// Copyright 2014 The PDFium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com #ifndef CORE_FXGE_APPLE_FX_QUARTZ_DEVICE_H_ #define CORE_FXGE_APPLE_FX_QUARTZ_DEVICE_H_ #include #include #include "core/fxcrt/retain_ptr.h" #include "core/fxge/dib/fx_dib.h" #include "third_party/base/span.h" class CFX_DIBitmap; class CFX_Matrix; class CQuartz2D { public: void* CreateGraphics(const RetainPtr& bitmap); void DestroyGraphics(void* graphics); void* CreateFont(pdfium::span pFontData); void DestroyFont(void* pFont); void SetGraphicsTextMatrix(void* graphics, const CFX_Matrix& matrix); bool DrawGraphicsString(void* graphics, void* font, float fontSize, pdfium::span glyphIndices, pdfium::span glyphPositions, FX_ARGB argb); }; #endif // CORE_FXGE_APPLE_FX_QUARTZ_DEVICE_H_