/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "modules/skottie/src/SkottiePriv.h" #include "modules/sksg/include/SkSGRenderNode.h" namespace skottie { namespace internal { sk_sp AnimationBuilder::attachNullLayer(const skjson::ObjectValue& layer, LayerInfo*) const { // Null layers are used solely to drive dependent transforms, // but we use free-floating sksg::Matrices for that purpose. return nullptr; } } // namespace internal } // namespace skottie