// // Copyright 2022 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // capture_gl_2_params.cpp: // Pointer parameter capture functions for the OpenGL 2.x entry points. #include "libANGLE/capture/capture_gl_2_autogen.h" namespace gl { // GL 2.0 void CaptureGetVertexAttribdv_params(const State &glState, bool isCallValid, GLuint index, GLenum pname, GLdouble *params, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib1dv_v(const State &glState, bool isCallValid, GLuint index, const GLdouble *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib1sv_v(const State &glState, bool isCallValid, GLuint index, const GLshort *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib2dv_v(const State &glState, bool isCallValid, GLuint index, const GLdouble *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib2sv_v(const State &glState, bool isCallValid, GLuint index, const GLshort *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib3dv_v(const State &glState, bool isCallValid, GLuint index, const GLdouble *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib3sv_v(const State &glState, bool isCallValid, GLuint index, const GLshort *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4Nbv_v(const State &glState, bool isCallValid, GLuint index, const GLbyte *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4Niv_v(const State &glState, bool isCallValid, GLuint index, const GLint *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4Nsv_v(const State &glState, bool isCallValid, GLuint index, const GLshort *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4Nubv_v(const State &glState, bool isCallValid, GLuint index, const GLubyte *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4Nuiv_v(const State &glState, bool isCallValid, GLuint index, const GLuint *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4Nusv_v(const State &glState, bool isCallValid, GLuint index, const GLushort *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4bv_v(const State &glState, bool isCallValid, GLuint index, const GLbyte *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4dv_v(const State &glState, bool isCallValid, GLuint index, const GLdouble *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4iv_v(const State &glState, bool isCallValid, GLuint index, const GLint *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4sv_v(const State &glState, bool isCallValid, GLuint index, const GLshort *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4ubv_v(const State &glState, bool isCallValid, GLuint index, const GLubyte *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4uiv_v(const State &glState, bool isCallValid, GLuint index, const GLuint *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } void CaptureVertexAttrib4usv_v(const State &glState, bool isCallValid, GLuint index, const GLushort *v, angle::ParamCapture *paramCapture) { UNIMPLEMENTED(); } } // namespace gl