// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/disk_cache/cache_util.h" #include #include "base/files/file_enumerator.h" #include "base/files/file_path.h" #include "base/files/file_util.h" #include "base/files/safe_base_name.h" #include "base/functional/bind.h" #include "base/location.h" #include "base/metrics/field_trial_params.h" #include "base/numerics/clamped_math.h" #include "base/numerics/ostream_operators.h" #include "base/strings/string_util.h" #include "base/strings/stringprintf.h" #include "base/strings/utf_string_conversions.h" #include "base/task/bind_post_task.h" #include "base/task/thread_pool.h" #include "base/threading/thread_restrictions.h" #include "build/build_config.h" namespace { const int kMaxOldFolders = 100; // Returns a fully qualified name from path and name, using a given name prefix // and index number. For instance, if the arguments are "/foo", "bar" and 5, it // will return "/foo/old_bar_005". base::FilePath GetPrefixedName(const base::FilePath& path, const base::SafeBaseName& basename, int index) { const base::FilePath::StringType filename = base::StringPrintf(FILE_PATH_LITERAL("old_%" PRFilePath "_%03d"), basename.path().value().c_str(), index); return path.Append(filename); } base::FilePath GetTempCacheName(const base::FilePath& dirname, const base::SafeBaseName& basename) { // We'll attempt to have up to kMaxOldFolders folders for deletion. for (int i = 0; i < kMaxOldFolders; i++) { base::FilePath to_delete = GetPrefixedName(dirname, basename, i); if (!base::PathExists(to_delete)) return to_delete; } return base::FilePath(); } void CleanupTemporaryDirectories(const base::FilePath& path) { const base::FilePath dirname = path.DirName(); const absl::optional basename = base::SafeBaseName::Create(path); if (!basename.has_value()) { return; } for (int i = 0; i < kMaxOldFolders; i++) { base::FilePath to_delete = GetPrefixedName(dirname, *basename, i); disk_cache::DeleteCache(to_delete, /*remove_folder=*/true); } } bool MoveDirectoryToTemporaryDirectory(const base::FilePath& path) { const base::FilePath dirname = path.DirName(); const absl::optional basename = base::SafeBaseName::Create(path); if (!basename.has_value()) { return false; } const base::FilePath destination = GetTempCacheName(dirname, *basename); if (destination.empty()) { return false; } return disk_cache::MoveCache(path, destination); } // In order to process a potentially large number of files, we'll rename the // cache directory to old_ + original_name + number, (located on the same parent // directory), and use a worker thread to delete all the files on all the stale // cache directories. The whole process can still fail if we are not able to // rename the cache directory (for instance due to a sharing violation), and in // that case a cache for this profile (on the desired path) cannot be created. bool CleanupDirectoryInternal(const base::FilePath& path) { const base::FilePath path_to_pass = path.StripTrailingSeparators(); bool result = MoveDirectoryToTemporaryDirectory(path_to_pass); base::ThreadPool::PostTask( FROM_HERE, {base::MayBlock(), base::TaskPriority::BEST_EFFORT, base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN}, base::BindOnce(&CleanupTemporaryDirectories, path_to_pass)); return result; } int64_t PreferredCacheSizeInternal(int64_t available) { using disk_cache::kDefaultCacheSize; // Return 80% of the available space if there is not enough space to use // kDefaultCacheSize. if (available < kDefaultCacheSize * 10 / 8) return available * 8 / 10; // Return kDefaultCacheSize if it uses 10% to 80% of the available space. if (available < kDefaultCacheSize * 10) return kDefaultCacheSize; // Return 10% of the available space if the target size // (2.5 * kDefaultCacheSize) is more than 10%. if (available < static_cast(kDefaultCacheSize) * 25) return available / 10; // Return the target size (2.5 * kDefaultCacheSize) if it uses 10% to 1% // of the available space. if (available < static_cast(kDefaultCacheSize) * 250) return kDefaultCacheSize * 5 / 2; // Return 1% of the available space. return available / 100; } } // namespace namespace disk_cache { const int kDefaultCacheSize = 80 * 1024 * 1024; BASE_FEATURE(kChangeDiskCacheSizeExperiment, "ChangeDiskCacheSize", base::FEATURE_DISABLED_BY_DEFAULT); void DeleteCache(const base::FilePath& path, bool remove_folder) { if (remove_folder) { if (!base::DeletePathRecursively(path)) LOG(WARNING) << "Unable to delete cache folder."; return; } base::FileEnumerator iter( path, /* recursive */ false, base::FileEnumerator::FILES | base::FileEnumerator::DIRECTORIES); for (base::FilePath file = iter.Next(); !file.value().empty(); file = iter.Next()) { if (!base::DeletePathRecursively(file)) { LOG(WARNING) << "Unable to delete cache."; return; } } } void CleanupDirectory(const base::FilePath& path, base::OnceCallback callback) { auto task_runner = base::ThreadPool::CreateSequencedTaskRunner( {base::MayBlock(), base::TaskPriority::USER_BLOCKING, base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN}); task_runner->PostTaskAndReplyWithResult( FROM_HERE, base::BindOnce(CleanupDirectoryInternal, path), std::move(callback)); } bool CleanupDirectorySync(const base::FilePath& path) { base::ScopedAllowBlocking allow_blocking; return CleanupDirectoryInternal(path); } // Returns the preferred maximum number of bytes for the cache given the // number of available bytes. int PreferredCacheSize(int64_t available, net::CacheType type) { // Percent of cache size to use, relative to the default size. "100" means to // use 100% of the default size. int percent_relative_size = 100; if (base::FeatureList::IsEnabled( disk_cache::kChangeDiskCacheSizeExperiment) && type == net::DISK_CACHE) { percent_relative_size = base::GetFieldTrialParamByFeatureAsInt( disk_cache::kChangeDiskCacheSizeExperiment, "percent_relative_size", 100 /* default value */); } // Cap scaling, as a safety check, to avoid overflow. if (percent_relative_size > 400) percent_relative_size = 400; else if (percent_relative_size < 100) percent_relative_size = 100; base::ClampedNumeric scaled_default_disk_cache_size = (base::ClampedNumeric(disk_cache::kDefaultCacheSize) * percent_relative_size) / 100; base::ClampedNumeric preferred_cache_size = scaled_default_disk_cache_size; // If available disk space is known, use it to compute a better value for // preferred_cache_size. if (available >= 0) { preferred_cache_size = PreferredCacheSizeInternal(available); // If the preferred cache size is less than 20% of the available space, // scale for the field trial, capping the scaled value at 20% of the // available space. if (preferred_cache_size < available / 5) { const base::ClampedNumeric clamped_available(available); preferred_cache_size = std::min((preferred_cache_size * percent_relative_size) / 100, clamped_available / 5); } } // Limit cache size to somewhat less than kint32max to avoid potential // integer overflows in cache backend implementations. // // Note: the 4x limit is of course far below that; historically it came // from the blockfile backend with the following explanation: // "Let's not use more than the default size while we tune-up the performance // of bigger caches. " base::ClampedNumeric size_limit = scaled_default_disk_cache_size * 4; // Native code entries can be large, so we would like a larger cache. // Make the size limit 50% larger in that case. if (type == net::GENERATED_NATIVE_CODE_CACHE) { size_limit = (size_limit / 2) * 3; } else if (type == net::GENERATED_WEBUI_BYTE_CODE_CACHE) { size_limit = std::min( size_limit, base::ClampedNumeric(kMaxWebUICodeCacheSize)); } DCHECK_LT(size_limit, std::numeric_limits::max()); return static_cast(std::min(preferred_cache_size, size_limit)); } } // namespace disk_cache