/* * Copyright 2022 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skgpu_graphite_ContextOptions_DEFINED #define skgpu_graphite_ContextOptions_DEFINED namespace skgpu { class ShaderErrorHandler; } namespace skgpu::graphite { struct SK_API ContextOptions { ContextOptions() {} /** * Disables correctness workarounds that are enabled for particular GPUs, OSes, or drivers. * This does not affect code path choices that are made for perfomance reasons nor does it * override other ContextOption settings. */ bool fDisableDriverCorrectnessWorkarounds = false; /** * If present, use this object to report shader compilation failures. If not, report failures * via SkDebugf and assert. */ skgpu::ShaderErrorHandler* fShaderErrorHandler = nullptr; /** * Will the client make sure to only ever be executing one thread that uses the Context and all * derived classes (e.g. Recorders, Recordings, etc.) at a time. If so we can possibly make some * objects (e.g. VulkanMemoryAllocator) not thread safe to improve single thread performance. */ bool fClientWillExternallySynchronizeAllThreads = false; /** * The maximum size of cache textures used for Skia's Glyph cache. */ size_t fGlyphCacheTextureMaximumBytes = 2048 * 1024 * 4; /** * Below this threshold size in device space distance field fonts won't be used. Distance field * fonts don't support hinting which is more important at smaller sizes. */ float fMinDistanceFieldFontSize = 18; /** * Above this threshold size in device space glyphs are drawn as individual paths. */ #if defined(SK_BUILD_FOR_ANDROID) float fGlyphsAsPathsFontSize = 384; #elif defined(SK_BUILD_FOR_MAC) float fGlyphsAsPathsFontSize = 256; #else float fGlyphsAsPathsFontSize = 324; #endif /** * Can the glyph atlas use multiple textures. If allowed, the each texture's size is bound by * fGlypheCacheTextureMaximumBytes. */ bool fAllowMultipleGlyphCacheTextures = true; /** * If true, then add 1 pixel padding to all glyph masks in the atlas to support bi-lerp * rendering of all glyphs. This must be set to true to use Slugs. */ #if defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG) || \ defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG_SERIALIZE) || \ defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG_STRIKE_SERIALIZE) bool fSupportBilerpFromGlyphAtlas = true; #else bool fSupportBilerpFromGlyphAtlas = false; #endif #if GRAPHITE_TEST_UTILS /** * Private options that are only meant for testing within Skia's tools. */ /** * Maximum width and height of internal texture atlases. */ int fMaxTextureAtlasSize = 2048; /** * If true, will store a pointer in Recorder that points back to the Context * that created it. Used by readPixels() and other methods that normally require a Context. */ bool fStoreContextRefInRecorder = false; #endif }; } // namespace skgpu::graphite #endif // skgpu_graphite_ContextOptions