// Copyright 2011 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_I18N_RTL_H_ #define BASE_I18N_RTL_H_ #include #include "base/i18n/base_i18n_export.h" #include "build/build_config.h" namespace base { class FilePath; namespace i18n { const char16_t kRightToLeftMark = 0x200F; const char16_t kLeftToRightMark = 0x200E; const char16_t kLeftToRightEmbeddingMark = 0x202A; const char16_t kRightToLeftEmbeddingMark = 0x202B; const char16_t kPopDirectionalFormatting = 0x202C; const char16_t kLeftToRightOverride = 0x202D; const char16_t kRightToLeftOverride = 0x202E; // Locale.java mirrored this enum TextDirection. Please keep in sync. enum TextDirection { UNKNOWN_DIRECTION = 0, RIGHT_TO_LEFT = 1, LEFT_TO_RIGHT = 2, TEXT_DIRECTION_MAX = LEFT_TO_RIGHT, }; // Get the locale that the currently running process has been configured to use. // The return value is of the form language[-country] (e.g., en-US) where the // language is the 2 or 3 letter code from ISO-639. BASE_I18N_EXPORT std::string GetConfiguredLocale(); // Canonicalize a string (eg. a POSIX locale string) to a Chrome locale name. BASE_I18N_EXPORT std::string GetCanonicalLocale(const std::string& locale); // Sets the default locale of ICU. // Once the application locale of Chrome in GetApplicationLocale is determined, // the default locale of ICU need to be changed to match the application locale // so that ICU functions work correctly in a locale-dependent manner. // This is handy in that we don't have to call GetApplicationLocale() // everytime we call locale-dependent ICU APIs as long as we make sure // that this is called before any locale-dependent API is called. BASE_I18N_EXPORT void SetICUDefaultLocale(const std::string& locale_string); // Returns true if the application text direction is right-to-left. BASE_I18N_EXPORT bool IsRTL(); // A test utility function to set the application default text direction. BASE_I18N_EXPORT void SetRTLForTesting(bool rtl); // Returns whether the text direction for the default ICU locale is RTL. This // assumes that SetICUDefaultLocale has been called to set the default locale to // the UI locale of Chrome. // NOTE: Generally, you should call IsRTL() instead of this. BASE_I18N_EXPORT bool ICUIsRTL(); // Gets the explicitly forced text direction for debugging. If no forcing is // applied, returns UNKNOWN_DIRECTION. BASE_I18N_EXPORT TextDirection GetForcedTextDirection(); // Returns the text direction for |locale_name|. // As a startup optimization, this method checks the locale against a list of // Chrome-supported RTL locales. BASE_I18N_EXPORT TextDirection GetTextDirectionForLocaleInStartUp(const char* locale_name); // Returns the text direction for |locale_name|. BASE_I18N_EXPORT TextDirection GetTextDirectionForLocale( const char* locale_name); // Given the string in |text|, returns the directionality of the first or last // character with strong directionality in the string. If no character in the // text has strong directionality, LEFT_TO_RIGHT is returned. The Bidi // character types L, LRE, LRO, R, AL, RLE, and RLO are considered as strong // directionality characters. Please refer to http://unicode.org/reports/tr9/ // for more information. BASE_I18N_EXPORT TextDirection GetFirstStrongCharacterDirection(const std::u16string& text); BASE_I18N_EXPORT TextDirection GetLastStrongCharacterDirection(const std::u16string& text); // Given the string in |text|, returns LEFT_TO_RIGHT or RIGHT_TO_LEFT if all the // strong directionality characters in the string are of the same // directionality. It returns UNKNOWN_DIRECTION if the string contains a mix of // LTR and RTL strong directionality characters. Defaults to LEFT_TO_RIGHT if // the string does not contain directionality characters. Please refer to // http://unicode.org/reports/tr9/ for more information. BASE_I18N_EXPORT TextDirection GetStringDirection(const std::u16string& text); // Given the string in |text|, this function modifies the string in place with // the appropriate Unicode formatting marks that mark the string direction // (either left-to-right or right-to-left). The function checks both the current // locale and the contents of the string in order to determine the direction of // the returned string. The function returns true if the string in |text| was // properly adjusted. // // Certain LTR strings are not rendered correctly when the context is RTL. For // example, the string "Foo!" will appear as "!Foo" if it is rendered as is in // an RTL context. Calling this function will make sure the returned localized // string is always treated as a right-to-left string. This is done by // inserting certain Unicode formatting marks into the returned string. // // ** Notes about the Windows version of this function: // TODO(idana) bug 6806: this function adjusts the string in question only // if the current locale is right-to-left. The function does not take care of // the opposite case (an RTL string displayed in an LTR context) since // adjusting the string involves inserting Unicode formatting characters that // Windows does not handle well unless right-to-left language support is // installed. Since the English version of Windows doesn't have right-to-left // language support installed by default, inserting the direction Unicode mark // results in Windows displaying squares. BASE_I18N_EXPORT bool AdjustStringForLocaleDirection(std::u16string* text); // Undoes the actions of the above function (AdjustStringForLocaleDirection). BASE_I18N_EXPORT bool UnadjustStringForLocaleDirection(std::u16string* text); // Ensures |text| contains no unterminated directional formatting characters, by // appending the appropriate pop-directional-formatting characters to the end of // |text|. BASE_I18N_EXPORT void EnsureTerminatedDirectionalFormatting( std::u16string* text); // Sanitizes the |text| by terminating any directional override/embedding // characters and then adjusting the string for locale direction. BASE_I18N_EXPORT void SanitizeUserSuppliedString(std::u16string* text); // Returns true if the string contains at least one character with strong right // to left directionality; that is, a character with either R or AL Unicode // BiDi character type. BASE_I18N_EXPORT bool StringContainsStrongRTLChars(const std::u16string& text); // Wraps a string with an LRE-PDF pair which essentialy marks the string as a // Left-To-Right string. Doing this is useful in order to make sure LTR // strings are rendered properly in an RTL context. BASE_I18N_EXPORT void WrapStringWithLTRFormatting(std::u16string* text); // Wraps a string with an RLE-PDF pair which essentialy marks the string as a // Right-To-Left string. Doing this is useful in order to make sure RTL // strings are rendered properly in an LTR context. BASE_I18N_EXPORT void WrapStringWithRTLFormatting(std::u16string* text); // Wraps file path to get it to display correctly in RTL UI. All filepaths // should be passed through this function before display in UI for RTL locales. BASE_I18N_EXPORT void WrapPathWithLTRFormatting(const FilePath& path, std::u16string* rtl_safe_path); // Return the string in |text| wrapped with LRE (Left-To-Right Embedding) and // PDF (Pop Directional Formatting) marks, if needed for UI display purposes. [[nodiscard]] BASE_I18N_EXPORT std::u16string GetDisplayStringInLTRDirectionality(const std::u16string& text); // Strip the beginning (U+202A..U+202B, U+202D..U+202E) and/or ending (U+202C) // explicit bidi control characters from |text|, if there are any. Otherwise, // return the text itself. Explicit bidi control characters display and have // semantic effect. They can be deleted so they might not always appear in a // pair. [[nodiscard]] BASE_I18N_EXPORT std::u16string StripWrappingBidiControlCharacters(const std::u16string& text); } // namespace i18n } // namespace base #endif // BASE_I18N_RTL_H_