/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skgpu_v1_Device_DEFINED #define skgpu_v1_Device_DEFINED #include "include/core/SkSurface.h" #include "include/gpu/GrTypes.h" #include "src/core/SkDevice.h" #include "src/gpu/ganesh/ClipStack.h" #include "src/gpu/ganesh/SkGr.h" #include "src/text/gpu/SDFTControl.h" class SkBitmap; class SkLatticeIter; class SkRegion; class SkSpecialImage; class SkSurface; class SkSurface_Gpu; class SkVertices; namespace skgpu::v1 { class SurfaceContext; class SurfaceFillContext; /** * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by the canvas. */ class Device final : public SkBaseDevice { public: enum class InitContents { kClear, kUninit }; GrSurfaceProxyView readSurfaceView(); GrRenderTargetProxy* targetProxy(); GrRecordingContext* recordingContext() const { return fContext.get(); } bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores, bool deleteSemaphoresAfterWait); void discard(); void resolveMSAA(); bool replaceBackingProxy(SkSurface::ContentChangeMode, sk_sp, GrColorType, sk_sp, GrSurfaceOrigin, const SkSurfaceProps&); bool replaceBackingProxy(SkSurface::ContentChangeMode); using RescaleGamma = SkImage::RescaleGamma; using RescaleMode = SkImage::RescaleMode; using ReadPixelsCallback = SkImage::ReadPixelsCallback; using ReadPixelsContext = SkImage::ReadPixelsContext; void asyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& srcRect, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context); void asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace, sk_sp dstColorSpace, const SkIRect& srcRect, SkISize dstSize, RescaleGamma rescaleGamma, RescaleMode, ReadPixelsCallback callback, ReadPixelsContext context); /** * This factory uses the color space, origin, surface properties, and initialization * method along with the provided proxy to create the gpu device. */ static sk_sp Make(GrRecordingContext*, GrColorType, sk_sp, sk_sp, GrSurfaceOrigin, const SkSurfaceProps&, InitContents); /** * This factory uses the budgeted, imageInfo, fit, sampleCount, mipmapped, and isProtected * parameters to create a proxy to back the gpu device. The color space (from the image info), * origin, surface properties, and initialization method are then used (with the created proxy) * to create the device. */ static sk_sp Make(GrRecordingContext*, skgpu::Budgeted, const SkImageInfo&, SkBackingFit, int sampleCount, GrMipmapped, GrProtected, GrSurfaceOrigin, const SkSurfaceProps&, InitContents); ~Device() override; SurfaceDrawContext* surfaceDrawContext(); const SurfaceDrawContext* surfaceDrawContext() const; SurfaceFillContext* surfaceFillContext(); SkStrikeDeviceInfo strikeDeviceInfo() const override; // set all pixels to 0 void clearAll(); void drawPaint(const SkPaint& paint) override; void drawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint[], const SkPaint& paint) override; void drawRect(const SkRect& r, const SkPaint& paint) override; void drawRRect(const SkRRect& r, const SkPaint& paint) override; void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) override; void drawRegion(const SkRegion& r, const SkPaint& paint) override; void drawOval(const SkRect& oval, const SkPaint& paint) override; void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool useCenter, const SkPaint& paint) override; void drawPath(const SkPath& path, const SkPaint& paint, bool pathIsMutable) override; void drawVertices(const SkVertices*, sk_sp, const SkPaint&, bool) override; void drawMesh(const SkMesh&, sk_sp, const SkPaint&) override; #if !defined(SK_ENABLE_OPTIMIZE_SIZE) void drawShadow(const SkPath&, const SkDrawShadowRec&) override; #endif void drawAtlas(const SkRSXform[], const SkRect[], const SkColor[], int count, sk_sp, const SkPaint&) override; void drawImageRect(const SkImage*, const SkRect* src, const SkRect& dst, const SkSamplingOptions&, const SkPaint&, SkCanvas::SrcRectConstraint) override; void drawImageLattice(const SkImage*, const SkCanvas::Lattice&, const SkRect& dst, SkFilterMode, const SkPaint&) override; void drawDrawable(SkCanvas*, SkDrawable*, const SkMatrix*) override; void drawDevice(SkBaseDevice*, const SkSamplingOptions&, const SkPaint&) override; void drawSpecial(SkSpecialImage*, const SkMatrix& localToDevice, const SkSamplingOptions&, const SkPaint&) override; void drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], SkCanvas::QuadAAFlags aaFlags, const SkColor4f& color, SkBlendMode mode) override; void drawEdgeAAImageSet(const SkCanvas::ImageSetEntry[], int count, const SkPoint dstClips[], const SkMatrix[], const SkSamplingOptions&, const SkPaint&, SkCanvas::SrcRectConstraint) override; sk_sp makeSpecial(const SkBitmap&) override; sk_sp makeSpecial(const SkImage*) override; sk_sp snapSpecial(const SkIRect& subset, bool forceCopy = false) override; sk_sp snapSpecialScaled(const SkIRect& subset, const SkISize& dstDims) override; bool onAccessPixels(SkPixmap*) override; bool android_utils_clipWithStencil() override; Device* asGaneshDevice() override { return this; } protected: bool onReadPixels(const SkPixmap&, int, int) override; bool onWritePixels(const SkPixmap&, int, int) override; void onSave() override { fClip.save(); } void onRestore() override { fClip.restore(); } void onDrawGlyphRunList(SkCanvas*, const sktext::GlyphRunList&, const SkPaint& initialPaint, const SkPaint& drawingPaint) override; sk_sp convertGlyphRunListToSlug( const sktext::GlyphRunList& glyphRunList, const SkPaint& initialPaint, const SkPaint& drawingPaint) override; void drawSlug(SkCanvas*, const sktext::gpu::Slug* slug, const SkPaint& drawingPaint) override; void onClipRect(const SkRect& rect, SkClipOp op, bool aa) override { SkASSERT(op == SkClipOp::kIntersect || op == SkClipOp::kDifference); fClip.clipRect(this->localToDevice(), rect, GrAA(aa), op); } void onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) override { SkASSERT(op == SkClipOp::kIntersect || op == SkClipOp::kDifference); fClip.clipRRect(this->localToDevice(), rrect, GrAA(aa), op); } void onClipPath(const SkPath& path, SkClipOp op, bool aa) override; void onClipShader(sk_sp shader) override { fClip.clipShader(std::move(shader)); } void onReplaceClip(const SkIRect& rect) override { // Transform from "global/canvas" coordinates to relative to this device SkRect deviceRect = SkMatrixPriv::MapRect(this->globalToDevice(), SkRect::Make(rect)); fClip.replaceClip(deviceRect.round()); } void onClipRegion(const SkRegion& globalRgn, SkClipOp op) override; void onAsRgnClip(SkRegion*) const override; ClipType onGetClipType() const override; bool onClipIsAA() const override; bool onClipIsWideOpen() const override { return fClip.clipState() == ClipStack::ClipState::kWideOpen; } SkIRect onDevClipBounds() const override { return fClip.getConservativeBounds(); } private: enum class DeviceFlags { kNone = 0, kNeedClear = 1 << 0, //!< Surface requires an initial clear kIsOpaque = 1 << 1, //!< Hint from client that rendering to this device will be // opaque even if the config supports alpha. }; GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(DeviceFlags); static SkImageInfo MakeInfo(SurfaceContext*, DeviceFlags); static bool CheckAlphaTypeAndGetFlags(SkAlphaType, InitContents, DeviceFlags*); sk_sp fContext; const sktext::gpu::SDFTControl fSDFTControl; std::unique_ptr fSurfaceDrawContext; ClipStack fClip; static sk_sp Make(std::unique_ptr, SkAlphaType, InitContents); Device(std::unique_ptr, DeviceFlags); SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; sk_sp makeSurface(const SkImageInfo&, const SkSurfaceProps&) override; SkImageFilterCache* getImageFilterCache() override; bool forceConservativeRasterClip() const override { return true; } const GrClip* clip() const { return &fClip; } #if defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG) void testingOnly_drawGlyphRunListWithSlug(SkCanvas* canvas, const sktext::GlyphRunList& glyphRunList, const SkPaint& initialPaint, const SkPaint& drawingPaint); #endif #if defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG_SERIALIZE) void testingOnly_drawGlyphRunListWithSerializedSlug(SkCanvas* canvas, const sktext::GlyphRunList& glyphRunList, const SkPaint& initialPaint, const SkPaint& drawingPaint); #endif #if defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG_STRIKE_SERIALIZE) void testingOnly_drawGlyphRunListWithSerializedSlugAndStrike( SkCanvas* canvas, const sktext::GlyphRunList& glyphRunList, const SkPaint& initialPaint, const SkPaint& drawingPaint); #endif // If not null, dstClip must be contained inside dst and will also respect the edge AA flags. // If 'preViewMatrix' is not null, final CTM will be this->ctm() * preViewMatrix. void drawImageQuad(const SkImage*, const SkRect* src, const SkRect* dst, const SkPoint dstClip[4], GrQuadAAFlags aaFlags, const SkMatrix* preViewMatrix, const SkSamplingOptions&, const SkPaint&, SkCanvas::SrcRectConstraint); // FIXME(michaelludwig) - Should be removed in favor of using drawImageQuad with edge flags to // for every element in the SkLatticeIter. void drawViewLattice(GrSurfaceProxyView, const GrColorInfo& colorInfo, std::unique_ptr, const SkRect& dst, SkFilterMode, const SkPaint&); friend class ::SkSurface_Gpu; // for access to surfaceProps }; GR_MAKE_BITFIELD_CLASS_OPS(Device::DeviceFlags) } // namespace skgpu::v1 #endif // skgpu_v1_Device_DEFINED