/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSVGGradient_DEFINED #define SkSVGGradient_DEFINED #include "include/core/SkShader.h" #include "modules/svg/include/SkSVGHiddenContainer.h" #include "modules/svg/include/SkSVGTypes.h" class SkMatrix; class SkSVGRenderContext; class SkSVGStop; class SkSVGGradient : public SkSVGHiddenContainer { public: SVG_ATTR(Href, SkSVGIRI, SkSVGIRI()) SVG_ATTR(GradientTransform, SkSVGTransformType, SkSVGTransformType(SkMatrix::I())) SVG_ATTR(SpreadMethod, SkSVGSpreadMethod, SkSVGSpreadMethod(SkSVGSpreadMethod::Type::kPad)) SVG_ATTR(GradientUnits, SkSVGObjectBoundingBoxUnits, SkSVGObjectBoundingBoxUnits(SkSVGObjectBoundingBoxUnits::Type::kObjectBoundingBox)) protected: explicit SkSVGGradient(SkSVGTag t) : INHERITED(t) {} bool parseAndSetAttribute(const char*, const char*) override; bool onAsPaint(const SkSVGRenderContext&, SkPaint*) const final; virtual sk_sp onMakeShader(const SkSVGRenderContext&, const SkColor4f*, const SkScalar*, int count, SkTileMode, const SkMatrix& localMatrix) const = 0; private: using StopPositionArray = SkSTArray<2, SkScalar , true>; using StopColorArray = SkSTArray<2, SkColor4f, true>; void collectColorStops(const SkSVGRenderContext&, StopPositionArray*, StopColorArray*) const; SkColor4f resolveStopColor(const SkSVGRenderContext&, const SkSVGStop&) const; using INHERITED = SkSVGHiddenContainer; }; #endif // SkSVGGradient_DEFINED