// Generated from vec_mask.rs.tera template. Edit the template, not the generated file. #[cfg(not(target_arch = "spirv"))] use core::fmt; use core::ops::*; /// A 4-dimensional `bool` vector mask. #[derive(Clone, Copy, PartialEq, Eq, Hash)] #[repr(C, align(1))] pub struct BVec4 { pub x: bool, pub y: bool, pub z: bool, pub w: bool, } const MASK: [u32; 2] = [0, 0xff_ff_ff_ff]; impl BVec4 { /// All false. pub const FALSE: Self = Self::splat(false); /// All true. pub const TRUE: Self = Self::splat(true); /// Creates a new vector mask. #[inline(always)] pub const fn new(x: bool, y: bool, z: bool, w: bool) -> Self { Self { x, y, z, w } } /// Creates a vector with all elements set to `v`. #[inline] pub const fn splat(v: bool) -> Self { Self::new(v, v, v, v) } /// Returns a bitmask with the lowest 4 bits set from the elements of `self`. /// /// A true element results in a `1` bit and a false element in a `0` bit. Element `x` goes /// into the first lowest bit, element `y` into the second, etc. #[inline] pub fn bitmask(self) -> u32 { (self.x as u32) | (self.y as u32) << 1 | (self.z as u32) << 2 | (self.w as u32) << 3 } /// Returns true if any of the elements are true, false otherwise. #[inline] pub fn any(self) -> bool { self.x || self.y || self.z || self.w } /// Returns true if all the elements are true, false otherwise. #[inline] pub fn all(self) -> bool { self.x && self.y && self.z && self.w } #[inline] fn into_bool_array(self) -> [bool; 4] { [self.x, self.y, self.z, self.w] } #[inline] fn into_u32_array(self) -> [u32; 4] { [ MASK[self.x as usize], MASK[self.y as usize], MASK[self.z as usize], MASK[self.w as usize], ] } } impl Default for BVec4 { #[inline] fn default() -> Self { Self::FALSE } } impl BitAnd for BVec4 { type Output = Self; #[inline] fn bitand(self, rhs: Self) -> Self { Self { x: self.x & rhs.x, y: self.y & rhs.y, z: self.z & rhs.z, w: self.w & rhs.w, } } } impl BitAndAssign for BVec4 { #[inline] fn bitand_assign(&mut self, rhs: Self) { *self = self.bitand(rhs); } } impl BitOr for BVec4 { type Output = Self; #[inline] fn bitor(self, rhs: Self) -> Self { Self { x: self.x | rhs.x, y: self.y | rhs.y, z: self.z | rhs.z, w: self.w | rhs.w, } } } impl BitOrAssign for BVec4 { #[inline] fn bitor_assign(&mut self, rhs: Self) { *self = self.bitor(rhs); } } impl BitXor for BVec4 { type Output = Self; #[inline] fn bitxor(self, rhs: Self) -> Self { Self { x: self.x ^ rhs.x, y: self.y ^ rhs.y, z: self.z ^ rhs.z, w: self.w ^ rhs.w, } } } impl BitXorAssign for BVec4 { #[inline] fn bitxor_assign(&mut self, rhs: Self) { *self = self.bitxor(rhs); } } impl Not for BVec4 { type Output = Self; #[inline] fn not(self) -> Self { Self { x: !self.x, y: !self.y, z: !self.z, w: !self.w, } } } #[cfg(not(target_arch = "spirv"))] impl fmt::Debug for BVec4 { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { let arr = self.into_u32_array(); write!( f, "{}({:#x}, {:#x}, {:#x}, {:#x})", stringify!(BVec4), arr[0], arr[1], arr[2], arr[3] ) } } #[cfg(not(target_arch = "spirv"))] impl fmt::Display for BVec4 { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { let arr = self.into_bool_array(); write!(f, "[{}, {}, {}, {}]", arr[0], arr[1], arr[2], arr[3]) } } impl From for [bool; 4] { #[inline] fn from(mask: BVec4) -> Self { mask.into_bool_array() } } impl From for [u32; 4] { #[inline] fn from(mask: BVec4) -> Self { mask.into_u32_array() } }