// GENERATED FILE - DO NOT EDIT. // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. // // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // capture_gl_2_autogen.cpp: // Capture functions for the OpenGL ES Desktop GL 2.x entry points. #include "libANGLE/capture/capture_gl_2_autogen.h" #include "common/gl_enum_utils.h" #include "libANGLE/Context.h" #include "libANGLE/capture/FrameCapture.h" #include "libANGLE/validationGL2_autogen.h" using namespace angle; namespace gl { // GL 2.0 CallCapture CaptureGetVertexAttribdv(const State &glState, bool isCallValid, GLuint index, GLenum pname, GLdouble *params) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addEnumParam("pname", BigGLEnum::AllEnums, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, params, ¶msParam.value); CaptureGetVertexAttribdv_params(glState, isCallValid, index, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLdoublePointer); InitParamValue(ParamType::TGLdoublePointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLGetVertexAttribdv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib1d(const State &glState, bool isCallValid, GLuint index, GLdouble x) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLdouble, x); return CallCapture(angle::EntryPoint::GLVertexAttrib1d, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib1dv(const State &glState, bool isCallValid, GLuint index, const GLdouble *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureVertexAttrib1dv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib1dv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib1s(const State &glState, bool isCallValid, GLuint index, GLshort x) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLshort, x); return CallCapture(angle::EntryPoint::GLVertexAttrib1s, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib1sv(const State &glState, bool isCallValid, GLuint index, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureVertexAttrib1sv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib1sv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib2d(const State &glState, bool isCallValid, GLuint index, GLdouble x, GLdouble y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); return CallCapture(angle::EntryPoint::GLVertexAttrib2d, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib2dv(const State &glState, bool isCallValid, GLuint index, const GLdouble *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureVertexAttrib2dv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib2dv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib2s(const State &glState, bool isCallValid, GLuint index, GLshort x, GLshort y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); return CallCapture(angle::EntryPoint::GLVertexAttrib2s, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib2sv(const State &glState, bool isCallValid, GLuint index, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureVertexAttrib2sv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib2sv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib3d(const State &glState, bool isCallValid, GLuint index, GLdouble x, GLdouble y, GLdouble z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); return CallCapture(angle::EntryPoint::GLVertexAttrib3d, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib3dv(const State &glState, bool isCallValid, GLuint index, const GLdouble *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureVertexAttrib3dv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib3dv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib3s(const State &glState, bool isCallValid, GLuint index, GLshort x, GLshort y, GLshort z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); paramBuffer.addValueParam("z", ParamType::TGLshort, z); return CallCapture(angle::EntryPoint::GLVertexAttrib3s, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib3sv(const State &glState, bool isCallValid, GLuint index, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureVertexAttrib3sv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib3sv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4Nbv(const State &glState, bool isCallValid, GLuint index, const GLbyte *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value); CaptureVertexAttrib4Nbv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4Nbv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4Niv(const State &glState, bool isCallValid, GLuint index, const GLint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureVertexAttrib4Niv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4Niv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4Nsv(const State &glState, bool isCallValid, GLuint index, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureVertexAttrib4Nsv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4Nsv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4Nub(const State &glState, bool isCallValid, GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLubyte, x); paramBuffer.addValueParam("y", ParamType::TGLubyte, y); paramBuffer.addValueParam("z", ParamType::TGLubyte, z); paramBuffer.addValueParam("w", ParamType::TGLubyte, w); return CallCapture(angle::EntryPoint::GLVertexAttrib4Nub, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4Nubv(const State &glState, bool isCallValid, GLuint index, const GLubyte *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value); CaptureVertexAttrib4Nubv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4Nubv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4Nuiv(const State &glState, bool isCallValid, GLuint index, const GLuint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value); CaptureVertexAttrib4Nuiv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4Nuiv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4Nusv(const State &glState, bool isCallValid, GLuint index, const GLushort *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value); CaptureVertexAttrib4Nusv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4Nusv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4bv(const State &glState, bool isCallValid, GLuint index, const GLbyte *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value); CaptureVertexAttrib4bv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4bv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4d(const State &glState, bool isCallValid, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLdouble, x); paramBuffer.addValueParam("y", ParamType::TGLdouble, y); paramBuffer.addValueParam("z", ParamType::TGLdouble, z); paramBuffer.addValueParam("w", ParamType::TGLdouble, w); return CallCapture(angle::EntryPoint::GLVertexAttrib4d, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4dv(const State &glState, bool isCallValid, GLuint index, const GLdouble *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value); CaptureVertexAttrib4dv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLdoubleConstPointer); InitParamValue(ParamType::TGLdoubleConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4dv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4iv(const State &glState, bool isCallValid, GLuint index, const GLint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureVertexAttrib4iv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4iv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4s(const State &glState, bool isCallValid, GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLshort, x); paramBuffer.addValueParam("y", ParamType::TGLshort, y); paramBuffer.addValueParam("z", ParamType::TGLshort, z); paramBuffer.addValueParam("w", ParamType::TGLshort, w); return CallCapture(angle::EntryPoint::GLVertexAttrib4s, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4sv(const State &glState, bool isCallValid, GLuint index, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureVertexAttrib4sv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4sv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4ubv(const State &glState, bool isCallValid, GLuint index, const GLubyte *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value); CaptureVertexAttrib4ubv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4ubv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4uiv(const State &glState, bool isCallValid, GLuint index, const GLuint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value); CaptureVertexAttrib4uiv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4uiv, std::move(paramBuffer)); } CallCapture CaptureVertexAttrib4usv(const State &glState, bool isCallValid, GLuint index, const GLushort *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value); CaptureVertexAttrib4usv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttrib4usv, std::move(paramBuffer)); } // GL 2.1 } // namespace gl