// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // capture_gles32_params.cpp: // Pointer parameter capture functions for the OpenGL ES 3.2 entry points. #include "libANGLE/capture/capture_gles_2_0_autogen.h" #include "libANGLE/capture/capture_gles_3_2_autogen.h" using namespace angle; namespace gl { void CaptureDebugMessageCallback_userParam(const State &glState, bool isCallValid, GLDEBUGPROC callback, const void *userParam, ParamCapture *userParamParam) { // Skipped } void CaptureDebugMessageControl_ids(const State &glState, bool isCallValid, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled, ParamCapture *idsParam) { // Skipped } void CaptureDebugMessageInsert_buf(const State &glState, bool isCallValid, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf, ParamCapture *bufParam) { // Skipped } void CaptureDrawElementsBaseVertex_indices(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLsizei count, DrawElementsType typePacked, const void *indices, GLint basevertex, ParamCapture *indicesParam) { CaptureDrawElements_indices(glState, isCallValid, modePacked, count, typePacked, indices, indicesParam); } void CaptureDrawElementsInstancedBaseVertex_indices(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLsizei count, DrawElementsType typePacked, const void *indices, GLsizei instancecount, GLint basevertex, ParamCapture *indicesParam) { UNIMPLEMENTED(); } void CaptureDrawRangeElementsBaseVertex_indices(const State &glState, bool isCallValid, PrimitiveMode modePacked, GLuint start, GLuint end, GLsizei count, DrawElementsType typePacked, const void *indices, GLint basevertex, ParamCapture *indicesParam) { UNIMPLEMENTED(); } void CaptureGetDebugMessageLog_sources(const State &glState, bool isCallValid, GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog, ParamCapture *sourcesParam) { // Skipped } void CaptureGetDebugMessageLog_types(const State &glState, bool isCallValid, GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog, ParamCapture *typesParam) { // Skipped } void CaptureGetDebugMessageLog_ids(const State &glState, bool isCallValid, GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog, ParamCapture *idsParam) { // Skipped } void CaptureGetDebugMessageLog_severities(const State &glState, bool isCallValid, GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog, ParamCapture *severitiesParam) { // Skipped } void CaptureGetDebugMessageLog_lengths(const State &glState, bool isCallValid, GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog, ParamCapture *lengthsParam) { // Skipped } void CaptureGetDebugMessageLog_messageLog(const State &glState, bool isCallValid, GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog, ParamCapture *messageLogParam) { // Skipped } void CaptureGetObjectLabel_length(const State &glState, bool isCallValid, GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label, ParamCapture *lengthParam) { // Skipped } void CaptureGetObjectLabel_label(const State &glState, bool isCallValid, GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label, ParamCapture *labelParam) { // Skipped } void CaptureGetObjectPtrLabel_ptr(const State &glState, bool isCallValid, const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label, ParamCapture *ptrParam) { // Skipped } void CaptureGetObjectPtrLabel_length(const State &glState, bool isCallValid, const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label, ParamCapture *lengthParam) { // Skipped } void CaptureGetObjectPtrLabel_label(const State &glState, bool isCallValid, const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label, ParamCapture *labelParam) { // Skipped } void CaptureGetPointerv_params(const State &glState, bool isCallValid, GLenum pname, void **params, ParamCapture *paramCapture) { paramCapture->readBufferSizeBytes = sizeof(void *); } void CaptureGetSamplerParameterIiv_params(const State &glState, bool isCallValid, SamplerID sampler, GLenum pname, GLint *params, ParamCapture *paramsParam) { // page 458 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf paramsParam->readBufferSizeBytes = sizeof(GLint) * 4; } void CaptureGetSamplerParameterIuiv_params(const State &glState, bool isCallValid, SamplerID sampler, GLenum pname, GLuint *params, ParamCapture *paramsParam) { // page 458 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf paramsParam->readBufferSizeBytes = sizeof(GLuint) * 4; } void CaptureGetTexParameterIiv_params(const State &glState, bool isCallValid, TextureType targetPacked, GLenum pname, GLint *params, ParamCapture *paramsParam) { // page 192 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf // TEXTURE_BORDER_COLOR: 4 floats, ints, uints paramsParam->readBufferSizeBytes = sizeof(GLint) * 4; } void CaptureGetTexParameterIuiv_params(const State &glState, bool isCallValid, TextureType targetPacked, GLenum pname, GLuint *params, ParamCapture *paramsParam) { // page 192 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf // TEXTURE_BORDER_COLOR: 4 floats, ints, uints paramsParam->readBufferSizeBytes = sizeof(GLuint) * 4; } void CaptureGetnUniformfv_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLfloat *params, ParamCapture *paramsParam) { UNIMPLEMENTED(); } void CaptureGetnUniformiv_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLint *params, ParamCapture *paramsParam) { UNIMPLEMENTED(); } void CaptureGetnUniformuiv_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLuint *params, ParamCapture *paramsParam) { UNIMPLEMENTED(); } void CaptureObjectLabel_label(const State &glState, bool isCallValid, GLenum identifier, GLuint name, GLsizei length, const GLchar *label, ParamCapture *labelParam) { // Skipped } void CaptureObjectPtrLabel_ptr(const State &glState, bool isCallValid, const void *ptr, GLsizei length, const GLchar *label, ParamCapture *ptrParam) { // Skipped } void CaptureObjectPtrLabel_label(const State &glState, bool isCallValid, const void *ptr, GLsizei length, const GLchar *label, ParamCapture *labelParam) { // Skipped } void CapturePushDebugGroup_message(const State &glState, bool isCallValid, GLenum source, GLuint id, GLsizei length, const GLchar *message, ParamCapture *messageParam) { // Skipped } void CaptureReadnPixels_data(const State &glState, bool isCallValid, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data, ParamCapture *dataParam) { UNIMPLEMENTED(); } void CaptureSamplerParameterIiv_param(const State &glState, bool isCallValid, SamplerID sampler, GLenum pname, const GLint *param, ParamCapture *paramParam) { CaptureTextureAndSamplerParameter_params(pname, param, paramParam); } void CaptureSamplerParameterIuiv_param(const State &glState, bool isCallValid, SamplerID sampler, GLenum pname, const GLuint *param, ParamCapture *paramParam) { CaptureTextureAndSamplerParameter_params(pname, param, paramParam); } void CaptureTexParameterIiv_params(const State &glState, bool isCallValid, TextureType targetPacked, GLenum pname, const GLint *params, ParamCapture *paramParam) { CaptureTextureAndSamplerParameter_params(pname, params, paramParam); } void CaptureTexParameterIuiv_params(const State &glState, bool isCallValid, TextureType targetPacked, GLenum pname, const GLuint *params, ParamCapture *paramParam) { CaptureTextureAndSamplerParameter_params(pname, params, paramParam); } } // namespace gl