLshort nx, GLshort ny, GLshort nz) { ParamBuffer paramBuffer; paramBuffer.addValueParam("nx", ParamType::TGLshort, nx); paramBuffer.addValueParam("ny", ParamType::TGLshort, ny); paramBuffer.addValueParam("nz", ParamType::TGLshort, nz); return CallCapture(angle::EntryPoint::GLNormal3s, std::move(paramBuffer)); } CallCapture CaptureNormal3sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureNormal3sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLNormal3sv, std::move(paramBuffer)); } CallCapture CaptureOrtho(const State &glState, bool isCallValid, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { ParamBuffer paramBuffer; paramBuffer.addValueParam("left", ParamType::TGLdouble, left); paramBuffer.addValueParam("right", ParamType::TGLdouble, right); paramBuffer.addValueParam("bottom", ParamType::TGLdouble, bottom); paramBuffer.addValueParam("top", ParamType::TGLdouble, top); paramBuffer.addValueParam("zNear", ParamType::TGLdouble, zNear); paramBuffer.addValueParam("zFar", ParamType::TGLdouble, zFar); return CallCapture(angle::EntryPoint::GLOrtho, std::move(paramBuffer)); } CallCapture CapturePassThrough(const State &glState, bool isCallValid, GLfloat token) { ParamBuffer paramBuffer; paramBuffer.addValueParam("token", ParamType::TGLfloat, token); return CallCapture(angle::EntryPoint::GLPassThrough, std::move(paramBuffer)); } CallCapture CapturePixelMapfv(const State &glState, bool isCallValid, GLenum map, GLsizei mapsize, const GLfloat *values) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map); paramBuffer.addValueParam("mapsize", ParamType::TGLsizei, mapsize); if (isCallValid) { ParamCapture valuesParam("values", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, values, &valuesParam.value); CapturePixelMapfv_values(glState, isCallValid, map, mapsize, values, &valuesParam); paramBuffer.addParam(std::move(valuesParam)); } else { ParamCapture valuesParam("values", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &valuesParam.value); paramBuffer.addParam(std::move(valuesParam)); } return CallCapture(angle::EntryPoint::GLPixelMapfv, std::move(paramBuffer)); } CallCapture CapturePixelMapuiv(const State &glState, bool isCallValid, GLenum map, GLsizei mapsize, const GLuint *values) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map); paramBuffer.addValueParam("mapsize", ParamType::TGLsizei, mapsize); if (isCallValid) { ParamCapture valuesParam("values", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, values, &valuesParam.value); CapturePixelMapuiv_values(glState, isCallValid, map, mapsize, values, &valuesParam); paramBuffer.addParam(std::move(valuesParam)); } else { ParamCapture valuesParam("values", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &valuesParam.value); paramBuffer.addParam(std::move(valuesParam)); } return CallCapture(angle::EntryPoint::GLPixelMapuiv, std::move(paramBuffer)); } CallCapture CapturePixelMapusv(const State &glState, bool isCallValid, GLenum map, GLsizei mapsize, const GLushort *values) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map); paramBuffer.addValueParam("mapsize", ParamType::TGLsizei, mapsize); if (isCallValid) { ParamCapture valuesParam("values", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, values, &valuesParam.value); CapturePixelMapusv_values(glState, isCallValid, map, mapsize, values, &valuesParam); paramBuffer.addParam(std::move(valuesParam)); } else { ParamCapture valuesParam("values", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, static_cast(nullptr), &valuesParam.value); paramBuffer.addParam(std::move(valuesParam)); } return CallCapture(angle::EntryPoint::GLPixelMapusv, std::move(paramBuffer)); } CallCapture CapturePixelStoref(const State &glState, bool isCallValid, GLenum pname, GLfloat param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::PixelStoreParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLfloat, param); return CallCapture(angle::EntryPoint::GLPixelStoref, std::move(paramBuffer)); } CallCapture CapturePixelTransferf(const State &glState, bool isCallValid, GLenum pname, GLfloat param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::PixelTransferParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLfloat, param); return CallCapture(angle::EntryPoint::GLPixelTransferf, std::move(paramBuffer)); } CallCapture CapturePixelTransferi(const State &glState, bool isCallValid, GLenum pname, GLint param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::PixelTransferParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLint, param); return CallCapture(angle::EntryPoint::GLPixelTransferi, std::move(paramBuffer)); } CallCapture CapturePixelZoom(const State &glState, bool isCallValid, GLfloat xfactor, GLfloat yfactor) { ParamBuffer paramBuffer; paramBuffer.addValueParam("xfactor", ParamType::TGLfloat, xfactor); paramBuffer.addValueParam("yfactor", ParamType::TGLfloat, yfactor); return CallCapture(angle::EntryPoint::GLPixelZoom, std::move(paramBuffer)); } CallCapture CapturePolygonMode(const State &glState, bool isCallValid, GLenum face, PolygonMode modePacked) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face); paramBuffer.addValueParam("modePacked", ParamType::TPolygonMode, modePacked); return CallCapture(angle::EntryPoint::GLPolygonMode, std::move(paramBuffer)); } CallCapture CapturePolygonStipple(const State &glState, bool isCallValid, const GLubyte *mask) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture maskParam("mask", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, mask, &maskParam.value); CapturePolygonStipple_mask(glState, isCallValid, mask, &maskParam); paramBuffer.addParam(std::move(maskParam)); } else { ParamCapture maskParam("mask", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, static_cast(nullptr), &maskParam.value); paramBuffer.addParam(std::move(maskParam)); } return CallCapture(angle::EntryPoint::GLPolygonStipple, std::move(paramBuffer)); } CallCapture CapturePopAttrib(const State &glState, bool isCallValid) { ParamBuffer paramBuffer; return CallCapture(angle::EntryPoint::GLPopAttrib, std::move(paramBuffer)); } CallCapture CapturePopName(const State &glState, bool isCallValid) { ParamBuffer paramBuffer; return CallCapture(angle::EntryPoint::GLPopName, std::move(paramBuffer)); } CallCapture CapturePushAttrib(const State &glState, bool isCallValid, GLbitfield mask) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("mask", BigGLEnum::AttribMask, ParamType::TGLbitfield, mask); return CallCapture(angle::EntryPoint::GLPushAttrib, std::move(paramBuffer)); } CallCapture CapturePushName(const State &glState, bool isCallValid, GLuint name) { ParamBuffer paramBuffer; paramBuffer.addValueParam("name", ParamType::TGLuint, name); return CallCapture(angle::EntryPoint::GLPushName, std::move(paramBuffer)); } CallCapture CaptureRasterPos2d(const State &glState, bool isCallValid, GLdouble x, GLdouble y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); return CallCapture(angle::EntryPoint::GLRasterPos2d, std::move(paramBuffer)); } CallCapture CaptureRasterPos2dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureRasterPos2dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos2dv, std::move(paramBuffer)); } CallCapture CaptureRasterPos2f(const State &glState, bool isCallValid, GLfloat x, GLfloat y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLfloat, x); paramBuffer.addValueParam("y", ParamType::TGLfloat, y); return CallCapture(angle::EntryPoint::GLRasterPos2f, std::move(paramBuffer)); } CallCapture CaptureRasterPos2fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureRasterPos2fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos2fv, std::move(paramBuffer)); } CallCapture CaptureRasterPos2i(const State &glState, bool isCallValid, GLint x, GLint y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); return CallCapture(angle::EntryPoint::GLRasterPos2i, std::move(paramBuffer)); } CallCapture CaptureRasterPos2iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureRasterPos2iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos2iv, std::move(paramBuffer)); } CallCapture CaptureRasterPos2s(const State &glState, bool isCallValid, GLshort x, GLshort y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); return CallCapture(angle::EntryPoint::GLRasterPos2s, std::move(paramBuffer)); } CallCapture CaptureRasterPos2sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureRasterPos2sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos2sv, std::move(paramBuffer)); } CallCapture CaptureRasterPos3d(const State &glState, bool isCallValid, GLdouble x, GLdouble y, GLdouble z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); return CallCapture(angle::EntryPoint::GLRasterPos3d, std::move(paramBuffer)); } CallCapture CaptureRasterPos3dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureRasterPos3dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos3dv, std::move(paramBuffer)); } CallCapture CaptureRasterPos3f(const State &glState, bool isCallValid, GLfloat x, GLfloat y, GLfloat z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLfloat, x); paramBuffer.addValueParam("y", ParamType::TGLfloat, y); paramBuffer.addValueParam("z", ParamType::TGLfloat, z); return CallCapture(angle::EntryPoint::GLRasterPos3f, std::move(paramBuffer)); } CallCapture CaptureRasterPos3fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureRasterPos3fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos3fv, std::move(paramBuffer)); } CallCapture CaptureRasterPos3i(const State &glState, bool isCallValid, GLint x, GLint y, GLint z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); paramBuffer.addValueParam("z", ParamType::TGLint, z); return CallCapture(angle::EntryPoint::GLRasterPos3i, std::move(paramBuffer)); } CallCapture CaptureRasterPos3iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureRasterPos3iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos3iv, std::move(paramBuffer)); } CallCapture CaptureRasterPos3s(const State &glState, bool isCallValid, GLshort x, GLshort y, GLshort z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); paramBuffer.addValueParam("z", ParamType::TGLshort, z); return CallCapture(angle::EntryPoint::GLRasterPos3s, std::move(paramBuffer)); } CallCapture CaptureRasterPos3sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureRasterPos3sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos3sv, std::move(paramBuffer)); } CallCapture CaptureRasterPos4d(const State &glState, bool isCallValid, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); paramBuffer.addValueParam("w", ParamType::TGLdouble, w); return CallCapture(angle::EntryPoint::GLRasterPos4d, std::move(paramBuffer)); } CallCapture CaptureRasterPos4dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureRasterPos4dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos4dv, std::move(paramBuffer)); } CallCapture CaptureRasterPos4f(const State &glState, bool isCallValid, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLfloat, x); paramBuffer.addValueParam("y", ParamType::TGLfloat, y); paramBuffer.addValueParam("z", ParamType::TGLfloat, z); paramBuffer.addValueParam("w", ParamType::TGLfloat, w); return CallCapture(angle::EntryPoint::GLRasterPos4f, std::move(paramBuffer)); } CallCapture CaptureRasterPos4fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureRasterPos4fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos4fv, std::move(paramBuffer)); } CallCapture CaptureRasterPos4i(const State &glState, bool isCallValid, GLint x, GLint y, GLint z, GLint w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); paramBuffer.addValueParam("z", ParamType::TGLint, z); paramBuffer.addValueParam("w", ParamType::TGLint, w); return CallCapture(angle::EntryPoint::GLRasterPos4i, std::move(paramBuffer)); } CallCapture CaptureRasterPos4iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureRasterPos4iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos4iv, std::move(paramBuffer)); } CallCapture CaptureRasterPos4s(const State &glState, bool isCallValid, GLshort x, GLshort y, GLshort z, GLshort w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); paramBuffer.addValueParam("z", ParamType::TGLshort, z); paramBuffer.addValueParam("w", ParamType::TGLshort, w); return CallCapture(angle::EntryPoint::GLRasterPos4s, std::move(paramBuffer)); } CallCapture CaptureRasterPos4sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureRasterPos4sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLRasterPos4sv, std::move(paramBuffer)); } CallCapture CaptureRectd(const State &glState, bool isCallValid, GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x1", ParamType::TGLdouble, x1); paramBuffer.addValueParam("y1", ParamType::TGLdouble, y1); paramBuffer.addValueParam("x2", ParamType::TGLdouble, x2); paramBuffer.addValueParam("y2", ParamType::TGLdouble, y2); return CallCapture(angle::EntryPoint::GLRectd, std::move(paramBuffer)); } CallCapture CaptureRectdv(const State &glState, bool isCallValid, const GLdouble *v1, const GLdouble *v2) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture v1Param("v1", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v1, &v1Param.value); CaptureRectdv_v1(glState, isCallValid, v1, v2, &v1Param); paramBuffer.addParam(std::move(v1Param)); } else { ParamCapture v1Param("v1", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &v1Param.value); paramBuffer.addParam(std::move(v1Param)); } if (isCallValid) { ParamCapture v2Param("v2", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v2, &v2Param.value); CaptureRectdv_v2(glState, isCallValid, v1, v2, &v2Param); paramBuffer.addParam(std::move(v2Param)); } else { ParamCapture v2Param("v2", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &v2Param.value); paramBuffer.addParam(std::move(v2Param)); } return CallCapture(angle::EntryPoint::GLRectdv, std::move(paramBuffer)); } CallCapture CaptureRectf(const State &glState, bool isCallValid, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x1", ParamType::TGLfloat, x1); paramBuffer.addValueParam("y1", ParamType::TGLfloat, y1); paramBuffer.addValueParam("x2", ParamType::TGLfloat, x2); paramBuffer.addValueParam("y2", ParamType::TGLfloat, y2); return CallCapture(angle::EntryPoint::GLRectf, std::move(paramBuffer)); } CallCapture CaptureRectfv(const State &glState, bool isCallValid, const GLfloat *v1, const GLfloat *v2) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture v1Param("v1", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v1, &v1Param.value); CaptureRectfv_v1(glState, isCallValid, v1, v2, &v1Param); paramBuffer.addParam(std::move(v1Param)); } else { ParamCapture v1Param("v1", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &v1Param.value); paramBuffer.addParam(std::move(v1Param)); } if (isCallValid) { ParamCapture v2Param("v2", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v2, &v2Param.value); CaptureRectfv_v2(glState, isCallValid, v1, v2, &v2Param); paramBuffer.addParam(std::move(v2Param)); } else { ParamCapture v2Param("v2", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &v2Param.value); paramBuffer.addParam(std::move(v2Param)); } return CallCapture(angle::EntryPoint::GLRectfv, std::move(paramBuffer)); } CallCapture CaptureRecti(const State &glState, bool isCallValid, GLint x1, GLint y1, GLint x2, GLint y2) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x1", ParamType::TGLint, x1); paramBuffer.addValueParam("y1", ParamType::TGLint, y1); paramBuffer.addValueParam("x2", ParamType::TGLint, x2); paramBuffer.addValueParam("y2", ParamType::TGLint, y2); return CallCapture(angle::EntryPoint::GLRecti, std::move(paramBuffer)); } CallCapture CaptureRectiv(const State &glState, bool isCallValid, const GLint *v1, const GLint *v2) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture v1Param("v1", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v1, &v1Param.value); CaptureRectiv_v1(glState, isCallValid, v1, v2, &v1Param); paramBuffer.addParam(std::move(v1Param)); } else { ParamCapture v1Param("v1", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &v1Param.value); paramBuffer.addParam(std::move(v1Param)); } if (isCallValid) { ParamCapture v2Param("v2", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v2, &v2Param.value); CaptureRectiv_v2(glState, isCallValid, v1, v2, &v2Param); paramBuffer.addParam(std::move(v2Param)); } else { ParamCapture v2Param("v2", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &v2Param.value); paramBuffer.addParam(std::move(v2Param)); } return CallCapture(angle::EntryPoint::GLRectiv, std::move(paramBuffer)); } CallCapture CaptureRects(const State &glState, bool isCallValid, GLshort x1, GLshort y1, GLshort x2, GLshort y2) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x1", ParamType::TGLshort, x1); paramBuffer.addValueParam("y1", ParamType::TGLshort, y1); paramBuffer.addValueParam("x2", ParamType::TGLshort, x2); paramBuffer.addValueParam("y2", ParamType::TGLshort, y2); return CallCapture(angle::EntryPoint::GLRects, std::move(paramBuffer)); } CallCapture CaptureRectsv(const State &glState, bool isCallValid, const GLshort *v1, const GLshort *v2) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture v1Param("v1", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v1, &v1Param.value); CaptureRectsv_v1(glState, isCallValid, v1, v2, &v1Param); paramBuffer.addParam(std::move(v1Param)); } else { ParamCapture v1Param("v1", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &v1Param.value); paramBuffer.addParam(std::move(v1Param)); } if (isCallValid) { ParamCapture v2Param("v2", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v2, &v2Param.value); CaptureRectsv_v2(glState, isCallValid, v1, v2, &v2Param); paramBuffer.addParam(std::move(v2Param)); } else { ParamCapture v2Param("v2", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &v2Param.value); paramBuffer.addParam(std::move(v2Param)); } return CallCapture(angle::EntryPoint::GLRectsv, std::move(paramBuffer)); } CallCapture CaptureRenderMode(const State &glState, bool isCallValid, GLenum mode, GLint returnValue) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("mode", BigGLEnum::RenderingMode, ParamType::TGLenum, mode); ParamCapture returnValueCapture("returnValue", ParamType::TGLint); InitParamValue(ParamType::TGLint, returnValue, &returnValueCapture.value); paramBuffer.addReturnValue(std::move(returnValueCapture)); return CallCapture(angle::EntryPoint::GLRenderMode, std::move(paramBuffer)); } CallCapture CaptureRotated(const State &glState, bool isCallValid, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("angle", ParamType::TGLdouble, angle); paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); return CallCapture(angle::EntryPoint::GLRotated, std::move(paramBuffer)); } CallCapture CaptureScaled(const State &glState, bool isCallValid, GLdouble x, GLdouble y, GLdouble z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); return CallCapture(angle::EntryPoint::GLScaled, std::move(paramBuffer)); } CallCapture CaptureSelectBuffer(const State &glState, bool isCallValid, GLsizei size, GLuint *buffer) { ParamBuffer paramBuffer; paramBuffer.addValueParam("size", ParamType::TGLsizei, size); if (isCallValid) { ParamCapture bufferParam("buffer", ParamType::TGLuintPointer); InitParamValue(ParamType::TGLuintPointer, buffer, &bufferParam.value); CaptureSelectBuffer_buffer(glState, isCallValid, size, buffer, &bufferParam); paramBuffer.addParam(std::move(bufferParam)); } else { ParamCapture bufferParam("buffer", ParamType::TGLuintPointer); InitParamValue(ParamType::TGLuintPointer, static_cast(nullptr), &bufferParam.value); paramBuffer.addParam(std::move(bufferParam)); } return CallCapture(angle::EntryPoint::GLSelectBuffer, std::move(paramBuffer)); } CallCapture CaptureTexCoord1d(const State &glState, bool isCallValid, GLdouble s) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLdouble, s); return CallCapture(angle::EntryPoint::GLTexCoord1d, std::move(paramBuffer)); } CallCapture CaptureTexCoord1dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureTexCoord1dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord1dv, std::move(paramBuffer)); } CallCapture CaptureTexCoord1f(const State &glState, bool isCallValid, GLfloat s) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLfloat, s); return CallCapture(angle::EntryPoint::GLTexCoord1f, std::move(paramBuffer)); } CallCapture CaptureTexCoord1fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureTexCoord1fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord1fv, std::move(paramBuffer)); } CallCapture CaptureTexCoord1i(const State &glState, bool isCallValid, GLint s) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLint, s); return CallCapture(angle::EntryPoint::GLTexCoord1i, std::move(paramBuffer)); } CallCapture CaptureTexCoord1iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureTexCoord1iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord1iv, std::move(paramBuffer)); } CallCapture CaptureTexCoord1s(const State &glState, bool isCallValid, GLshort s) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLshort, s); return CallCapture(angle::EntryPoint::GLTexCoord1s, std::move(paramBuffer)); } CallCapture CaptureTexCoord1sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureTexCoord1sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord1sv, std::move(paramBuffer)); } CallCapture CaptureTexCoord2d(const State &glState, bool isCallValid, GLdouble s, GLdouble t) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLdouble, s); paramBuffer.addValueParam("t", ParamType::TGLdouble, t); return CallCapture(angle::EntryPoint::GLTexCoord2d, std::move(paramBuffer)); } CallCapture CaptureTexCoord2dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureTexCoord2dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord2dv, std::move(paramBuffer)); } CallCapture CaptureTexCoord2f(const State &glState, bool isCallValid, GLfloat s, GLfloat t) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLfloat, s); paramBuffer.addValueParam("t", ParamType::TGLfloat, t); return CallCapture(angle::EntryPoint::GLTexCoord2f, std::move(paramBuffer)); } CallCapture CaptureTexCoord2fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureTexCoord2fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord2fv, std::move(paramBuffer)); } CallCapture CaptureTexCoord2i(const State &glState, bool isCallValid, GLint s, GLint t) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLint, s); paramBuffer.addValueParam("t", ParamType::TGLint, t); return CallCapture(angle::EntryPoint::GLTexCoord2i, std::move(paramBuffer)); } CallCapture CaptureTexCoord2iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureTexCoord2iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord2iv, std::move(paramBuffer)); } CallCapture CaptureTexCoord2s(const State &glState, bool isCallValid, GLshort s, GLshort t) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLshort, s); paramBuffer.addValueParam("t", ParamType::TGLshort, t); return CallCapture(angle::EntryPoint::GLTexCoord2s, std::move(paramBuffer)); } CallCapture CaptureTexCoord2sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureTexCoord2sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord2sv, std::move(paramBuffer)); } CallCapture CaptureTexCoord3d(const State &glState, bool isCallValid, GLdouble s, GLdouble t, GLdouble r) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLdouble, s); paramBuffer.addValueParam("t", ParamType::TGLdouble, t); paramBuffer.addValueParam("r", ParamType::TGLdouble, r); return CallCapture(angle::EntryPoint::GLTexCoord3d, std::move(paramBuffer)); } CallCapture CaptureTexCoord3dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureTexCoord3dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord3dv, std::move(paramBuffer)); } CallCapture CaptureTexCoord3f(const State &glState, bool isCallValid, GLfloat s, GLfloat t, GLfloat r) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLfloat, s); paramBuffer.addValueParam("t", ParamType::TGLfloat, t); paramBuffer.addValueParam("r", ParamType::TGLfloat, r); return CallCapture(angle::EntryPoint::GLTexCoord3f, std::move(paramBuffer)); } CallCapture CaptureTexCoord3fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureTexCoord3fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord3fv, std::move(paramBuffer)); } CallCapture CaptureTexCoord3i(const State &glState, bool isCallValid, GLint s, GLint t, GLint r) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLint, s); paramBuffer.addValueParam("t", ParamType::TGLint, t); paramBuffer.addValueParam("r", ParamType::TGLint, r); return CallCapture(angle::EntryPoint::GLTexCoord3i, std::move(paramBuffer)); } CallCapture CaptureTexCoord3iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureTexCoord3iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord3iv, std::move(paramBuffer)); } CallCapture CaptureTexCoord3s(const State &glState, bool isCallValid, GLshort s, GLshort t, GLshort r) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLshort, s); paramBuffer.addValueParam("t", ParamType::TGLshort, t); paramBuffer.addValueParam("r", ParamType::TGLshort, r); return CallCapture(angle::EntryPoint::GLTexCoord3s, std::move(paramBuffer)); } CallCapture CaptureTexCoord3sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureTexCoord3sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord3sv, std::move(paramBuffer)); } CallCapture CaptureTexCoord4d(const State &glState, bool isCallValid, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLdouble, s); paramBuffer.addValueParam("t", ParamType::TGLdouble, t); paramBuffer.addValueParam("r", ParamType::TGLdouble, r); paramBuffer.addValueParam("q", ParamType::TGLdouble, q); return CallCapture(angle::EntryPoint::GLTexCoord4d, std::move(paramBuffer)); } CallCapture CaptureTexCoord4dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureTexCoord4dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord4dv, std::move(paramBuffer)); } CallCapture CaptureTexCoord4f(const State &glState, bool isCallValid, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLfloat, s); paramBuffer.addValueParam("t", ParamType::TGLfloat, t); paramBuffer.addValueParam("r", ParamType::TGLfloat, r); paramBuffer.addValueParam("q", ParamType::TGLfloat, q); return CallCapture(angle::EntryPoint::GLTexCoord4f, std::move(paramBuffer)); } CallCapture CaptureTexCoord4fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureTexCoord4fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord4fv, std::move(paramBuffer)); } CallCapture CaptureTexCoord4i(const State &glState, bool isCallValid, GLint s, GLint t, GLint r, GLint q) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLint, s); paramBuffer.addValueParam("t", ParamType::TGLint, t); paramBuffer.addValueParam("r", ParamType::TGLint, r); paramBuffer.addValueParam("q", ParamType::TGLint, q); return CallCapture(angle::EntryPoint::GLTexCoord4i, std::move(paramBuffer)); } CallCapture CaptureTexCoord4iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureTexCoord4iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord4iv, std::move(paramBuffer)); } CallCapture CaptureTexCoord4s(const State &glState, bool isCallValid, GLshort s, GLshort t, GLshort r, GLshort q) { ParamBuffer paramBuffer; paramBuffer.addValueParam("s", ParamType::TGLshort, s); paramBuffer.addValueParam("t", ParamType::TGLshort, t); paramBuffer.addValueParam("r", ParamType::TGLshort, r); paramBuffer.addValueParam("q", ParamType::TGLshort, q); return CallCapture(angle::EntryPoint::GLTexCoord4s, std::move(paramBuffer)); } CallCapture CaptureTexCoord4sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureTexCoord4sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLTexCoord4sv, std::move(paramBuffer)); } CallCapture CaptureTexGend(const State &glState, bool isCallValid, GLenum coord, GLenum pname, GLdouble param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord); paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLdouble, param); return CallCapture(angle::EntryPoint::GLTexGend, std::move(paramBuffer)); } CallCapture CaptureTexGendv(const State &glState, bool isCallValid, GLenum coord, GLenum pname, const GLdouble *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord); paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, params, ¶msParam.value); CaptureTexGendv_params(glState, isCallValid, coord, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLTexGendv, std::move(paramBuffer)); } CallCapture CaptureTexGenf(const State &glState, bool isCallValid, GLenum coord, GLenum pname, GLfloat param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord); paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLfloat, param); return CallCapture(angle::EntryPoint::GLTexGenf, std::move(paramBuffer)); } CallCapture CaptureTexGenfv(const State &glState, bool isCallValid, GLenum coord, GLenum pname, const GLfloat *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord); paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, params, ¶msParam.value); CaptureTexGenfv_params(glState, isCallValid, coord, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLTexGenfv, std::move(paramBuffer)); } CallCapture CaptureTexGeni(const State &glState, bool isCallValid, GLenum coord, GLenum pname, GLint param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord); paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLint, param); return CallCapture(angle::EntryPoint::GLTexGeni, std::move(paramBuffer)); } CallCapture CaptureTexGeniv(const State &glState, bool isCallValid, GLenum coord, GLenum pname, const GLint *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord); paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, params, ¶msParam.value); CaptureTexGeniv_params(glState, isCallValid, coord, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLTexGeniv, std::move(paramBuffer)); } CallCapture CaptureTexImage1D(const State &glState, bool isCallValid, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("level", ParamType::TGLint, level); paramBuffer.addValueParam("internalformat", ParamType::TGLint, internalformat); paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addValueParam("border", ParamType::TGLint, border); paramBuffer.addEnumParam("format", BigGLEnum::PixelFormat, ParamType::TGLenum, format); paramBuffer.addEnumParam("type", BigGLEnum::PixelType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, pixels, &pixelsParam.value); CaptureTexImage1D_pixels(glState, isCallValid, target, level, internalformat, width, border, format, type, pixels, &pixelsParam); paramBuffer.addParam(std::move(pixelsParam)); } else { ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &pixelsParam.value); paramBuffer.addParam(std::move(pixelsParam)); } return CallCapture(angle::EntryPoint::GLTexImage1D, std::move(paramBuffer)); } CallCapture CaptureTranslated(const State &glState, bool isCallValid, GLdouble x, GLdouble y, GLdouble z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); return CallCapture(angle::EntryPoint::GLTranslated, std::move(paramBuffer)); } CallCapture CaptureVertex2d(const State &glState, bool isCallValid, GLdouble x, GLdouble y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); return CallCapture(angle::EntryPoint::GLVertex2d, std::move(paramBuffer)); } CallCapture CaptureVertex2dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureVertex2dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex2dv, std::move(paramBuffer)); } CallCapture CaptureVertex2f(const State &glState, bool isCallValid, GLfloat x, GLfloat y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLfloat, x); paramBuffer.addValueParam("y", ParamType::TGLfloat, y); return CallCapture(angle::EntryPoint::GLVertex2f, std::move(paramBuffer)); } CallCapture CaptureVertex2fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureVertex2fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex2fv, std::move(paramBuffer)); } CallCapture CaptureVertex2i(const State &glState, bool isCallValid, GLint x, GLint y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); return CallCapture(angle::EntryPoint::GLVertex2i, std::move(paramBuffer)); } CallCapture CaptureVertex2iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureVertex2iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex2iv, std::move(paramBuffer)); } CallCapture CaptureVertex2s(const State &glState, bool isCallValid, GLshort x, GLshort y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); return CallCapture(angle::EntryPoint::GLVertex2s, std::move(paramBuffer)); } CallCapture CaptureVertex2sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureVertex2sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex2sv, std::move(paramBuffer)); } CallCapture CaptureVertex3d(const State &glState, bool isCallValid, GLdouble x, GLdouble y, GLdouble z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); return CallCapture(angle::EntryPoint::GLVertex3d, std::move(paramBuffer)); } CallCapture CaptureVertex3dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureVertex3dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex3dv, std::move(paramBuffer)); } CallCapture CaptureVertex3f(const State &glState, bool isCallValid, GLfloat x, GLfloat y, GLfloat z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLfloat, x); paramBuffer.addValueParam("y", ParamType::TGLfloat, y); paramBuffer.addValueParam("z", ParamType::TGLfloat, z); return CallCapture(angle::EntryPoint::GLVertex3f, std::move(paramBuffer)); } CallCapture CaptureVertex3fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureVertex3fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex3fv, std::move(paramBuffer)); } CallCapture CaptureVertex3i(const State &glState, bool isCallValid, GLint x, GLint y, GLint z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); paramBuffer.addValueParam("z", ParamType::TGLint, z); return CallCapture(angle::EntryPoint::GLVertex3i, std::move(paramBuffer)); } CallCapture CaptureVertex3iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureVertex3iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex3iv, std::move(paramBuffer)); } CallCapture CaptureVertex3s(const State &glState, bool isCallValid, GLshort x, GLshort y, GLshort z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); paramBuffer.addValueParam("z", ParamType::TGLshort, z); return CallCapture(angle::EntryPoint::GLVertex3s, std::move(paramBuffer)); } CallCapture CaptureVertex3sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureVertex3sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex3sv, std::move(paramBuffer)); } CallCapture CaptureVertex4d(const State &glState, bool isCallValid, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); paramBuffer.addValueParam("w", ParamType::TGLdouble, w); return CallCapture(angle::EntryPoint::GLVertex4d, std::move(paramBuffer)); } CallCapture CaptureVertex4dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureVertex4dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex4dv, std::move(paramBuffer)); } CallCapture CaptureVertex4f(const State &glState, bool isCallValid, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLfloat, x); paramBuffer.addValueParam("y", ParamType::TGLfloat, y); paramBuffer.addValueParam("z", ParamType::TGLfloat, z); paramBuffer.addValueParam("w", ParamType::TGLfloat, w); return CallCapture(angle::EntryPoint::GLVertex4f, std::move(paramBuffer)); } CallCapture CaptureVertex4fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureVertex4fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex4fv, std::move(paramBuffer)); } CallCapture CaptureVertex4i(const State &glState, bool isCallValid, GLint x, GLint y, GLint z, GLint w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); paramBuffer.addValueParam("z", ParamType::TGLint, z); paramBuffer.addValueParam("w", ParamType::TGLint, w); return CallCapture(angle::EntryPoint::GLVertex4i, std::move(paramBuffer)); } CallCapture CaptureVertex4iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureVertex4iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex4iv, std::move(paramBuffer)); } CallCapture CaptureVertex4s(const State &glState, bool isCallValid, GLshort x, GLshort y, GLshort z, GLshort w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); paramBuffer.addValueParam("z", ParamType::TGLshort, z); paramBuffer.addValueParam("w", ParamType::TGLshort, w); return CallCapture(angle::EntryPoint::GLVertex4s, std::move(paramBuffer)); } CallCapture CaptureVertex4sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureVertex4sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertex4sv, std::move(paramBuffer)); } // GL 1.1 CallCapture CaptureAreTexturesResident(const State &glState, bool isCallValid, GLsizei n, const GLuint *textures, GLboolean *residences, GLboolean returnValue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("n", ParamType::TGLsizei, n); if (isCallValid) { ParamCapture texturesParam("textures", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, textures, &texturesParam.value); CaptureAreTexturesResident_textures(glState, isCallValid, n, textures, residences, &texturesParam); paramBuffer.addParam(std::move(texturesParam)); } else { ParamCapture texturesParam("textures", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &texturesParam.value); paramBuffer.addParam(std::move(texturesParam)); } if (isCallValid) { ParamCapture residencesParam("residences", ParamType::TGLbooleanPointer); InitParamValue(ParamType::TGLbooleanPointer, residences, &residencesParam.value); CaptureAreTexturesResident_residences(glState, isCallValid, n, textures, residences, &residencesParam); paramBuffer.addParam(std::move(residencesParam)); } else { ParamCapture residencesParam("residences", ParamType::TGLbooleanPointer); InitParamValue(ParamType::TGLbooleanPointer, static_cast(nullptr), &residencesParam.value); paramBuffer.addParam(std::move(residencesParam)); } ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean); InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value); paramBuffer.addReturnValue(std::move(returnValueCapture)); return CallCapture(angle::EntryPoint::GLAreTexturesResident, std::move(paramBuffer)); } CallCapture CaptureArrayElement(const State &glState, bool isCallValid, GLint i) { ParamBuffer paramBuffer; paramBuffer.addValueParam("i", ParamType::TGLint, i); return CallCapture(angle::EntryPoint::GLArrayElement, std::move(paramBuffer)); } CallCapture CaptureCopyTexImage1D(const State &glState, bool isCallValid, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("level", ParamType::TGLint, level); paramBuffer.addEnumParam("internalformat", BigGLEnum::InternalFormat, ParamType::TGLenum, internalformat); paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addValueParam("border", ParamType::TGLint, border); return CallCapture(angle::EntryPoint::GLCopyTexImage1D, std::move(paramBuffer)); } CallCapture CaptureCopyTexSubImage1D(const State &glState, bool isCallValid, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("level", ParamType::TGLint, level); paramBuffer.addValueParam("xoffset", ParamType::TGLint, xoffset); paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); paramBuffer.addValueParam("width", ParamType::TGLsizei, width); return CallCapture(angle::EntryPoint::GLCopyTexSubImage1D, std::move(paramBuffer)); } CallCapture CaptureEdgeFlagPointer(const State &glState, bool isCallValid, GLsizei stride, const void *pointer) { ParamBuffer paramBuffer; paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride); if (isCallValid) { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value); CaptureEdgeFlagPointer_pointer(glState, isCallValid, stride, pointer, &pointerParam); paramBuffer.addParam(std::move(pointerParam)); } else { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &pointerParam.value); paramBuffer.addParam(std::move(pointerParam)); } return CallCapture(angle::EntryPoint::GLEdgeFlagPointer, std::move(paramBuffer)); } CallCapture CaptureIndexPointer(const State &glState, bool isCallValid, GLenum type, GLsizei stride, const void *pointer) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::IndexPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride); if (isCallValid) { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value); CaptureIndexPointer_pointer(glState, isCallValid, type, stride, pointer, &pointerParam); paramBuffer.addParam(std::move(pointerParam)); } else { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &pointerParam.value); paramBuffer.addParam(std::move(pointerParam)); } return CallCapture(angle::EntryPoint::GLIndexPointer, std::move(paramBuffer)); } CallCapture CaptureIndexub(const State &glState, bool isCallValid, GLubyte c) { ParamBuffer paramBuffer; paramBuffer.addValueParam("c", ParamType::TGLubyte, c); return CallCapture(angle::EntryPoint::GLIndexub, std::move(paramBuffer)); } CallCapture CaptureIndexubv(const State &glState, bool isCallValid, const GLubyte *c) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture cParam("c", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, c, &cParam.value); CaptureIndexubv_c(glState, isCallValid, c, &cParam); paramBuffer.addParam(std::move(cParam)); } else { ParamCapture cParam("c", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, static_cast(nullptr), &cParam.value); paramBuffer.addParam(std::move(cParam)); } return CallCapture(angle::EntryPoint::GLIndexubv, std::move(paramBuffer)); } CallCapture CaptureInterleavedArrays(const State &glState, bool isCallValid, GLenum format, GLsizei stride, const void *pointer) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("format", BigGLEnum::InterleavedArrayFormat, ParamType::TGLenum, format); paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride); if (isCallValid) { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value); CaptureInterleavedArrays_pointer(glState, isCallValid, format, stride, pointer, &pointerParam); paramBuffer.addParam(std::move(pointerParam)); } else { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &pointerParam.value); paramBuffer.addParam(std::move(pointerParam)); } return CallCapture(angle::EntryPoint::GLInterleavedArrays, std::move(paramBuffer)); } CallCapture CapturePopClientAttrib(const State &glState, bool isCallValid) { ParamBuffer paramBuffer; return CallCapture(angle::EntryPoint::GLPopClientAttrib, std::move(paramBuffer)); } CallCapture CapturePrioritizeTextures(const State &glState, bool isCallValid, GLsizei n, const GLuint *textures, const GLfloat *priorities) { ParamBuffer paramBuffer; paramBuffer.addValueParam("n", ParamType::TGLsizei, n); if (isCallValid) { ParamCapture texturesParam("textures", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, textures, &texturesParam.value); CapturePrioritizeTextures_textures(glState, isCallValid, n, textures, priorities, &texturesParam); paramBuffer.addParam(std::move(texturesParam)); } else { ParamCapture texturesParam("textures", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &texturesParam.value); paramBuffer.addParam(std::move(texturesParam)); } if (isCallValid) { ParamCapture prioritiesParam("priorities", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, priorities, &prioritiesParam.value); CapturePrioritizeTextures_priorities(glState, isCallValid, n, textures, priorities, &prioritiesParam); paramBuffer.addParam(std::move(prioritiesParam)); } else { ParamCapture prioritiesParam("priorities", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &prioritiesParam.value); paramBuffer.addParam(std::move(prioritiesParam)); } return CallCapture(angle::EntryPoint::GLPrioritizeTextures, std::move(paramBuffer)); } CallCapture CapturePushClientAttrib(const State &glState, bool isCallValid, GLbitfield mask) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("mask", BigGLEnum::ClientAttribMask, ParamType::TGLbitfield, mask); return CallCapture(angle::EntryPoint::GLPushClientAttrib, std::move(paramBuffer)); } CallCapture CaptureTexSubImage1D(const State &glState, bool isCallValid, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("level", ParamType::TGLint, level); paramBuffer.addValueParam("xoffset", ParamType::TGLint, xoffset); paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addEnumParam("format", BigGLEnum::PixelFormat, ParamType::TGLenum, format); paramBuffer.addEnumParam("type", BigGLEnum::PixelType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, pixels, &pixelsParam.value); CaptureTexSubImage1D_pixels(glState, isCallValid, target, level, xoffset, width, format, type, pixels, &pixelsParam); paramBuffer.addParam(std::move(pixelsParam)); } else { ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &pixelsParam.value); paramBuffer.addParam(std::move(pixelsParam)); } return CallCapture(angle::EntryPoint::GLTexSubImage1D, std::move(paramBuffer)); } // GL 1.2 // GL 1.3 CallCapture CaptureCompressedTexImage1D(const State &glState, bool isCallValid, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("level", ParamType::TGLint, level); paramBuffer.addEnumParam("internalformat", BigGLEnum::InternalFormat, ParamType::TGLenum, internalformat); paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addValueParam("border", ParamType::TGLint, border); paramBuffer.addValueParam("imageSize", ParamType::TGLsizei, imageSize); if (isCallValid) { ParamCapture dataParam("data", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, data, &dataParam.value); CaptureCompressedTexImage1D_data(glState, isCallValid, target, level, internalformat, width, border, imageSize, data, &dataParam); paramBuffer.addParam(std::move(dataParam)); } else { ParamCapture dataParam("data", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &dataParam.value); paramBuffer.addParam(std::move(dataParam)); } return CallCapture(angle::EntryPoint::GLCompressedTexImage1D, std::move(paramBuffer)); } CallCapture CaptureCompressedTexSubImage1D(const State &glState, bool isCallValid, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("level", ParamType::TGLint, level); paramBuffer.addValueParam("xoffset", ParamType::TGLint, xoffset); paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addEnumParam("format", BigGLEnum::InternalFormat, ParamType::TGLenum, format); paramBuffer.addValueParam("imageSize", ParamType::TGLsizei, imageSize); if (isCallValid) { ParamCapture dataParam("data", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, data, &dataParam.value); CaptureCompressedTexSubImage1D_data(glState, isCallValid, target, level, xoffset, width, format, imageSize, data, &dataParam); paramBuffer.addParam(std::move(dataParam)); } else { ParamCapture dataParam("data", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &dataParam.value); paramBuffer.addParam(std::move(dataParam)); } return CallCapture(angle::EntryPoint::GLCompressedTexSubImage1D, std::move(paramBuffer)); } CallCapture CaptureGetCompressedTexImage(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, void *img) { ParamBuffer paramBuffer; paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked); paramBuffer.addValueParam("level", ParamType::TGLint, level); if (isCallValid) { ParamCapture imgParam("img", ParamType::TvoidPointer); InitParamValue(ParamType::TvoidPointer, img, &imgParam.value); CaptureGetCompressedTexImage_img(glState, isCallValid, targetPacked, level, img, &imgParam); paramBuffer.addParam(std::move(imgParam)); } else { ParamCapture imgParam("img", ParamType::TvoidPointer); InitParamValue(ParamType::TvoidPointer, static_cast(nullptr), &imgParam.value); paramBuffer.addParam(std::move(imgParam)); } return CallCapture(angle::EntryPoint::GLGetCompressedTexImage, std::move(paramBuffer)); } CallCapture CaptureLoadTransposeMatrixd(const State &glState, bool isCallValid, const GLdouble *m) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture mParam("m", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, m, &mParam.value); CaptureLoadTransposeMatrixd_m(glState, isCallValid, m, &mParam); paramBuffer.addParam(std::move(mParam)); } else { ParamCapture mParam("m", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &mParam.value); paramBuffer.addParam(std::move(mParam)); } return CallCapture(angle::EntryPoint::GLLoadTransposeMatrixd, std::move(paramBuffer)); } CallCapture CaptureLoadTransposeMatrixf(const State &glState, bool isCallValid, const GLfloat *m) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture mParam("m", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, m, &mParam.value); CaptureLoadTransposeMatrixf_m(glState, isCallValid, m, &mParam); paramBuffer.addParam(std::move(mParam)); } else { ParamCapture mParam("m", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &mParam.value); paramBuffer.addParam(std::move(mParam)); } return CallCapture(angle::EntryPoint::GLLoadTransposeMatrixf, std::move(paramBuffer)); } CallCapture CaptureMultTransposeMatrixd(const State &glState, bool isCallValid, const GLdouble *m) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture mParam("m", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, m, &mParam.value); CaptureMultTransposeMatrixd_m(glState, isCallValid, m, &mParam); paramBuffer.addParam(std::move(mParam)); } else { ParamCapture mParam("m", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &mParam.value); paramBuffer.addParam(std::move(mParam)); } return CallCapture(angle::EntryPoint::GLMultTransposeMatrixd, std::move(paramBuffer)); } CallCapture CaptureMultTransposeMatrixf(const State &glState, bool isCallValid, const GLfloat *m) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture mParam("m", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, m, &mParam.value); CaptureMultTransposeMatrixf_m(glState, isCallValid, m, &mParam); paramBuffer.addParam(std::move(mParam)); } else { ParamCapture mParam("m", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &mParam.value); paramBuffer.addParam(std::move(mParam)); } return CallCapture(angle::EntryPoint::GLMultTransposeMatrixf, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord1d(const State &glState, bool isCallValid, GLenum target, GLdouble s) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLdouble, s); return CallCapture(angle::EntryPoint::GLMultiTexCoord1d, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord1dv(const State &glState, bool isCallValid, GLenum target, const GLdouble *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureMultiTexCoord1dv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord1dv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord1f(const State &glState, bool isCallValid, GLenum target, GLfloat s) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLfloat, s); return CallCapture(angle::EntryPoint::GLMultiTexCoord1f, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord1fv(const State &glState, bool isCallValid, GLenum target, const GLfloat *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureMultiTexCoord1fv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord1fv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord1i(const State &glState, bool isCallValid, GLenum target, GLint s) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLint, s); return CallCapture(angle::EntryPoint::GLMultiTexCoord1i, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord1iv(const State &glState, bool isCallValid, GLenum target, const GLint *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureMultiTexCoord1iv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord1iv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord1s(const State &glState, bool isCallValid, GLenum target, GLshort s) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLshort, s); return CallCapture(angle::EntryPoint::GLMultiTexCoord1s, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord1sv(const State &glState, bool isCallValid, GLenum target, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureMultiTexCoord1sv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord1sv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord2d(const State &glState, bool isCallValid, GLenum target, GLdouble s, GLdouble t) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLdouble, s); paramBuffer.addValueParam("t", ParamType::TGLdouble, t); return CallCapture(angle::EntryPoint::GLMultiTexCoord2d, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord2dv(const State &glState, bool isCallValid, GLenum target, const GLdouble *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureMultiTexCoord2dv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord2dv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord2f(const State &glState, bool isCallValid, GLenum target, GLfloat s, GLfloat t) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLfloat, s); paramBuffer.addValueParam("t", ParamType::TGLfloat, t); return CallCapture(angle::EntryPoint::GLMultiTexCoord2f, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord2fv(const State &glState, bool isCallValid, GLenum target, const GLfloat *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureMultiTexCoord2fv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord2fv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord2i(const State &glState, bool isCallValid, GLenum target, GLint s, GLint t) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLint, s); paramBuffer.addValueParam("t", ParamType::TGLint, t); return CallCapture(angle::EntryPoint::GLMultiTexCoord2i, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord2iv(const State &glState, bool isCallValid, GLenum target, const GLint *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureMultiTexCoord2iv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord2iv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord2s(const State &glState, bool isCallValid, GLenum target, GLshort s, GLshort t) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLshort, s); paramBuffer.addValueParam("t", ParamType::TGLshort, t); return CallCapture(angle::EntryPoint::GLMultiTexCoord2s, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord2sv(const State &glState, bool isCallValid, GLenum target, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureMultiTexCoord2sv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord2sv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord3d(const State &glState, bool isCallValid, GLenum target, GLdouble s, GLdouble t, GLdouble r) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLdouble, s); paramBuffer.addValueParam("t", ParamType::TGLdouble, t); paramBuffer.addValueParam("r", ParamType::TGLdouble, r); return CallCapture(angle::EntryPoint::GLMultiTexCoord3d, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord3dv(const State &glState, bool isCallValid, GLenum target, const GLdouble *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureMultiTexCoord3dv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord3dv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord3f(const State &glState, bool isCallValid, GLenum target, GLfloat s, GLfloat t, GLfloat r) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLfloat, s); paramBuffer.addValueParam("t", ParamType::TGLfloat, t); paramBuffer.addValueParam("r", ParamType::TGLfloat, r); return CallCapture(angle::EntryPoint::GLMultiTexCoord3f, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord3fv(const State &glState, bool isCallValid, GLenum target, const GLfloat *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureMultiTexCoord3fv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord3fv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord3i(const State &glState, bool isCallValid, GLenum target, GLint s, GLint t, GLint r) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLint, s); paramBuffer.addValueParam("t", ParamType::TGLint, t); paramBuffer.addValueParam("r", ParamType::TGLint, r); return CallCapture(angle::EntryPoint::GLMultiTexCoord3i, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord3iv(const State &glState, bool isCallValid, GLenum target, const GLint *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureMultiTexCoord3iv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord3iv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord3s(const State &glState, bool isCallValid, GLenum target, GLshort s, GLshort t, GLshort r) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLshort, s); paramBuffer.addValueParam("t", ParamType::TGLshort, t); paramBuffer.addValueParam("r", ParamType::TGLshort, r); return CallCapture(angle::EntryPoint::GLMultiTexCoord3s, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord3sv(const State &glState, bool isCallValid, GLenum target, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureMultiTexCoord3sv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord3sv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord4d(const State &glState, bool isCallValid, GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLdouble, s); paramBuffer.addValueParam("t", ParamType::TGLdouble, t); paramBuffer.addValueParam("r", ParamType::TGLdouble, r); paramBuffer.addValueParam("q", ParamType::TGLdouble, q); return CallCapture(angle::EntryPoint::GLMultiTexCoord4d, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord4dv(const State &glState, bool isCallValid, GLenum target, const GLdouble *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureMultiTexCoord4dv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord4dv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord4fv(const State &glState, bool isCallValid, GLenum target, const GLfloat *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureMultiTexCoord4fv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord4fv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord4i(const State &glState, bool isCallValid, GLenum target, GLint s, GLint t, GLint r, GLint q) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLint, s); paramBuffer.addValueParam("t", ParamType::TGLint, t); paramBuffer.addValueParam("r", ParamType::TGLint, r); paramBuffer.addValueParam("q", ParamType::TGLint, q); return CallCapture(angle::EntryPoint::GLMultiTexCoord4i, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord4iv(const State &glState, bool isCallValid, GLenum target, const GLint *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureMultiTexCoord4iv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord4iv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord4s(const State &glState, bool isCallValid, GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); paramBuffer.addValueParam("s", ParamType::TGLshort, s); paramBuffer.addValueParam("t", ParamType::TGLshort, t); paramBuffer.addValueParam("r", ParamType::TGLshort, r); paramBuffer.addValueParam("q", ParamType::TGLshort, q); return CallCapture(angle::EntryPoint::GLMultiTexCoord4s, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoord4sv(const State &glState, bool isCallValid, GLenum target, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureMultiTexCoord4sv_v(glState, isCallValid, target, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoord4sv, std::move(paramBuffer)); } // GL 1.4 CallCapture CaptureFogCoordPointer(const State &glState, bool isCallValid, GLenum type, GLsizei stride, const void *pointer) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::FogPointerTypeEXT, ParamType::TGLenum, type); paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride); if (isCallValid) { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value); CaptureFogCoordPointer_pointer(glState, isCallValid, type, stride, pointer, &pointerParam); paramBuffer.addParam(std::move(pointerParam)); } else { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &pointerParam.value); paramBuffer.addParam(std::move(pointerParam)); } return CallCapture(angle::EntryPoint::GLFogCoordPointer, std::move(paramBuffer)); } CallCapture CaptureFogCoordd(const State &glState, bool isCallValid, GLdouble coord) { ParamBuffer paramBuffer; paramBuffer.addValueParam("coord", ParamType::TGLdouble, coord); return CallCapture(angle::EntryPoint::GLFogCoordd, std::move(paramBuffer)); } CallCapture CaptureFogCoorddv(const State &glState, bool isCallValid, const GLdouble *coord) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture coordParam("coord", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, coord, &coordParam.value); CaptureFogCoorddv_coord(glState, isCallValid, coord, &coordParam); paramBuffer.addParam(std::move(coordParam)); } else { ParamCapture coordParam("coord", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &coordParam.value); paramBuffer.addParam(std::move(coordParam)); } return CallCapture(angle::EntryPoint::GLFogCoorddv, std::move(paramBuffer)); } CallCapture CaptureFogCoordf(const State &glState, bool isCallValid, GLfloat coord) { ParamBuffer paramBuffer; paramBuffer.addValueParam("coord", ParamType::TGLfloat, coord); return CallCapture(angle::EntryPoint::GLFogCoordf, std::move(paramBuffer)); } CallCapture CaptureFogCoordfv(const State &glState, bool isCallValid, const GLfloat *coord) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture coordParam("coord", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, coord, &coordParam.value); CaptureFogCoordfv_coord(glState, isCallValid, coord, &coordParam); paramBuffer.addParam(std::move(coordParam)); } else { ParamCapture coordParam("coord", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &coordParam.value); paramBuffer.addParam(std::move(coordParam)); } return CallCapture(angle::EntryPoint::GLFogCoordfv, std::move(paramBuffer)); } CallCapture CaptureMultiDrawArrays(const State &glState, bool isCallValid, PrimitiveMode modePacked, const GLint *first, const GLsizei *count, GLsizei drawcount) { ParamBuffer paramBuffer; paramBuffer.addValueParam("modePacked", ParamType::TPrimitiveMode, modePacked); if (isCallValid) { ParamCapture firstParam("first", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, first, &firstParam.value); CaptureMultiDrawArrays_first(glState, isCallValid, modePacked, first, count, drawcount, &firstParam); paramBuffer.addParam(std::move(firstParam)); } else { ParamCapture firstParam("first", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &firstParam.value); paramBuffer.addParam(std::move(firstParam)); } if (isCallValid) { ParamCapture countParam("count", ParamType::TGLsizeiConstPointer); InitParamValue(ParamType::TGLsizeiConstPointer, count, &countParam.value); CaptureMultiDrawArrays_count(glState, isCallValid, modePacked, first, count, drawcount, &countParam); paramBuffer.addParam(std::move(countParam)); } else { ParamCapture countParam("count", ParamType::TGLsizeiConstPointer); InitParamValue(ParamType::TGLsizeiConstPointer, static_cast(nullptr), &countParam.value); paramBuffer.addParam(std::move(countParam)); } paramBuffer.addValueParam("drawcount", ParamType::TGLsizei, drawcount); return CallCapture(angle::EntryPoint::GLMultiDrawArrays, std::move(paramBuffer)); } CallCapture CaptureMultiDrawElements(const State &glState, bool isCallValid, PrimitiveMode modePacked, const GLsizei *count, DrawElementsType typePacked, const void *const *indices, GLsizei drawcount) { ParamBuffer paramBuffer; paramBuffer.addValueParam("modePacked", ParamType::TPrimitiveMode, modePacked); if (isCallValid) { ParamCapture countParam("count", ParamType::TGLsizeiConstPointer); InitParamValue(ParamType::TGLsizeiConstPointer, count, &countParam.value); CaptureMultiDrawElements_count(glState, isCallValid, modePacked, count, typePacked, indices, drawcount, &countParam); paramBuffer.addParam(std::move(countParam)); } else { ParamCapture countParam("count", ParamType::TGLsizeiConstPointer); InitParamValue(ParamType::TGLsizeiConstPointer, static_cast(nullptr), &countParam.value); paramBuffer.addParam(std::move(countParam)); } paramBuffer.addValueParam("typePacked", ParamType::TDrawElementsType, typePacked); if (isCallValid) { ParamCapture indicesParam("indices", ParamType::TvoidConstPointerPointer); InitParamValue(ParamType::TvoidConstPointerPointer, indices, &indicesParam.value); CaptureMultiDrawElements_indices(glState, isCallValid, modePacked, count, typePacked, indices, drawcount, &indicesParam); paramBuffer.addParam(std::move(indicesParam)); } else { ParamCapture indicesParam("indices", ParamType::TvoidConstPointerPointer); InitParamValue(ParamType::TvoidConstPointerPointer, static_cast(nullptr), &indicesParam.value); paramBuffer.addParam(std::move(indicesParam)); } paramBuffer.addValueParam("drawcount", ParamType::TGLsizei, drawcount); return CallCapture(angle::EntryPoint::GLMultiDrawElements, std::move(paramBuffer)); } CallCapture CapturePointParameteri(const State &glState, bool isCallValid, GLenum pname, GLint param) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::AllEnums, ParamType::TGLenum, pname); paramBuffer.addValueParam("param", ParamType::TGLint, param); return CallCapture(angle::EntryPoint::GLPointParameteri, std::move(paramBuffer)); } CallCapture CapturePointParameteriv(const State &glState, bool isCallValid, GLenum pname, const GLint *params) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("pname", BigGLEnum::AllEnums, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, params, ¶msParam.value); CapturePointParameteriv_params(glState, isCallValid, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLPointParameteriv, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3b(const State &glState, bool isCallValid, GLbyte red, GLbyte green, GLbyte blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLbyte, red); paramBuffer.addValueParam("green", ParamType::TGLbyte, green); paramBuffer.addValueParam("blue", ParamType::TGLbyte, blue); return CallCapture(angle::EntryPoint::GLSecondaryColor3b, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3bv(const State &glState, bool isCallValid, const GLbyte *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value); CaptureSecondaryColor3bv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColor3bv, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3d(const State &glState, bool isCallValid, GLdouble red, GLdouble green, GLdouble blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLdouble, red); paramBuffer.addValueParam("green", ParamType::TGLdouble, green); paramBuffer.addValueParam("blue", ParamType::TGLdouble, blue); return CallCapture(angle::EntryPoint::GLSecondaryColor3d, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureSecondaryColor3dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColor3dv, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3f(const State &glState, bool isCallValid, GLfloat red, GLfloat green, GLfloat blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLfloat, red); paramBuffer.addValueParam("green", ParamType::TGLfloat, green); paramBuffer.addValueParam("blue", ParamType::TGLfloat, blue); return CallCapture(angle::EntryPoint::GLSecondaryColor3f, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureSecondaryColor3fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColor3fv, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3i(const State &glState, bool isCallValid, GLint red, GLint green, GLint blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLint, red); paramBuffer.addValueParam("green", ParamType::TGLint, green); paramBuffer.addValueParam("blue", ParamType::TGLint, blue); return CallCapture(angle::EntryPoint::GLSecondaryColor3i, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureSecondaryColor3iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColor3iv, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3s(const State &glState, bool isCallValid, GLshort red, GLshort green, GLshort blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLshort, red); paramBuffer.addValueParam("green", ParamType::TGLshort, green); paramBuffer.addValueParam("blue", ParamType::TGLshort, blue); return CallCapture(angle::EntryPoint::GLSecondaryColor3s, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureSecondaryColor3sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColor3sv, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3ub(const State &glState, bool isCallValid, GLubyte red, GLubyte green, GLubyte blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLubyte, red); paramBuffer.addValueParam("green", ParamType::TGLubyte, green); paramBuffer.addValueParam("blue", ParamType::TGLubyte, blue); return CallCapture(angle::EntryPoint::GLSecondaryColor3ub, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3ubv(const State &glState, bool isCallValid, const GLubyte *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value); CaptureSecondaryColor3ubv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColor3ubv, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3ui(const State &glState, bool isCallValid, GLuint red, GLuint green, GLuint blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLuint, red); paramBuffer.addValueParam("green", ParamType::TGLuint, green); paramBuffer.addValueParam("blue", ParamType::TGLuint, blue); return CallCapture(angle::EntryPoint::GLSecondaryColor3ui, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3uiv(const State &glState, bool isCallValid, const GLuint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value); CaptureSecondaryColor3uiv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColor3uiv, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3us(const State &glState, bool isCallValid, GLushort red, GLushort green, GLushort blue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("red", ParamType::TGLushort, red); paramBuffer.addValueParam("green", ParamType::TGLushort, green); paramBuffer.addValueParam("blue", ParamType::TGLushort, blue); return CallCapture(angle::EntryPoint::GLSecondaryColor3us, std::move(paramBuffer)); } CallCapture CaptureSecondaryColor3usv(const State &glState, bool isCallValid, const GLushort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value); CaptureSecondaryColor3usv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColor3usv, std::move(paramBuffer)); } CallCapture CaptureSecondaryColorPointer(const State &glState, bool isCallValid, GLint size, GLenum type, GLsizei stride, const void *pointer) { ParamBuffer paramBuffer; paramBuffer.addValueParam("size", ParamType::TGLint, size); paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride); if (isCallValid) { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value); CaptureSecondaryColorPointer_pointer(glState, isCallValid, size, type, stride, pointer, &pointerParam); paramBuffer.addParam(std::move(pointerParam)); } else { ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); InitParamValue(ParamType::TvoidConstPointer, static_cast(nullptr), &pointerParam.value); paramBuffer.addParam(std::move(pointerParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColorPointer, std::move(paramBuffer)); } CallCapture CaptureWindowPos2d(const State &glState, bool isCallValid, GLdouble x, GLdouble y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); return CallCapture(angle::EntryPoint::GLWindowPos2d, std::move(paramBuffer)); } CallCapture CaptureWindowPos2dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureWindowPos2dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLWindowPos2dv, std::move(paramBuffer)); } CallCapture CaptureWindowPos2f(const State &glState, bool isCallValid, GLfloat x, GLfloat y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLfloat, x); paramBuffer.addValueParam("y", ParamType::TGLfloat, y); return CallCapture(angle::EntryPoint::GLWindowPos2f, std::move(paramBuffer)); } CallCapture CaptureWindowPos2fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureWindowPos2fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLWindowPos2fv, std::move(paramBuffer)); } CallCapture CaptureWindowPos2i(const State &glState, bool isCallValid, GLint x, GLint y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); return CallCapture(angle::EntryPoint::GLWindowPos2i, std::move(paramBuffer)); } CallCapture CaptureWindowPos2iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureWindowPos2iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLWindowPos2iv, std::move(paramBuffer)); } CallCapture CaptureWindowPos2s(const State &glState, bool isCallValid, GLshort x, GLshort y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); return CallCapture(angle::EntryPoint::GLWindowPos2s, std::move(paramBuffer)); } CallCapture CaptureWindowPos2sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureWindowPos2sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLWindowPos2sv, std::move(paramBuffer)); } CallCapture CaptureWindowPos3d(const State &glState, bool isCallValid, GLdouble x, GLdouble y, GLdouble z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); return CallCapture(angle::EntryPoint::GLWindowPos3d, std::move(paramBuffer)); } CallCapture CaptureWindowPos3dv(const State &glState, bool isCallValid, const GLdouble *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureWindowPos3dv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLWindowPos3dv, std::move(paramBuffer)); } CallCapture CaptureWindowPos3f(const State &glState, bool isCallValid, GLfloat x, GLfloat y, GLfloat z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLfloat, x); paramBuffer.addValueParam("y", ParamType::TGLfloat, y); paramBuffer.addValueParam("z", ParamType::TGLfloat, z); return CallCapture(angle::EntryPoint::GLWindowPos3f, std::move(paramBuffer)); } CallCapture CaptureWindowPos3fv(const State &glState, bool isCallValid, const GLfloat *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); CaptureWindowPos3fv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLfloatConstPointer); InitParamValue(ParamType::TGLfloatConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLWindowPos3fv, std::move(paramBuffer)); } CallCapture CaptureWindowPos3i(const State &glState, bool isCallValid, GLint x, GLint y, GLint z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); paramBuffer.addValueParam("z", ParamType::TGLint, z); return CallCapture(angle::EntryPoint::GLWindowPos3i, std::move(paramBuffer)); } CallCapture CaptureWindowPos3iv(const State &glState, bool isCallValid, const GLint *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureWindowPos3iv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLWindowPos3iv, std::move(paramBuffer)); } CallCapture CaptureWindowPos3s(const State &glState, bool isCallValid, GLshort x, GLshort y, GLshort z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); paramBuffer.addValueParam("z", ParamType::TGLshort, z); return CallCapture(angle::EntryPoint::GLWindowPos3s, std::move(paramBuffer)); } CallCapture CaptureWindowPos3sv(const State &glState, bool isCallValid, const GLshort *v) { ParamBuffer paramBuffer; if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureWindowPos3sv_v(glState, isCallValid, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLWindowPos3sv, std::move(paramBuffer)); } // GL 1.5 CallCapture CaptureGetBufferSubData(const State &glState, bool isCallValid, GLenum target, GLintptr offset, GLsizeiptr size, void *data) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::BufferTargetARB, ParamType::TGLenum, target); paramBuffer.addValueParam("offset", ParamType::TGLintptr, offset); paramBuffer.addValueParam("size", ParamType::TGLsizeiptr, size); if (isCallValid) { ParamCapture dataParam("data", ParamType::TvoidPointer); InitParamValue(ParamType::TvoidPointer, data, &dataParam.value); CaptureGetBufferSubData_data(glState, isCallValid, target, offset, size, data, &dataParam); paramBuffer.addParam(std::move(dataParam)); } else { ParamCapture dataParam("data", ParamType::TvoidPointer); InitParamValue(ParamType::TvoidPointer, static_cast(nullptr), &dataParam.value); paramBuffer.addParam(std::move(dataParam)); } return CallCapture(angle::EntryPoint::GLGetBufferSubData, std::move(paramBuffer)); } CallCapture CaptureGetQueryObjectiv(const State &glState, bool isCallValid, QueryID idPacked, GLenum pname, GLint *params) { ParamBuffer paramBuffer; paramBuffer.addValueParam("idPacked", ParamType::TQueryID, idPacked); paramBuffer.addEnumParam("pname", BigGLEnum::QueryObjectParameterName, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); CaptureGetQueryObjectiv_params(glState, isCallValid, idPacked, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLintPointer); InitParamValue(ParamType::TGLintPointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLGetQueryObjectiv, std::move(paramBuffer)); } CallCapture CaptureMapBuffer(const State &glState, bool isCallValid, BufferBinding targetPacked, GLenum access, void *returnValue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("targetPacked", ParamType::TBufferBinding, targetPacked); paramBuffer.addEnumParam("access", BigGLEnum::BufferAccessARB, ParamType::TGLenum, access); ParamCapture returnValueCapture("returnValue", ParamType::TvoidPointer); InitParamValue(ParamType::TvoidPointer, returnValue, &returnValueCapture.value); paramBuffer.addReturnValue(std::move(returnValueCapture)); return CallCapture(angle::EntryPoint::GLMapBuffer, std::move(paramBuffer)); } } // namespace gl