// Currently, rust warns when an unsafe fn contains an unsafe {} block. However, // in the future, this will change to the reverse. For now, suppress this // warning and generally stick with being explicit about unsafety. #![allow(unused_unsafe)] #![cfg_attr(not(feature = "rt"), allow(dead_code))] //! Time driver. mod entry; pub(crate) use entry::TimerEntry; use entry::{EntryList, TimerHandle, TimerShared}; mod handle; pub(crate) use self::handle::Handle; mod source; pub(crate) use source::TimeSource; mod wheel; use crate::loom::sync::atomic::{AtomicBool, Ordering}; use crate::loom::sync::Mutex; use crate::runtime::driver::{self, IoHandle, IoStack}; use crate::time::error::Error; use crate::time::{Clock, Duration}; use std::fmt; use std::{num::NonZeroU64, ptr::NonNull, task::Waker}; /// Time implementation that drives [`Sleep`][sleep], [`Interval`][interval], and [`Timeout`][timeout]. /// /// A `Driver` instance tracks the state necessary for managing time and /// notifying the [`Sleep`][sleep] instances once their deadlines are reached. /// /// It is expected that a single instance manages many individual [`Sleep`][sleep] /// instances. The `Driver` implementation is thread-safe and, as such, is able /// to handle callers from across threads. /// /// After creating the `Driver` instance, the caller must repeatedly call `park` /// or `park_timeout`. The time driver will perform no work unless `park` or /// `park_timeout` is called repeatedly. /// /// The driver has a resolution of one millisecond. Any unit of time that falls /// between milliseconds are rounded up to the next millisecond. /// /// When an instance is dropped, any outstanding [`Sleep`][sleep] instance that has not /// elapsed will be notified with an error. At this point, calling `poll` on the /// [`Sleep`][sleep] instance will result in panic. /// /// # Implementation /// /// The time driver is based on the [paper by Varghese and Lauck][paper]. /// /// A hashed timing wheel is a vector of slots, where each slot handles a time /// slice. As time progresses, the timer walks over the slot for the current /// instant, and processes each entry for that slot. When the timer reaches the /// end of the wheel, it starts again at the beginning. /// /// The implementation maintains six wheels arranged in a set of levels. As the /// levels go up, the slots of the associated wheel represent larger intervals /// of time. At each level, the wheel has 64 slots. Each slot covers a range of /// time equal to the wheel at the lower level. At level zero, each slot /// represents one millisecond of time. /// /// The wheels are: /// /// * Level 0: 64 x 1 millisecond slots. /// * Level 1: 64 x 64 millisecond slots. /// * Level 2: 64 x ~4 second slots. /// * Level 3: 64 x ~4 minute slots. /// * Level 4: 64 x ~4 hour slots. /// * Level 5: 64 x ~12 day slots. /// /// When the timer processes entries at level zero, it will notify all the /// `Sleep` instances as their deadlines have been reached. For all higher /// levels, all entries will be redistributed across the wheel at the next level /// down. Eventually, as time progresses, entries with [`Sleep`][sleep] instances will /// either be canceled (dropped) or their associated entries will reach level /// zero and be notified. /// /// [paper]: http://www.cs.columbia.edu/~nahum/w6998/papers/ton97-timing-wheels.pdf /// [sleep]: crate::time::Sleep /// [timeout]: crate::time::Timeout /// [interval]: crate::time::Interval #[derive(Debug)] pub(crate) struct Driver { /// Parker to delegate to. park: IoStack, } /// Timer state shared between `Driver`, `Handle`, and `Registration`. struct Inner { // The state is split like this so `Handle` can access `is_shutdown` without locking the mutex pub(super) state: Mutex, /// True if the driver is being shutdown. pub(super) is_shutdown: AtomicBool, // When `true`, a call to `park_timeout` should immediately return and time // should not advance. One reason for this to be `true` is if the task // passed to `Runtime::block_on` called `task::yield_now()`. // // While it may look racy, it only has any effect when the clock is paused // and pausing the clock is restricted to a single-threaded runtime. #[cfg(feature = "test-util")] did_wake: AtomicBool, } /// Time state shared which must be protected by a `Mutex` struct InnerState { /// The last published timer `elapsed` value. elapsed: u64, /// The earliest time at which we promise to wake up without unparking. next_wake: Option, /// Timer wheel. wheel: wheel::Wheel, } // ===== impl Driver ===== impl Driver { /// Creates a new `Driver` instance that uses `park` to block the current /// thread and `time_source` to get the current time and convert to ticks. /// /// Specifying the source of time is useful when testing. pub(crate) fn new(park: IoStack, clock: Clock) -> (Driver, Handle) { let time_source = TimeSource::new(clock); let handle = Handle { time_source, inner: Inner { state: Mutex::new(InnerState { elapsed: 0, next_wake: None, wheel: wheel::Wheel::new(), }), is_shutdown: AtomicBool::new(false), #[cfg(feature = "test-util")] did_wake: AtomicBool::new(false), }, }; let driver = Driver { park }; (driver, handle) } pub(crate) fn park(&mut self, handle: &driver::Handle) { self.park_internal(handle, None) } pub(crate) fn park_timeout(&mut self, handle: &driver::Handle, duration: Duration) { self.park_internal(handle, Some(duration)) } pub(crate) fn shutdown(&mut self, rt_handle: &driver::Handle) { let handle = rt_handle.time(); if handle.is_shutdown() { return; } handle.inner.is_shutdown.store(true, Ordering::SeqCst); // Advance time forward to the end of time. handle.process_at_time(u64::MAX); self.park.shutdown(rt_handle); } fn park_internal(&mut self, rt_handle: &driver::Handle, limit: Option) { let handle = rt_handle.time(); let mut lock = handle.inner.state.lock(); assert!(!handle.is_shutdown()); let next_wake = lock.wheel.next_expiration_time(); lock.next_wake = next_wake.map(|t| NonZeroU64::new(t).unwrap_or_else(|| NonZeroU64::new(1).unwrap())); drop(lock); match next_wake { Some(when) => { let now = handle.time_source.now(); // Note that we effectively round up to 1ms here - this avoids // very short-duration microsecond-resolution sleeps that the OS // might treat as zero-length. let mut duration = handle .time_source .tick_to_duration(when.saturating_sub(now)); if duration > Duration::from_millis(0) { if let Some(limit) = limit { duration = std::cmp::min(limit, duration); } self.park_thread_timeout(rt_handle, duration); } else { self.park.park_timeout(rt_handle, Duration::from_secs(0)); } } None => { if let Some(duration) = limit { self.park_thread_timeout(rt_handle, duration); } else { self.park.park(rt_handle); } } } // Process pending timers after waking up handle.process(); } cfg_test_util! { fn park_thread_timeout(&mut self, rt_handle: &driver::Handle, duration: Duration) { let handle = rt_handle.time(); let clock = &handle.time_source.clock; if clock.can_auto_advance() { self.park.park_timeout(rt_handle, Duration::from_secs(0)); // If the time driver was woken, then the park completed // before the "duration" elapsed (usually caused by a // yield in `Runtime::block_on`). In this case, we don't // advance the clock. if !handle.did_wake() { // Simulate advancing time clock.advance(duration); } } else { self.park.park_timeout(rt_handle, duration); } } } cfg_not_test_util! { fn park_thread_timeout(&mut self, rt_handle: &driver::Handle, duration: Duration) { self.park.park_timeout(rt_handle, duration); } } } impl Handle { /// Runs timer related logic, and returns the next wakeup time pub(self) fn process(&self) { let now = self.time_source().now(); self.process_at_time(now) } pub(self) fn process_at_time(&self, mut now: u64) { let mut waker_list: [Option; 32] = Default::default(); let mut waker_idx = 0; let mut lock = self.inner.lock(); if now < lock.elapsed { // Time went backwards! This normally shouldn't happen as the Rust language // guarantees that an Instant is monotonic, but can happen when running // Linux in a VM on a Windows host due to std incorrectly trusting the // hardware clock to be monotonic. // // See for more information. now = lock.elapsed; } while let Some(entry) = lock.wheel.poll(now) { debug_assert!(unsafe { entry.is_pending() }); // SAFETY: We hold the driver lock, and just removed the entry from any linked lists. if let Some(waker) = unsafe { entry.fire(Ok(())) } { waker_list[waker_idx] = Some(waker); waker_idx += 1; if waker_idx == waker_list.len() { // Wake a batch of wakers. To avoid deadlock, we must do this with the lock temporarily dropped. drop(lock); for waker in waker_list.iter_mut() { waker.take().unwrap().wake(); } waker_idx = 0; lock = self.inner.lock(); } } } // Update the elapsed cache lock.elapsed = lock.wheel.elapsed(); lock.next_wake = lock .wheel .poll_at() .map(|t| NonZeroU64::new(t).unwrap_or_else(|| NonZeroU64::new(1).unwrap())); drop(lock); for waker in waker_list[0..waker_idx].iter_mut() { waker.take().unwrap().wake(); } } /// Removes a registered timer from the driver. /// /// The timer will be moved to the cancelled state. Wakers will _not_ be /// invoked. If the timer is already completed, this function is a no-op. /// /// This function always acquires the driver lock, even if the entry does /// not appear to be registered. /// /// SAFETY: The timer must not be registered with some other driver, and /// `add_entry` must not be called concurrently. pub(self) unsafe fn clear_entry(&self, entry: NonNull) { unsafe { let mut lock = self.inner.lock(); if entry.as_ref().might_be_registered() { lock.wheel.remove(entry); } entry.as_ref().handle().fire(Ok(())); } } /// Removes and re-adds an entry to the driver. /// /// SAFETY: The timer must be either unregistered, or registered with this /// driver. No other threads are allowed to concurrently manipulate the /// timer at all (the current thread should hold an exclusive reference to /// the `TimerEntry`) pub(self) unsafe fn reregister( &self, unpark: &IoHandle, new_tick: u64, entry: NonNull, ) { let waker = unsafe { let mut lock = self.inner.lock(); // We may have raced with a firing/deregistration, so check before // deregistering. if unsafe { entry.as_ref().might_be_registered() } { lock.wheel.remove(entry); } // Now that we have exclusive control of this entry, mint a handle to reinsert it. let entry = entry.as_ref().handle(); if self.is_shutdown() { unsafe { entry.fire(Err(crate::time::error::Error::shutdown())) } } else { entry.set_expiration(new_tick); // Note: We don't have to worry about racing with some other resetting // thread, because add_entry and reregister require exclusive control of // the timer entry. match unsafe { lock.wheel.insert(entry) } { Ok(when) => { if lock .next_wake .map(|next_wake| when < next_wake.get()) .unwrap_or(true) { unpark.unpark(); } None } Err((entry, crate::time::error::InsertError::Elapsed)) => unsafe { entry.fire(Ok(())) }, } } // Must release lock before invoking waker to avoid the risk of deadlock. }; // The timer was fired synchronously as a result of the reregistration. // Wake the waker; this is needed because we might reset _after_ a poll, // and otherwise the task won't be awoken to poll again. if let Some(waker) = waker { waker.wake(); } } cfg_test_util! { fn did_wake(&self) -> bool { self.inner.did_wake.swap(false, Ordering::SeqCst) } } } // ===== impl Inner ===== impl Inner { /// Locks the driver's inner structure pub(super) fn lock(&self) -> crate::loom::sync::MutexGuard<'_, InnerState> { self.state.lock() } // Check whether the driver has been shutdown pub(super) fn is_shutdown(&self) -> bool { self.is_shutdown.load(Ordering::SeqCst) } } impl fmt::Debug for Inner { fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result { fmt.debug_struct("Inner").finish() } } #[cfg(test)] mod tests;