// GENERATED FILE - DO NOT EDIT. // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. // // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // capture_gl_3_autogen.cpp: // Capture functions for the OpenGL ES Desktop GL 3.x entry points. #include "libANGLE/capture/capture_gl_3_autogen.h" #include "common/gl_enum_utils.h" #include "libANGLE/Context.h" #include "libANGLE/capture/FrameCapture.h" #include "libANGLE/validationGL3_autogen.h" using namespace angle; namespace gl { // GL 3.0 CallCapture CaptureBeginConditionalRender(const State &glState, bool isCallValid, GLuint id, GLenum mode) { ParamBuffer paramBuffer; paramBuffer.addValueParam("id", ParamType::TGLuint, id); paramBuffer.addEnumParam("mode", BigGLEnum::ConditionalRenderMode, ParamType::TGLenum, mode); return CallCapture(angle::EntryPoint::GLBeginConditionalRender, std::move(paramBuffer)); } CallCapture CaptureBindFragDataLocation(const State &glState, bool isCallValid, ShaderProgramID programPacked, GLuint color, const GLchar *name) { ParamBuffer paramBuffer; paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); paramBuffer.addValueParam("color", ParamType::TGLuint, color); if (isCallValid) { ParamCapture nameParam("name", ParamType::TGLcharConstPointer); InitParamValue(ParamType::TGLcharConstPointer, name, &nameParam.value); CaptureBindFragDataLocation_name(glState, isCallValid, programPacked, color, name, &nameParam); paramBuffer.addParam(std::move(nameParam)); } else { ParamCapture nameParam("name", ParamType::TGLcharConstPointer); InitParamValue(ParamType::TGLcharConstPointer, static_cast(nullptr), &nameParam.value); paramBuffer.addParam(std::move(nameParam)); } return CallCapture(angle::EntryPoint::GLBindFragDataLocation, std::move(paramBuffer)); } CallCapture CaptureClampColor(const State &glState, bool isCallValid, GLenum target, GLenum clamp) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::AllEnums, ParamType::TGLenum, target); paramBuffer.addEnumParam("clamp", BigGLEnum::AllEnums, ParamType::TGLenum, clamp); return CallCapture(angle::EntryPoint::GLClampColor, std::move(paramBuffer)); } CallCapture CaptureEndConditionalRender(const State &glState, bool isCallValid) { ParamBuffer paramBuffer; return CallCapture(angle::EntryPoint::GLEndConditionalRender, std::move(paramBuffer)); } CallCapture CaptureFramebufferTexture1D(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::FramebufferTarget, ParamType::TGLenum, target); paramBuffer.addEnumParam("attachment", BigGLEnum::FramebufferAttachment, ParamType::TGLenum, attachment); paramBuffer.addValueParam("textargetPacked", ParamType::TTextureTarget, textargetPacked); paramBuffer.addValueParam("texturePacked", ParamType::TTextureID, texturePacked); paramBuffer.addValueParam("level", ParamType::TGLint, level); return CallCapture(angle::EntryPoint::GLFramebufferTexture1D, std::move(paramBuffer)); } CallCapture CaptureFramebufferTexture3D(const State &glState, bool isCallValid, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texturePacked, GLint level, GLint zoffset) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::FramebufferTarget, ParamType::TGLenum, target); paramBuffer.addEnumParam("attachment", BigGLEnum::FramebufferAttachment, ParamType::TGLenum, attachment); paramBuffer.addValueParam("textargetPacked", ParamType::TTextureTarget, textargetPacked); paramBuffer.addValueParam("texturePacked", ParamType::TTextureID, texturePacked); paramBuffer.addValueParam("level", ParamType::TGLint, level); paramBuffer.addValueParam("zoffset", ParamType::TGLint, zoffset); return CallCapture(angle::EntryPoint::GLFramebufferTexture3D, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI1i(const State &glState, bool isCallValid, GLuint index, GLint x) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLint, x); return CallCapture(angle::EntryPoint::GLVertexAttribI1i, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI1iv(const State &glState, bool isCallValid, GLuint index, const GLint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureVertexAttribI1iv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI1iv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI1ui(const State &glState, bool isCallValid, GLuint index, GLuint x) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLuint, x); return CallCapture(angle::EntryPoint::GLVertexAttribI1ui, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI1uiv(const State &glState, bool isCallValid, GLuint index, const GLuint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value); CaptureVertexAttribI1uiv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI1uiv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI2i(const State &glState, bool isCallValid, GLuint index, GLint x, GLint y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); return CallCapture(angle::EntryPoint::GLVertexAttribI2i, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI2iv(const State &glState, bool isCallValid, GLuint index, const GLint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureVertexAttribI2iv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI2iv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI2ui(const State &glState, bool isCallValid, GLuint index, GLuint x, GLuint y) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLuint, x); paramBuffer.addValueParam("y", ParamType::TGLuint, y); return CallCapture(angle::EntryPoint::GLVertexAttribI2ui, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI2uiv(const State &glState, bool isCallValid, GLuint index, const GLuint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value); CaptureVertexAttribI2uiv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI2uiv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI3i(const State &glState, bool isCallValid, GLuint index, GLint x, GLint y, GLint z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLint, x); paramBuffer.addValueParam("y", ParamType::TGLint, y); paramBuffer.addValueParam("z", ParamType::TGLint, z); return CallCapture(angle::EntryPoint::GLVertexAttribI3i, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI3iv(const State &glState, bool isCallValid, GLuint index, const GLint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value); CaptureVertexAttribI3iv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI3iv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI3ui(const State &glState, bool isCallValid, GLuint index, GLuint x, GLuint y, GLuint z) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addValueParam("x", ParamType::TGLuint, x); paramBuffer.addValueParam("y", ParamType::TGLuint, y); paramBuffer.addValueParam("z", ParamType::TGLuint, z); return CallCapture(angle::EntryPoint::GLVertexAttribI3ui, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI3uiv(const State &glState, bool isCallValid, GLuint index, const GLuint *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value); CaptureVertexAttribI3uiv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI3uiv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI4bv(const State &glState, bool isCallValid, GLuint index, const GLbyte *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value); CaptureVertexAttribI4bv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLbyteConstPointer); InitParamValue(ParamType::TGLbyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI4bv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI4sv(const State &glState, bool isCallValid, GLuint index, const GLshort *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value); CaptureVertexAttribI4sv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLshortConstPointer); InitParamValue(ParamType::TGLshortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI4sv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI4ubv(const State &glState, bool isCallValid, GLuint index, const GLubyte *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value); CaptureVertexAttribI4ubv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLubyteConstPointer); InitParamValue(ParamType::TGLubyteConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI4ubv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribI4usv(const State &glState, bool isCallValid, GLuint index, const GLushort *v) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value); CaptureVertexAttribI4usv_v(glState, isCallValid, index, v, &vParam); paramBuffer.addParam(std::move(vParam)); } else { ParamCapture vParam("v", ParamType::TGLushortConstPointer); InitParamValue(ParamType::TGLushortConstPointer, static_cast(nullptr), &vParam.value); paramBuffer.addParam(std::move(vParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribI4usv, std::move(paramBuffer)); } // GL 3.1 CallCapture CaptureGetActiveUniformName(const State &glState, bool isCallValid, ShaderProgramID programPacked, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) { ParamBuffer paramBuffer; paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); paramBuffer.addValueParam("uniformIndex", ParamType::TGLuint, uniformIndex); paramBuffer.addValueParam("bufSize", ParamType::TGLsizei, bufSize); if (isCallValid) { ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); InitParamValue(ParamType::TGLsizeiPointer, length, &lengthParam.value); CaptureGetActiveUniformName_length(glState, isCallValid, programPacked, uniformIndex, bufSize, length, uniformName, &lengthParam); paramBuffer.addParam(std::move(lengthParam)); } else { ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); InitParamValue(ParamType::TGLsizeiPointer, static_cast(nullptr), &lengthParam.value); paramBuffer.addParam(std::move(lengthParam)); } if (isCallValid) { ParamCapture uniformNameParam("uniformName", ParamType::TGLcharPointer); InitParamValue(ParamType::TGLcharPointer, uniformName, &uniformNameParam.value); CaptureGetActiveUniformName_uniformName(glState, isCallValid, programPacked, uniformIndex, bufSize, length, uniformName, &uniformNameParam); paramBuffer.addParam(std::move(uniformNameParam)); } else { ParamCapture uniformNameParam("uniformName", ParamType::TGLcharPointer); InitParamValue(ParamType::TGLcharPointer, static_cast(nullptr), &uniformNameParam.value); paramBuffer.addParam(std::move(uniformNameParam)); } return CallCapture(angle::EntryPoint::GLGetActiveUniformName, std::move(paramBuffer)); } CallCapture CapturePrimitiveRestartIndex(const State &glState, bool isCallValid, GLuint index) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); return CallCapture(angle::EntryPoint::GLPrimitiveRestartIndex, std::move(paramBuffer)); } // GL 3.2 CallCapture CaptureMultiDrawElementsBaseVertex(const State &glState, bool isCallValid, PrimitiveMode modePacked, const GLsizei *count, DrawElementsType typePacked, const void *const *indices, GLsizei drawcount, const GLint *basevertex) { ParamBuffer paramBuffer; paramBuffer.addValueParam("modePacked", ParamType::TPrimitiveMode, modePacked); if (isCallValid) { ParamCapture countParam("count", ParamType::TGLsizeiConstPointer); InitParamValue(ParamType::TGLsizeiConstPointer, count, &countParam.value); CaptureMultiDrawElementsBaseVertex_count(glState, isCallValid, modePacked, count, typePacked, indices, drawcount, basevertex, &countParam); paramBuffer.addParam(std::move(countParam)); } else { ParamCapture countParam("count", ParamType::TGLsizeiConstPointer); InitParamValue(ParamType::TGLsizeiConstPointer, static_cast(nullptr), &countParam.value); paramBuffer.addParam(std::move(countParam)); } paramBuffer.addValueParam("typePacked", ParamType::TDrawElementsType, typePacked); if (isCallValid) { ParamCapture indicesParam("indices", ParamType::TvoidConstPointerPointer); InitParamValue(ParamType::TvoidConstPointerPointer, indices, &indicesParam.value); CaptureMultiDrawElementsBaseVertex_indices(glState, isCallValid, modePacked, count, typePacked, indices, drawcount, basevertex, &indicesParam); paramBuffer.addParam(std::move(indicesParam)); } else { ParamCapture indicesParam("indices", ParamType::TvoidConstPointerPointer); InitParamValue(ParamType::TvoidConstPointerPointer, static_cast(nullptr), &indicesParam.value); paramBuffer.addParam(std::move(indicesParam)); } paramBuffer.addValueParam("drawcount", ParamType::TGLsizei, drawcount); if (isCallValid) { ParamCapture basevertexParam("basevertex", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, basevertex, &basevertexParam.value); CaptureMultiDrawElementsBaseVertex_basevertex(glState, isCallValid, modePacked, count, typePacked, indices, drawcount, basevertex, &basevertexParam); paramBuffer.addParam(std::move(basevertexParam)); } else { ParamCapture basevertexParam("basevertex", ParamType::TGLintConstPointer); InitParamValue(ParamType::TGLintConstPointer, static_cast(nullptr), &basevertexParam.value); paramBuffer.addParam(std::move(basevertexParam)); } return CallCapture(angle::EntryPoint::GLMultiDrawElementsBaseVertex, std::move(paramBuffer)); } CallCapture CaptureProvokingVertex(const State &glState, bool isCallValid, ProvokingVertexConvention modePacked) { ParamBuffer paramBuffer; paramBuffer.addValueParam("modePacked", ParamType::TProvokingVertexConvention, modePacked); return CallCapture(angle::EntryPoint::GLProvokingVertex, std::move(paramBuffer)); } CallCapture CaptureTexImage2DMultisample(const State &glState, bool isCallValid, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("samples", ParamType::TGLsizei, samples); paramBuffer.addEnumParam("internalformat", BigGLEnum::InternalFormat, ParamType::TGLenum, internalformat); paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addValueParam("height", ParamType::TGLsizei, height); paramBuffer.addValueParam("fixedsamplelocations", ParamType::TGLboolean, fixedsamplelocations); return CallCapture(angle::EntryPoint::GLTexImage2DMultisample, std::move(paramBuffer)); } CallCapture CaptureTexImage3DMultisample(const State &glState, bool isCallValid, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target); paramBuffer.addValueParam("samples", ParamType::TGLsizei, samples); paramBuffer.addEnumParam("internalformat", BigGLEnum::InternalFormat, ParamType::TGLenum, internalformat); paramBuffer.addValueParam("width", ParamType::TGLsizei, width); paramBuffer.addValueParam("height", ParamType::TGLsizei, height); paramBuffer.addValueParam("depth", ParamType::TGLsizei, depth); paramBuffer.addValueParam("fixedsamplelocations", ParamType::TGLboolean, fixedsamplelocations); return CallCapture(angle::EntryPoint::GLTexImage3DMultisample, std::move(paramBuffer)); } // GL 3.3 CallCapture CaptureBindFragDataLocationIndexed(const State &glState, bool isCallValid, ShaderProgramID programPacked, GLuint colorNumber, GLuint index, const GLchar *name) { ParamBuffer paramBuffer; paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); paramBuffer.addValueParam("colorNumber", ParamType::TGLuint, colorNumber); paramBuffer.addValueParam("index", ParamType::TGLuint, index); if (isCallValid) { ParamCapture nameParam("name", ParamType::TGLcharConstPointer); InitParamValue(ParamType::TGLcharConstPointer, name, &nameParam.value); CaptureBindFragDataLocationIndexed_name(glState, isCallValid, programPacked, colorNumber, index, name, &nameParam); paramBuffer.addParam(std::move(nameParam)); } else { ParamCapture nameParam("name", ParamType::TGLcharConstPointer); InitParamValue(ParamType::TGLcharConstPointer, static_cast(nullptr), &nameParam.value); paramBuffer.addParam(std::move(nameParam)); } return CallCapture(angle::EntryPoint::GLBindFragDataLocationIndexed, std::move(paramBuffer)); } CallCapture CaptureColorP3ui(const State &glState, bool isCallValid, GLenum type, GLuint color) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("color", ParamType::TGLuint, color); return CallCapture(angle::EntryPoint::GLColorP3ui, std::move(paramBuffer)); } CallCapture CaptureColorP3uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *color) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture colorParam("color", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, color, &colorParam.value); CaptureColorP3uiv_color(glState, isCallValid, type, color, &colorParam); paramBuffer.addParam(std::move(colorParam)); } else { ParamCapture colorParam("color", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &colorParam.value); paramBuffer.addParam(std::move(colorParam)); } return CallCapture(angle::EntryPoint::GLColorP3uiv, std::move(paramBuffer)); } CallCapture CaptureColorP4ui(const State &glState, bool isCallValid, GLenum type, GLuint color) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("color", ParamType::TGLuint, color); return CallCapture(angle::EntryPoint::GLColorP4ui, std::move(paramBuffer)); } CallCapture CaptureColorP4uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *color) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture colorParam("color", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, color, &colorParam.value); CaptureColorP4uiv_color(glState, isCallValid, type, color, &colorParam); paramBuffer.addParam(std::move(colorParam)); } else { ParamCapture colorParam("color", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &colorParam.value); paramBuffer.addParam(std::move(colorParam)); } return CallCapture(angle::EntryPoint::GLColorP4uiv, std::move(paramBuffer)); } CallCapture CaptureGetFragDataIndex(const State &glState, bool isCallValid, ShaderProgramID programPacked, const GLchar *name, GLint returnValue) { ParamBuffer paramBuffer; paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); if (isCallValid) { ParamCapture nameParam("name", ParamType::TGLcharConstPointer); InitParamValue(ParamType::TGLcharConstPointer, name, &nameParam.value); CaptureGetFragDataIndex_name(glState, isCallValid, programPacked, name, &nameParam); paramBuffer.addParam(std::move(nameParam)); } else { ParamCapture nameParam("name", ParamType::TGLcharConstPointer); InitParamValue(ParamType::TGLcharConstPointer, static_cast(nullptr), &nameParam.value); paramBuffer.addParam(std::move(nameParam)); } ParamCapture returnValueCapture("returnValue", ParamType::TGLint); InitParamValue(ParamType::TGLint, returnValue, &returnValueCapture.value); paramBuffer.addReturnValue(std::move(returnValueCapture)); return CallCapture(angle::EntryPoint::GLGetFragDataIndex, std::move(paramBuffer)); } CallCapture CaptureGetQueryObjecti64v(const State &glState, bool isCallValid, QueryID idPacked, GLenum pname, GLint64 *params) { ParamBuffer paramBuffer; paramBuffer.addValueParam("idPacked", ParamType::TQueryID, idPacked); paramBuffer.addEnumParam("pname", BigGLEnum::QueryObjectParameterName, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLint64Pointer); InitParamValue(ParamType::TGLint64Pointer, params, ¶msParam.value); CaptureGetQueryObjecti64v_params(glState, isCallValid, idPacked, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLint64Pointer); InitParamValue(ParamType::TGLint64Pointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLGetQueryObjecti64v, std::move(paramBuffer)); } CallCapture CaptureGetQueryObjectui64v(const State &glState, bool isCallValid, QueryID idPacked, GLenum pname, GLuint64 *params) { ParamBuffer paramBuffer; paramBuffer.addValueParam("idPacked", ParamType::TQueryID, idPacked); paramBuffer.addEnumParam("pname", BigGLEnum::QueryObjectParameterName, ParamType::TGLenum, pname); if (isCallValid) { ParamCapture paramsParam("params", ParamType::TGLuint64Pointer); InitParamValue(ParamType::TGLuint64Pointer, params, ¶msParam.value); CaptureGetQueryObjectui64v_params(glState, isCallValid, idPacked, pname, params, ¶msParam); paramBuffer.addParam(std::move(paramsParam)); } else { ParamCapture paramsParam("params", ParamType::TGLuint64Pointer); InitParamValue(ParamType::TGLuint64Pointer, static_cast(nullptr), ¶msParam.value); paramBuffer.addParam(std::move(paramsParam)); } return CallCapture(angle::EntryPoint::GLGetQueryObjectui64v, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoordP1ui(const State &glState, bool isCallValid, GLenum texture, GLenum type, GLuint coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture); paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("coords", ParamType::TGLuint, coords); return CallCapture(angle::EntryPoint::GLMultiTexCoordP1ui, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoordP1uiv(const State &glState, bool isCallValid, GLenum texture, GLenum type, const GLuint *coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture); paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value); CaptureMultiTexCoordP1uiv_coords(glState, isCallValid, texture, type, coords, &coordsParam); paramBuffer.addParam(std::move(coordsParam)); } else { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &coordsParam.value); paramBuffer.addParam(std::move(coordsParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoordP1uiv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoordP2ui(const State &glState, bool isCallValid, GLenum texture, GLenum type, GLuint coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture); paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("coords", ParamType::TGLuint, coords); return CallCapture(angle::EntryPoint::GLMultiTexCoordP2ui, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoordP2uiv(const State &glState, bool isCallValid, GLenum texture, GLenum type, const GLuint *coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture); paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value); CaptureMultiTexCoordP2uiv_coords(glState, isCallValid, texture, type, coords, &coordsParam); paramBuffer.addParam(std::move(coordsParam)); } else { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &coordsParam.value); paramBuffer.addParam(std::move(coordsParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoordP2uiv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoordP3ui(const State &glState, bool isCallValid, GLenum texture, GLenum type, GLuint coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture); paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("coords", ParamType::TGLuint, coords); return CallCapture(angle::EntryPoint::GLMultiTexCoordP3ui, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoordP3uiv(const State &glState, bool isCallValid, GLenum texture, GLenum type, const GLuint *coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture); paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value); CaptureMultiTexCoordP3uiv_coords(glState, isCallValid, texture, type, coords, &coordsParam); paramBuffer.addParam(std::move(coordsParam)); } else { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &coordsParam.value); paramBuffer.addParam(std::move(coordsParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoordP3uiv, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoordP4ui(const State &glState, bool isCallValid, GLenum texture, GLenum type, GLuint coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture); paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("coords", ParamType::TGLuint, coords); return CallCapture(angle::EntryPoint::GLMultiTexCoordP4ui, std::move(paramBuffer)); } CallCapture CaptureMultiTexCoordP4uiv(const State &glState, bool isCallValid, GLenum texture, GLenum type, const GLuint *coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture); paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value); CaptureMultiTexCoordP4uiv_coords(glState, isCallValid, texture, type, coords, &coordsParam); paramBuffer.addParam(std::move(coordsParam)); } else { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &coordsParam.value); paramBuffer.addParam(std::move(coordsParam)); } return CallCapture(angle::EntryPoint::GLMultiTexCoordP4uiv, std::move(paramBuffer)); } CallCapture CaptureNormalP3ui(const State &glState, bool isCallValid, GLenum type, GLuint coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::NormalPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("coords", ParamType::TGLuint, coords); return CallCapture(angle::EntryPoint::GLNormalP3ui, std::move(paramBuffer)); } CallCapture CaptureNormalP3uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::NormalPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value); CaptureNormalP3uiv_coords(glState, isCallValid, type, coords, &coordsParam); paramBuffer.addParam(std::move(coordsParam)); } else { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &coordsParam.value); paramBuffer.addParam(std::move(coordsParam)); } return CallCapture(angle::EntryPoint::GLNormalP3uiv, std::move(paramBuffer)); } CallCapture CaptureQueryCounter(const State &glState, bool isCallValid, QueryID idPacked, QueryType targetPacked) { ParamBuffer paramBuffer; paramBuffer.addValueParam("idPacked", ParamType::TQueryID, idPacked); paramBuffer.addValueParam("targetPacked", ParamType::TQueryType, targetPacked); return CallCapture(angle::EntryPoint::GLQueryCounter, std::move(paramBuffer)); } CallCapture CaptureSecondaryColorP3ui(const State &glState, bool isCallValid, GLenum type, GLuint color) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("color", ParamType::TGLuint, color); return CallCapture(angle::EntryPoint::GLSecondaryColorP3ui, std::move(paramBuffer)); } CallCapture CaptureSecondaryColorP3uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *color) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture colorParam("color", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, color, &colorParam.value); CaptureSecondaryColorP3uiv_color(glState, isCallValid, type, color, &colorParam); paramBuffer.addParam(std::move(colorParam)); } else { ParamCapture colorParam("color", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &colorParam.value); paramBuffer.addParam(std::move(colorParam)); } return CallCapture(angle::EntryPoint::GLSecondaryColorP3uiv, std::move(paramBuffer)); } CallCapture CaptureTexCoordP1ui(const State &glState, bool isCallValid, GLenum type, GLuint coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("coords", ParamType::TGLuint, coords); return CallCapture(angle::EntryPoint::GLTexCoordP1ui, std::move(paramBuffer)); } CallCapture CaptureTexCoordP1uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value); CaptureTexCoordP1uiv_coords(glState, isCallValid, type, coords, &coordsParam); paramBuffer.addParam(std::move(coordsParam)); } else { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &coordsParam.value); paramBuffer.addParam(std::move(coordsParam)); } return CallCapture(angle::EntryPoint::GLTexCoordP1uiv, std::move(paramBuffer)); } CallCapture CaptureTexCoordP2ui(const State &glState, bool isCallValid, GLenum type, GLuint coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("coords", ParamType::TGLuint, coords); return CallCapture(angle::EntryPoint::GLTexCoordP2ui, std::move(paramBuffer)); } CallCapture CaptureTexCoordP2uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value); CaptureTexCoordP2uiv_coords(glState, isCallValid, type, coords, &coordsParam); paramBuffer.addParam(std::move(coordsParam)); } else { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &coordsParam.value); paramBuffer.addParam(std::move(coordsParam)); } return CallCapture(angle::EntryPoint::GLTexCoordP2uiv, std::move(paramBuffer)); } CallCapture CaptureTexCoordP3ui(const State &glState, bool isCallValid, GLenum type, GLuint coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("coords", ParamType::TGLuint, coords); return CallCapture(angle::EntryPoint::GLTexCoordP3ui, std::move(paramBuffer)); } CallCapture CaptureTexCoordP3uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value); CaptureTexCoordP3uiv_coords(glState, isCallValid, type, coords, &coordsParam); paramBuffer.addParam(std::move(coordsParam)); } else { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &coordsParam.value); paramBuffer.addParam(std::move(coordsParam)); } return CallCapture(angle::EntryPoint::GLTexCoordP3uiv, std::move(paramBuffer)); } CallCapture CaptureTexCoordP4ui(const State &glState, bool isCallValid, GLenum type, GLuint coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("coords", ParamType::TGLuint, coords); return CallCapture(angle::EntryPoint::GLTexCoordP4ui, std::move(paramBuffer)); } CallCapture CaptureTexCoordP4uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *coords) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value); CaptureTexCoordP4uiv_coords(glState, isCallValid, type, coords, &coordsParam); paramBuffer.addParam(std::move(coordsParam)); } else { ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &coordsParam.value); paramBuffer.addParam(std::move(coordsParam)); } return CallCapture(angle::EntryPoint::GLTexCoordP4uiv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribP1ui(const State &glState, bool isCallValid, GLuint index, GLenum type, GLboolean normalized, GLuint value) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized); paramBuffer.addValueParam("value", ParamType::TGLuint, value); return CallCapture(angle::EntryPoint::GLVertexAttribP1ui, std::move(paramBuffer)); } CallCapture CaptureVertexAttribP1uiv(const State &glState, bool isCallValid, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized); if (isCallValid) { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value); CaptureVertexAttribP1uiv_value(glState, isCallValid, index, type, normalized, value, &valueParam); paramBuffer.addParam(std::move(valueParam)); } else { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &valueParam.value); paramBuffer.addParam(std::move(valueParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribP1uiv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribP2ui(const State &glState, bool isCallValid, GLuint index, GLenum type, GLboolean normalized, GLuint value) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized); paramBuffer.addValueParam("value", ParamType::TGLuint, value); return CallCapture(angle::EntryPoint::GLVertexAttribP2ui, std::move(paramBuffer)); } CallCapture CaptureVertexAttribP2uiv(const State &glState, bool isCallValid, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized); if (isCallValid) { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value); CaptureVertexAttribP2uiv_value(glState, isCallValid, index, type, normalized, value, &valueParam); paramBuffer.addParam(std::move(valueParam)); } else { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &valueParam.value); paramBuffer.addParam(std::move(valueParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribP2uiv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribP3ui(const State &glState, bool isCallValid, GLuint index, GLenum type, GLboolean normalized, GLuint value) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized); paramBuffer.addValueParam("value", ParamType::TGLuint, value); return CallCapture(angle::EntryPoint::GLVertexAttribP3ui, std::move(paramBuffer)); } CallCapture CaptureVertexAttribP3uiv(const State &glState, bool isCallValid, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized); if (isCallValid) { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value); CaptureVertexAttribP3uiv_value(glState, isCallValid, index, type, normalized, value, &valueParam); paramBuffer.addParam(std::move(valueParam)); } else { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &valueParam.value); paramBuffer.addParam(std::move(valueParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribP3uiv, std::move(paramBuffer)); } CallCapture CaptureVertexAttribP4ui(const State &glState, bool isCallValid, GLuint index, GLenum type, GLboolean normalized, GLuint value) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized); paramBuffer.addValueParam("value", ParamType::TGLuint, value); return CallCapture(angle::EntryPoint::GLVertexAttribP4ui, std::move(paramBuffer)); } CallCapture CaptureVertexAttribP4uiv(const State &glState, bool isCallValid, GLuint index, GLenum type, GLboolean normalized, const GLuint *value) { ParamBuffer paramBuffer; paramBuffer.addValueParam("index", ParamType::TGLuint, index); paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized); if (isCallValid) { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value); CaptureVertexAttribP4uiv_value(glState, isCallValid, index, type, normalized, value, &valueParam); paramBuffer.addParam(std::move(valueParam)); } else { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &valueParam.value); paramBuffer.addParam(std::move(valueParam)); } return CallCapture(angle::EntryPoint::GLVertexAttribP4uiv, std::move(paramBuffer)); } CallCapture CaptureVertexP2ui(const State &glState, bool isCallValid, GLenum type, GLuint value) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("value", ParamType::TGLuint, value); return CallCapture(angle::EntryPoint::GLVertexP2ui, std::move(paramBuffer)); } CallCapture CaptureVertexP2uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *value) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value); CaptureVertexP2uiv_value(glState, isCallValid, type, value, &valueParam); paramBuffer.addParam(std::move(valueParam)); } else { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &valueParam.value); paramBuffer.addParam(std::move(valueParam)); } return CallCapture(angle::EntryPoint::GLVertexP2uiv, std::move(paramBuffer)); } CallCapture CaptureVertexP3ui(const State &glState, bool isCallValid, GLenum type, GLuint value) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("value", ParamType::TGLuint, value); return CallCapture(angle::EntryPoint::GLVertexP3ui, std::move(paramBuffer)); } CallCapture CaptureVertexP3uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *value) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value); CaptureVertexP3uiv_value(glState, isCallValid, type, value, &valueParam); paramBuffer.addParam(std::move(valueParam)); } else { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &valueParam.value); paramBuffer.addParam(std::move(valueParam)); } return CallCapture(angle::EntryPoint::GLVertexP3uiv, std::move(paramBuffer)); } CallCapture CaptureVertexP4ui(const State &glState, bool isCallValid, GLenum type, GLuint value) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type); paramBuffer.addValueParam("value", ParamType::TGLuint, value); return CallCapture(angle::EntryPoint::GLVertexP4ui, std::move(paramBuffer)); } CallCapture CaptureVertexP4uiv(const State &glState, bool isCallValid, GLenum type, const GLuint *value) { ParamBuffer paramBuffer; paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type); if (isCallValid) { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value); CaptureVertexP4uiv_value(glState, isCallValid, type, value, &valueParam); paramBuffer.addParam(std::move(valueParam)); } else { ParamCapture valueParam("value", ParamType::TGLuintConstPointer); InitParamValue(ParamType::TGLuintConstPointer, static_cast(nullptr), &valueParam.value); paramBuffer.addParam(std::move(valueParam)); } return CallCapture(angle::EntryPoint::GLVertexP4uiv, std::move(paramBuffer)); } } // namespace gl