// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_DISK_CACHE_BLOCKFILE_IN_FLIGHT_IO_H_ #define NET_DISK_CACHE_BLOCKFILE_IN_FLIGHT_IO_H_ #include #include "base/check.h" #include "base/memory/raw_ptr.h" #include "base/memory/ref_counted.h" #include "base/synchronization/lock.h" #include "base/synchronization/waitable_event.h" namespace base { class SequencedTaskRunner; } // namespace base namespace disk_cache { class InFlightIO; // This class represents a single asynchronous IO operation while it is being // bounced between threads. class BackgroundIO : public base::RefCountedThreadSafe { public: // Other than the actual parameters for the IO operation (including the // |callback| that must be notified at the end), we need the controller that // is keeping track of all operations. When done, we notify the controller // (we do NOT invoke the callback), in the worker thead that completed the // operation. explicit BackgroundIO(InFlightIO* controller); BackgroundIO(const BackgroundIO&) = delete; BackgroundIO& operator=(const BackgroundIO&) = delete; // This method signals the controller that this operation is finished, in the // original thread. In practice, this is a RunableMethod that allows // cancellation. void OnIOSignalled(); // Allows the cancellation of the task to notify the controller (step number 8 // in the diagram below). In practice, if the controller waits for the // operation to finish it doesn't have to wait for the final task to be // processed by the message loop so calling this method prevents its delivery. // Note that this method is not intended to cancel the actual IO operation or // to prevent the first notification to take place (OnIOComplete). void Cancel(); int result() { return result_; } base::WaitableEvent* io_completed() { return &io_completed_; } protected: virtual ~BackgroundIO(); // Notifies the controller about the end of the operation, from the background // thread. void NotifyController(); // Clears the controller before it might get destroyed. void ClearController(); int result_ = -1; // Final operation result. bool did_notify_controller_io_signalled() const { return did_notify_controller_io_signalled_; } private: friend class base::RefCountedThreadSafe; // An event to signal when the operation completes. base::WaitableEvent io_completed_; raw_ptr controller_; // The controller that tracks all operations. base::Lock controller_lock_; // A lock protecting clearing of controller_. // Set to true if OnIOSignalled() is called *and* the `controller_` was // called. bool did_notify_controller_io_signalled_ = false; }; // This class keeps track of asynchronous IO operations. A single instance // of this class is meant to be used to start an asynchronous operation (using // PostXX, exposed by a derived class). This class will post the operation to a // worker thread, hanlde the notification when the operation finishes and // perform the callback on the same thread that was used to start the operation. // // The regular sequence of calls is: // Thread_1 Worker_thread // 1. DerivedInFlightIO::PostXX() // 2. -> PostTask -> // 3. InFlightIO::OnOperationPosted() // 4. DerivedBackgroundIO::XX() // 5. IO operation completes // 6. InFlightIO::OnIOComplete() // 7. <- PostTask <- // 8. BackgroundIO::OnIOSignalled() // 9. InFlightIO::InvokeCallback() // 10. DerivedInFlightIO::OnOperationComplete() // 11. invoke callback // // Shutdown is a special case that is handled though WaitForPendingIO() instead // of just waiting for step 7. class InFlightIO { public: InFlightIO(); InFlightIO(const InFlightIO&) = delete; InFlightIO& operator=(const InFlightIO&) = delete; virtual ~InFlightIO(); // Blocks the current thread until all IO operations tracked by this object // complete. void WaitForPendingIO(); // Drops current pending operations without waiting for them to complete. void DropPendingIO(); // Called on a background thread when |operation| completes. void OnIOComplete(BackgroundIO* operation); // Invokes the users' completion callback at the end of the IO operation. // |cancel_task| is true if the actual task posted to the thread is still // queued (because we are inside WaitForPendingIO), and false if said task is // the one performing the call. void InvokeCallback(BackgroundIO* operation, bool cancel_task); protected: // This method is called to signal the completion of the |operation|. |cancel| // is true if the operation is being cancelled. This method is called on the // thread that created this object. virtual void OnOperationComplete(BackgroundIO* operation, bool cancel) = 0; // Signals this object that the derived class just posted the |operation| to // be executed on a background thread. This method must be called on the same // thread used to create this object. void OnOperationPosted(BackgroundIO* operation); private: typedef std::set > IOList; IOList io_list_; // List of pending, in-flight io operations. scoped_refptr callback_task_runner_; bool running_ = false; // True after the first posted operation completes. #if DCHECK_IS_ON() bool single_thread_ = false; // True if we only have one thread. #endif }; } // namespace disk_cache #endif // NET_DISK_CACHE_BLOCKFILE_IN_FLIGHT_IO_H_