/* * Copyright 2021 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skgpu_graphite_Buffer_DEFINED #define skgpu_graphite_Buffer_DEFINED #include "include/gpu/GpuTypes.h" #include "src/gpu/graphite/Resource.h" #include "src/gpu/graphite/ResourceTypes.h" namespace skgpu::graphite { class Buffer : public Resource { public: size_t size() const { return fSize; } // TODO(b/262249983): Separate into mapRead(), mapWrite() methods. void* map(); void unmap(); bool isMapped() const { return fMapPtr; } protected: Buffer(const SharedContext* sharedContext, size_t size) : Resource(sharedContext, Ownership::kOwned, skgpu::Budgeted::kYes), fSize(size) {} void* fMapPtr = nullptr; private: virtual void onMap() = 0; virtual void onUnmap() = 0; size_t fSize; }; } // namespace skgpu::graphite #endif // skgpu_graphite_Buffer_DEFINED