/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkImage.h" #include "include/core/SkPixmap.h" #include "include/core/SkStream.h" #include "include/core/SkSurface.h" #include "include/encode/SkJpegEncoder.h" #include "include/gpu/GrRecordingContext.h" #include "src/base/SkRandom.h" #include "src/core/SkCachedData.h" #include "src/image/SkImage_Base.h" #include "tools/Resources.h" #include "tools/gpu/YUVUtils.h" static constexpr int kScale = 10; static constexpr SkISize kImageDim = {5, 5}; static sk_sp make_image(GrRecordingContext* rContext) { // Generate a small jpeg with odd dimensions. SkBitmap bmp; bmp.allocPixels(SkImageInfo::Make(kImageDim, kRGBA_8888_SkColorType, kPremul_SkAlphaType)); SkRandom random; // These random values won't compress well, but it doesn't matter. This test exists to // compare the GPU YUV code path to the SW. for (int y = 0; y < bmp.height(); ++y) { for (int x = 0; x < bmp.width(); ++x) { *bmp.getAddr32(x, y) = random.nextU() | 0xFF000000; } } bmp.notifyPixelsChanged(); SkDynamicMemoryWStream stream; SkJpegEncoder::Options options; options.fDownsample = SkJpegEncoder::Downsample::k420; options.fQuality = 100; if (!SkJpegEncoder::Encode(&stream, bmp.pixmap(), options)) { return nullptr; } auto imageHelper = sk_gpu_test::LazyYUVImage::Make(stream.detachAsData()); if (!imageHelper) { return nullptr; } return imageHelper->refImage(rContext, sk_gpu_test::LazyYUVImage::Type::kFromPixmaps); } // This GM tests that the YUVA image code path in the GPU backend handles odd sized images with // 420 chroma subsampling correctly. DEF_SIMPLE_GM_CAN_FAIL(yuv420_odd_dim, canvas, errMsg, kScale* kImageDim.width(), kScale* kImageDim.height()) { auto rContext = canvas->recordingContext(); if (!rContext) { // This GM exists to exercise GPU planar images. return skiagm::DrawResult::kSkip; } auto image = make_image(rContext); if (!image) { return rContext->abandoned() ? skiagm::DrawResult::kOk : skiagm::DrawResult::kFail; } // We draw the image offscreen and then blow it up using nearest filtering by kScale. // This avoids skbug.com/9693 sk_sp surface; if (auto origSurface = canvas->getSurface()) { surface = origSurface->makeSurface(image->width(), image->height()); } else { auto ct = canvas->imageInfo().colorType(); if (ct == kUnknown_SkColorType) { ct = image->colorType(); } auto info = canvas->imageInfo().makeColorType(ct); info = info.makeAlphaType(kPremul_SkAlphaType); surface = SkSurface::MakeRaster(info); } surface->getCanvas()->drawImage(image, 0, 0); canvas->scale(kScale, kScale); canvas->drawImage(surface->makeImageSnapshot(), 0, 0); return skiagm::DrawResult::kOk; } // crbug.com/1210557 Subsampled planes weren't repeated at the correct frequency. DEF_SIMPLE_GM_CAN_FAIL(yuv420_odd_dim_repeat, canvas, errMsg, 1000, 500) { auto rContext = canvas->recordingContext(); if (!rContext) { // This GM exists to exercise GPU planar images. return skiagm::DrawResult::kSkip; } auto image = GetResourceAsImage("images/mandrill_256.png"); if (!image) { return rContext->abandoned() ? skiagm::DrawResult::kOk : skiagm::DrawResult::kFail; } // Make sure the image is odd dimensioned. int w = image->width() & 0b1 ? image->width() : image->width() - 1; int h = image->height() & 0b1 ? image->height() : image->height() - 1; image = image->makeSubset(SkIRect::MakeWH(w, h)); auto [planes, yuvaInfo] = sk_gpu_test::MakeYUVAPlanesAsA8(image.get(), kJPEG_SkYUVColorSpace, SkYUVAInfo::Subsampling::k420, nullptr); SkPixmap pixmaps[4]; for (int i = 0; i < yuvaInfo.numPlanes(); ++i) { planes[i]->peekPixels(&pixmaps[i]); } auto yuvaPixmaps = SkYUVAPixmaps::FromExternalPixmaps(yuvaInfo, pixmaps); image = SkImage::MakeFromYUVAPixmaps(canvas->recordingContext(), yuvaPixmaps, GrMipmapped::kYes, /* limit to max tex size */ false, /* color space */ nullptr); if (!image) { *errMsg = "Could not make YUVA image"; return rContext->abandoned() ? skiagm::DrawResult::kSkip : skiagm::DrawResult::kFail; } int i = 0; for (SkMipmapMode mm : {SkMipmapMode::kNone, SkMipmapMode::kLinear}) { int j = 0; for (SkFilterMode filter : {SkFilterMode::kNearest, SkFilterMode::kLinear}) { canvas->save(); canvas->clipRect(SkRect::MakeXYWH(500.f*j, 250.f*i, 500.f, 250.f)); canvas->rotate(30.f); canvas->scale(0.4f, 0.4f); // so mipmaps sampling doesn't just use base level. // Large translation so that if U/V planes aren't repeated correctly WRT to Y plane we // accumulate a lot of error. canvas->translate(-240000.f, -240000.f); auto shader = image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions(filter, mm)); SkPaint paint; paint.setShader(std::move(shader)); canvas->drawPaint(paint); canvas->restore(); ++j; } ++i; } return skiagm::DrawResult::kOk; }