// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_DISK_CACHE_BLOCKFILE_SPARSE_CONTROL_H_ #define NET_DISK_CACHE_BLOCKFILE_SPARSE_CONTROL_H_ #include #include #include #include "base/compiler_specific.h" #include "base/memory/raw_ptr.h" #include "net/base/completion_once_callback.h" #include "net/disk_cache/blockfile/bitmap.h" #include "net/disk_cache/blockfile/disk_format.h" #include "net/disk_cache/disk_cache.h" namespace net { class IOBuffer; class DrainableIOBuffer; } namespace disk_cache { class EntryImpl; // This class provides support for the sparse capabilities of the disk cache. // Basically, sparse IO is directed from EntryImpl to this class, and we split // the operation into multiple small pieces, sending each one to the // appropriate entry. An instance of this class is associated with each entry // used directly for sparse operations (the entry passed in to the constructor). class SparseControl { public: typedef net::CompletionOnceCallback CompletionOnceCallback; // The operation to perform. enum SparseOperation { kNoOperation, kReadOperation, kWriteOperation, kGetRangeOperation }; explicit SparseControl(EntryImpl* entry); SparseControl(const SparseControl&) = delete; SparseControl& operator=(const SparseControl&) = delete; ~SparseControl(); // Initializes the object for the current entry. If this entry already stores // sparse data, or can be used to do it, it updates the relevant information // on disk and returns net::OK. Otherwise it returns a net error code. int Init(); // Performs a quick test to see if the entry is sparse or not, without // generating disk IO (so the answer provided is only a best effort). bool CouldBeSparse() const; // Performs an actual sparse read or write operation for this entry. |op| is // the operation to perform, |offset| is the desired sparse offset, |buf| and // |buf_len| specify the actual data to use and |callback| is the callback // to use for asynchronous operations. See the description of the Read / // WriteSparseData for details about the arguments. The return value is the // number of bytes read or written, or a net error code. int StartIO(SparseOperation op, int64_t offset, net::IOBuffer* buf, int buf_len, CompletionOnceCallback callback); // Implements Entry::GetAvailableRange(). RangeResult GetAvailableRange(int64_t offset, int len); // Cancels the current sparse operation (if any). void CancelIO(); // Returns OK if the entry can be used for new IO or ERR_IO_PENDING if we are // busy. If the entry is busy, we'll invoke the callback when we are ready // again. See disk_cache::Entry::ReadyToUse() for more info. int ReadyToUse(CompletionOnceCallback completion_callback); // Deletes the children entries of |entry|. static void DeleteChildren(EntryImpl* entry); private: // Creates a new sparse entry or opens an aready created entry from disk. // These methods just read / write the required info from disk for the current // entry, and verify that everything is correct. The return value is a net // error code. int CreateSparseEntry(); int OpenSparseEntry(int data_len); // Opens and closes a child entry. A child entry is a regular EntryImpl object // with a key derived from the key of the resource to store and the range // stored by that child. bool OpenChild(); void CloseChild(); std::string GenerateChildKey(); // Deletes the current child and continues the current operation (open). bool KillChildAndContinue(const std::string& key, bool fatal); // Continues the current operation (open) without a current child. bool ContinueWithoutChild(const std::string& key); // Returns true if the required child is tracked by the parent entry, i.e. it // was already created. bool ChildPresent(); // Sets the bit for the current child to the provided |value|. In other words, // starts or stops tracking this child. void SetChildBit(bool value); // Writes to disk the tracking information for this entry. void WriteSparseData(); // Verify that the range to be accessed for the current child is appropriate. // Returns false if an error is detected or there is no need to perform the // current IO operation (for instance if the required range is not stored by // the child). bool VerifyRange(); // Updates the contents bitmap for the current range, based on the result of // the current operation. void UpdateRange(int result); // Returns the number of bytes stored at |block_index|, if its allocation-bit // is off (because it is not completely filled). int PartialBlockLength(int block_index) const; // Initializes the sparse info for the current child. void InitChildData(); // Iterates through all the children needed to complete the current operation. void DoChildrenIO(); // Performs a single operation with the current child. Returns true when we // should move on to the next child and false when we should interrupt our // work. bool DoChildIO(); // Performs the required work for GetAvailableRange for one child. int DoGetAvailableRange(); // Performs the required work after a single IO operations finishes. void DoChildIOCompleted(int result); // Invoked by the callback of asynchronous operations. void OnChildIOCompleted(int result); // Reports to the user that we are done. void DoUserCallback(); void DoAbortCallbacks(); raw_ptr entry_; // The sparse entry. scoped_refptr child_; // The current child entry. SparseOperation operation_ = kNoOperation; bool pending_ = false; // True if any child IO operation returned pending. bool finished_ = false; bool init_ = false; bool range_found_ = false; // True if GetAvailableRange found something. bool abort_ = false; // True if we should abort the current operation ASAP. SparseHeader sparse_header_; // Data about the children of entry_. Bitmap children_map_; // The actual bitmap of children. SparseData child_data_; // Parent and allocation map of child_. Bitmap child_map_; // The allocation map as a bitmap. CompletionOnceCallback user_callback_; std::vector abort_callbacks_; int64_t offset_ = 0; // Current sparse offset. scoped_refptr user_buf_; int buf_len_ = 0; // Bytes to read or write. int child_offset_ = 0; // Offset to use for the current child. int child_len_ = 0; // Bytes to read or write for this child. int result_ = 0; }; } // namespace disk_cache #endif // NET_DISK_CACHE_BLOCKFILE_SPARSE_CONTROL_H_