// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_BUCKET_H_ #define BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_BUCKET_H_ #include #include #include "base/allocator/partition_allocator/partition_alloc_base/compiler_specific.h" #include "base/allocator/partition_allocator/partition_alloc_base/component_export.h" #include "base/allocator/partition_allocator/partition_alloc_base/thread_annotations.h" #include "base/allocator/partition_allocator/partition_alloc_check.h" #include "base/allocator/partition_allocator/partition_alloc_constants.h" #include "base/allocator/partition_allocator/partition_alloc_forward.h" namespace partition_alloc::internal { constexpr inline int kPartitionNumSystemPagesPerSlotSpanBits = 8; // Visible for testing. PA_COMPONENT_EXPORT(PARTITION_ALLOC) uint8_t ComputeSystemPagesPerSlotSpan(size_t slot_size, bool prefer_smaller_slot_spans); // Visible for testing. PA_COMPONENT_EXPORT(PARTITION_ALLOC) bool CompareSlotSpans(SlotSpanMetadata* a, SlotSpanMetadata* b); template struct PartitionBucket { // Accessed most in hot path => goes first. Only nullptr for invalid buckets, // may be pointing to the sentinel. SlotSpanMetadata* active_slot_spans_head; SlotSpanMetadata* empty_slot_spans_head; SlotSpanMetadata* decommitted_slot_spans_head; uint32_t slot_size; uint32_t num_system_pages_per_slot_span : kPartitionNumSystemPagesPerSlotSpanBits; uint32_t num_full_slot_spans : 24; // `slot_size_reciprocal` is used to improve the performance of // `GetSlotOffset`. It is computed as `(1 / size) * (2 ** M)` where M is // chosen to provide the desired accuracy. As a result, we can replace a slow // integer division (or modulo) operation with a pair of multiplication and a // bit shift, i.e. `value / size` becomes `(value * size_reciprocal) >> M`. uint64_t slot_size_reciprocal; // This is `M` from the formula above. For accurate results, both `value` and // `size`, which are bound by `kMaxBucketed` for our purposes, must be less // than `2 ** (M / 2)`. On the other hand, the result of the expression // `3 * M / 2` must be less than 64, otherwise integer overflow can occur. static constexpr uint64_t kReciprocalShift = 42; static constexpr uint64_t kReciprocalMask = (1ull << kReciprocalShift) - 1; static_assert( kMaxBucketed < (1 << (kReciprocalShift / 2)), "GetSlotOffset may produce an incorrect result when kMaxBucketed is too " "large."); static constexpr size_t kMaxSlotSpansToSort = 200; // Public API. PA_COMPONENT_EXPORT(PARTITION_ALLOC) void Init(uint32_t new_slot_size); // Sets |is_already_zeroed| to true if the allocation was satisfied by // requesting (a) new page(s) from the operating system, or false otherwise. // This enables an optimization for when callers use // |AllocFlags::kZeroFill|: there is no need to call memset on fresh // pages; the OS has already zeroed them. (See // |PartitionRoot::AllocFromBucket|.) // // Note the matching Free() functions are in SlotSpanMetadata. PA_NOINLINE PA_COMPONENT_EXPORT(PARTITION_ALLOC) uintptr_t SlowPathAlloc(PartitionRoot* root, unsigned int flags, size_t raw_size, size_t slot_span_alignment, bool* is_already_zeroed) PA_EXCLUSIVE_LOCKS_REQUIRED(root->lock_); PA_ALWAYS_INLINE bool CanStoreRawSize() const { // For direct-map as well as single-slot slot spans (recognized by checking // against |MaxRegularSlotSpanSize()|), we have some spare metadata space in // subsequent PartitionPage to store the raw size. It isn't only metadata // space though, slot spans that have more than one slot can't have raw size // stored, because we wouldn't know which slot it applies to. if (PA_LIKELY(slot_size <= MaxRegularSlotSpanSize())) { return false; } PA_DCHECK((slot_size % SystemPageSize()) == 0); PA_DCHECK(is_direct_mapped() || get_slots_per_span() == 1); return true; } // Some buckets are pseudo-buckets, which are disabled because they would // otherwise not fulfill alignment constraints. PA_ALWAYS_INLINE bool is_valid() const { return active_slot_spans_head != nullptr; } PA_ALWAYS_INLINE bool is_direct_mapped() const { return !num_system_pages_per_slot_span; } PA_ALWAYS_INLINE size_t get_bytes_per_span() const { // Cannot overflow, num_system_pages_per_slot_span is a bitfield, and 255 // pages fit in a size_t. static_assert(kPartitionNumSystemPagesPerSlotSpanBits <= 8, ""); return static_cast(num_system_pages_per_slot_span) << SystemPageShift(); } PA_ALWAYS_INLINE size_t get_slots_per_span() const { size_t ret = GetSlotNumber(get_bytes_per_span()); PA_DCHECK(ret <= SlotSpanMetadata::kMaxSlotsPerSlotSpan); return ret; } // Returns a natural number of partition pages (calculated by // ComputeSystemPagesPerSlotSpan()) to allocate from the current super page // when the bucket runs out of slots. PA_ALWAYS_INLINE size_t get_pages_per_slot_span() const { // Rounds up to nearest multiple of NumSystemPagesPerPartitionPage(). return (num_system_pages_per_slot_span + (NumSystemPagesPerPartitionPage() - 1)) / NumSystemPagesPerPartitionPage(); } // This helper function scans a bucket's active slot span list for a suitable // new active slot span. When it finds a suitable new active slot span (one // that has free slots and is not empty), it is set as the new active slot // span. If there is no suitable new active slot span, the current active slot // span is set to SlotSpanMetadata::get_sentinel_slot_span(). As potential // slot spans are scanned, they are tidied up according to their state. Empty // slot spans are swept on to the empty list, decommitted slot spans on to the // decommitted list and full slot spans are unlinked from any list. // // This is where the guts of the bucket maintenance is done! bool SetNewActiveSlotSpan(); // Walks the entire active slot span list, and perform regular maintenance, // where empty, decommitted and full slot spans are moved to their // steady-state place. PA_COMPONENT_EXPORT(PARTITION_ALLOC) void MaintainActiveList(); // Returns a slot number starting from the beginning of the slot span. PA_ALWAYS_INLINE size_t GetSlotNumber(size_t offset_in_slot_span) const { // See the static assertion for `kReciprocalShift` above. PA_DCHECK(offset_in_slot_span <= kMaxBucketed); PA_DCHECK(slot_size <= kMaxBucketed); const size_t offset_in_slot = ((offset_in_slot_span * slot_size_reciprocal) >> kReciprocalShift); PA_DCHECK(offset_in_slot_span / slot_size == offset_in_slot); return offset_in_slot; } // Sort the freelists of all slot spans. void SortSlotSpanFreelists(); // Sort the active slot span list in ascending freelist length. PA_COMPONENT_EXPORT(PARTITION_ALLOC) void SortActiveSlotSpans(); // We need `AllocNewSuperPageSpan` and `InitializeSlotSpan` to stay // PA_ALWAYS_INLINE for speed, but we also need to use them from a separate // compilation unit. uintptr_t AllocNewSuperPageSpanForGwpAsan(PartitionRoot* root, size_t super_page_count, unsigned int flags) PA_EXCLUSIVE_LOCKS_REQUIRED(root->lock_); void InitializeSlotSpanForGwpAsan(SlotSpanMetadata* slot_span); private: // Allocates several consecutive super pages. Returns the address of the first // super page. PA_ALWAYS_INLINE uintptr_t AllocNewSuperPageSpan( PartitionRoot* root, size_t super_page_count, unsigned int flags) PA_EXCLUSIVE_LOCKS_REQUIRED(root->lock_); // Allocates a new slot span with size |num_partition_pages| from the // current extent. Metadata within this slot span will be initialized. // Returns nullptr on error. PA_ALWAYS_INLINE SlotSpanMetadata* AllocNewSlotSpan( PartitionRoot* root, unsigned int flags, size_t slot_span_alignment) PA_EXCLUSIVE_LOCKS_REQUIRED(root->lock_); // Allocates a new super page from the current extent, if possible. All // slot-spans will be in the decommitted state. Returns the address of the // super page's payload, or 0 on error. PA_ALWAYS_INLINE uintptr_t AllocNewSuperPage(PartitionRoot* root, unsigned int flags) PA_EXCLUSIVE_LOCKS_REQUIRED(root->lock_); // Each bucket allocates a slot span when it runs out of slots. // A slot span's size is equal to get_pages_per_slot_span() number of // partition pages. This function initializes all PartitionPage within the // span to point to the first PartitionPage which holds all the metadata // for the span (in PartitionPage::SlotSpanMetadata) and registers this bucket // as the owner of the span. It does NOT put the slots into the bucket's // freelist. PA_ALWAYS_INLINE void InitializeSlotSpan( SlotSpanMetadata* slot_span); // Initializes a super page. Returns the address of the super page's payload. PA_ALWAYS_INLINE uintptr_t InitializeSuperPage( PartitionRoot* root, uintptr_t super_page, uintptr_t requested_address) PA_EXCLUSIVE_LOCKS_REQUIRED(root->lock_); // Commit 1 or more pages in |slot_span|, enough to get the next slot, which // is returned by this function. If more slots fit into the committed pages, // they'll be added to the free list of the slot span (note that next pointers // are stored inside the slots). // The free list must be empty when calling this function. // // If |slot_span| was freshly allocated, it must have been passed through // InitializeSlotSpan() first. PA_ALWAYS_INLINE uintptr_t ProvisionMoreSlotsAndAllocOne(PartitionRoot* root, SlotSpanMetadata* slot_span) PA_EXCLUSIVE_LOCKS_REQUIRED(root->lock_); }; } // namespace partition_alloc::internal #endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_BUCKET_H_