// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // RendererEAGL.cpp: Implements the class methods for RendererEAGL. #include "libANGLE/renderer/gl/eagl/RendererEAGL.h" #include "libANGLE/renderer/gl/eagl/DisplayEAGL.h" namespace rx { RendererEAGL::RendererEAGL(std::unique_ptr functions, const egl::AttributeMap &attribMap, DisplayEAGL *display) : RendererGL(std::move(functions), attribMap, display), mDisplay(display) {} RendererEAGL::~RendererEAGL() {} WorkerContext *RendererEAGL::createWorkerContext(std::string *infoLog) { return mDisplay->createWorkerContext(infoLog); } } // namespace rx