/* * Copyright 2022 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkMatrix.h" #include "include/core/SkRect.h" #include "include/effects/SkImageFilters.h" // SkiaRenderer can wind up specifying near-integer scale-and-translate matrices on SkCanvas before // applying a backdrop blur image filter via saveLayer() with an integer clip, crop rect, and // SaveLayerRec bounds. Round-out is used to determine the bounds of the input image needed in IFs. // This could cause an extra row/column of pixels to be included in the blur. When that row/column // is significantly different in color than the intended blur content and the radius is large then // clamp mode blur creates a very noticeable color bleed artifact. DEF_SIMPLE_GM(crbug_1313579, canvas, 110, 110) { static constexpr auto kBGRect = SkIRect{0, 0, 100, 100}; sk_sp backdrop_filter = SkImageFilters::Blur(50.f, 50.f, SkTileMode::kClamp, nullptr); sk_sp crop = SkImageFilters::Offset(0, 0, nullptr, &kBGRect); backdrop_filter = SkImageFilters::Compose( crop, SkImageFilters::Compose(std::move(backdrop_filter), crop)); SkMatrix m; canvas->clear(SK_ColorGREEN); m.setAll(0.999999f, 0, 4.99999f, 0, 0.999999f, 4.99999f, 0, 0, 1); canvas->concat(m); canvas->clipIRect(kBGRect); canvas->clear(SK_ColorWHITE); canvas->saveLayer(SkCanvas::SaveLayerRec(nullptr, nullptr, backdrop_filter.get(), 0)); canvas->restore(); }