// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_RANDOM_H_ #define BASE_ALLOCATOR_PARTITION_ALLOCATOR_RANDOM_H_ #include #include "base/allocator/partition_allocator/partition_alloc_base/component_export.h" namespace partition_alloc { namespace internal { // Returns a random value. The generator's internal state is initialized with // `base::RandUint64` which is very unpredictable, but which is expensive due to // the need to call into the kernel. Therefore this generator uses a fast, // entirely user-space function after initialization. PA_COMPONENT_EXPORT(PARTITION_ALLOC) uint32_t RandomValue(); } // namespace internal // Sets the seed for the random number generator to a known value, to cause the // RNG to generate a predictable sequence of outputs. May be called multiple // times. PA_COMPONENT_EXPORT(PARTITION_ALLOC) void SetMmapSeedForTesting(uint64_t seed); } // namespace partition_alloc #endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_RANDOM_H_