/* * Copyright (c) 2016, The OpenThread Authors. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the copyright holder nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * @file * This file includes definitions for tasklets and the tasklet scheduler. */ #ifndef TASKLET_HPP_ #define TASKLET_HPP_ #include "openthread-core-config.h" #include #include #include "common/locator.hpp" #include "common/non_copyable.hpp" namespace ot { class TaskletScheduler; /** * @addtogroup core-tasklet * * @brief * This module includes definitions for tasklets and the tasklet scheduler. * * @{ * */ /** * This class is used to represent a tasklet. * */ class Tasklet : public InstanceLocator { public: /** * This class implements the tasklet scheduler. * */ class Scheduler : private NonCopyable { friend class Tasklet; public: /** * This constructor initializes the object. * */ Scheduler(void) : mTail(nullptr) { } /** * This method indicates whether or not there are tasklets pending. * * @retval TRUE If there are tasklets pending. * @retval FALSE If there are no tasklets pending. * */ bool AreTaskletsPending(void) const { return mTail != nullptr; } /** * This method processes all tasklets queued when this is called. * */ void ProcessQueuedTasklets(void); private: void PostTasklet(Tasklet &aTasklet); Tasklet *mTail; // A circular singly linked-list }; /** * This function reference is called when the tasklet is run. * * @param[in] aTasklet A reference to the tasklet being run. * */ typedef void (&Handler)(Tasklet &aTasklet); /** * This constructor creates a tasklet instance. * * @param[in] aInstance A reference to the OpenThread instance object. * @param[in] aHandler A pointer to a function that is called when the tasklet is run. * */ Tasklet(Instance &aInstance, Handler aHandler) : InstanceLocator(aInstance) , mHandler(aHandler) , mNext(nullptr) { } /** * This method puts the tasklet on the tasklet scheduler run queue. * * If the tasklet is already posted, no change is made and run queue stays as before. * */ void Post(void); /** * This method indicates whether the tasklet is posted or not. * * @retval TRUE The tasklet is posted. * @retval FALSE The tasklet is not posted. * */ bool IsPosted(void) const { return (mNext != nullptr); } private: void RunTask(void) { mHandler(*this); } Handler mHandler; Tasklet *mNext; }; /** * This class defines a tasklet that also maintains a user context pointer. * * In typical `Tasklet` use, in the handler callback, the owner of the tasklet is determined using `GetOwner` * method. This method works if there is a single instance of `Type` within OpenThread instance hierarchy. The * `TaskletContext` is intended for cases where there may be multiple instances of the same class/type using a `Tasklet` * object. `TaskletContext` will store a context `void *` information. * */ class TaskletContext : public Tasklet { public: /** * This constructor creates a tasklet instance. * * @param[in] aInstance A reference to the OpenThread instance. * @param[in] aHandler A pointer to a function that is called when the tasklet is run. * @param[in] aContext A pointer to an arbitrary context information. * */ TaskletContext(Instance &aInstance, Handler aHandler, void *aContext) : Tasklet(aInstance, aHandler) , mContext(aContext) { } /** * This method returns the pointer to the arbitrary context information. * * @returns Pointer to the arbitrary context information. * */ void *GetContext(void) { return mContext; } private: void *mContext; }; /** * @} * */ } // namespace ot #endif // TASKLET_HPP_