/*------------------------------------------------------------------------- * drawElements Quality Program Random Shader Generator * ---------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Generator state. *//*--------------------------------------------------------------------*/ #include "rsgGeneratorState.hpp" #include "rsgVariableManager.hpp" #include "rsgVariableType.hpp" namespace rsg { GeneratorState::GeneratorState (const ProgramParameters& programParams, de::Random& random) : m_programParams (programParams) , m_random (random) , m_shaderParams (DE_NULL) , m_shader (DE_NULL) , m_varManager (DE_NULL) , m_statementStack (DE_NULL) , m_expressionDepth (0) { m_exprFlagStack.push_back(0); m_precedenceStack.push_back(PRECEDENCE_MAX); } GeneratorState::~GeneratorState (void) { } void GeneratorState::setShader (const ShaderParameters& shaderParams, Shader& shader) { m_shaderParams = &shaderParams; m_shader = &shader; } } // rsg