// Copyright 2015 The gRPC Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // This file defines the GRPCLB LoadBalancing protocol. // // The canonical version of this proto can be found at // https://github.com/grpc/grpc-proto/blob/master/grpc/lb/v1/load_balancer.proto syntax = "proto3"; package grpc.lb.v1; import "google/protobuf/duration.proto"; import "google/protobuf/timestamp.proto"; option go_package = "google.golang.org/grpc/balancer/grpclb/grpc_lb_v1"; option java_multiple_files = true; option java_outer_classname = "LoadBalancerProto"; option java_package = "io.grpc.grpclb"; service LoadBalancer { // Bidirectional rpc to get a list of servers. rpc BalanceLoad(stream LoadBalanceRequest) returns (stream LoadBalanceResponse); } message LoadBalanceRequest { oneof load_balance_request_type { // This message should be sent on the first request to the load balancer. InitialLoadBalanceRequest initial_request = 1; // The client stats should be periodically reported to the load balancer // based on the duration defined in the InitialLoadBalanceResponse. ClientStats client_stats = 2; } } message InitialLoadBalanceRequest { // The name of the load balanced service (e.g., service.googleapis.com). Its // length should be less than 256 bytes. // The name might include a port number. How to handle the port number is up // to the balancer. string name = 1; } // Contains the number of calls finished for a particular load balance token. message ClientStatsPerToken { // See Server.load_balance_token. string load_balance_token = 1; // The total number of RPCs that finished associated with the token. int64 num_calls = 2; } // Contains client level statistics that are useful to load balancing. Each // count except the timestamp should be reset to zero after reporting the stats. message ClientStats { // The timestamp of generating the report. google.protobuf.Timestamp timestamp = 1; // The total number of RPCs that started. int64 num_calls_started = 2; // The total number of RPCs that finished. int64 num_calls_finished = 3; // The total number of RPCs that failed to reach a server except dropped RPCs. int64 num_calls_finished_with_client_failed_to_send = 6; // The total number of RPCs that finished and are known to have been received // by a server. int64 num_calls_finished_known_received = 7; // The list of dropped calls. repeated ClientStatsPerToken calls_finished_with_drop = 8; reserved 4, 5; } message LoadBalanceResponse { oneof load_balance_response_type { // This message should be sent on the first response to the client. InitialLoadBalanceResponse initial_response = 1; // Contains the list of servers selected by the load balancer. The client // should send requests to these servers in the specified order. ServerList server_list = 2; } } message InitialLoadBalanceResponse { // This is an application layer redirect that indicates the client should use // the specified server for load balancing. When this field is non-empty in // the response, the client should open a separate connection to the // load_balancer_delegate and call the BalanceLoad method. Its length should // be less than 64 bytes. string load_balancer_delegate = 1; // This interval defines how often the client should send the client stats // to the load balancer. Stats should only be reported when the duration is // positive. google.protobuf.Duration client_stats_report_interval = 2; } message ServerList { // Contains a list of servers selected by the load balancer. The list will // be updated when server resolutions change or as needed to balance load // across more servers. The client should consume the server list in order // unless instructed otherwise via the client_config. repeated Server servers = 1; // Was google.protobuf.Duration expiration_interval. reserved 3; } // Contains server information. When the drop field is not true, use the other // fields. message Server { // A resolved address for the server, serialized in network-byte-order. It may // either be an IPv4 or IPv6 address. bytes ip_address = 1; // A resolved port number for the server. int32 port = 2; // An opaque but printable token for load reporting. The client must include // the token of the picked server into the initial metadata when it starts a // call to that server. The token is used by the server to verify the request // and to allow the server to report load to the gRPC LB system. The token is // also used in client stats for reporting dropped calls. // // Its length can be variable but must be less than 50 bytes. string load_balance_token = 3; // Indicates whether this particular request should be dropped by the client. // If the request is dropped, there will be a corresponding entry in // ClientStats.calls_finished_with_drop. bool drop = 4; reserved 5; }