/* * Copyright 2021 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skgpu_graphite_GpuWorkSubmission_DEFINED #define skgpu_graphite_GpuWorkSubmission_DEFINED #include "include/core/SkRefCnt.h" #include namespace skgpu::graphite { class CommandBuffer; class SharedContext; class QueueManager; class GpuWorkSubmission { public: virtual ~GpuWorkSubmission(); virtual bool isFinished() = 0; virtual void waitUntilFinished() = 0; protected: CommandBuffer* commandBuffer() { return fCommandBuffer.get(); } GpuWorkSubmission(std::unique_ptr cmdBuffer, QueueManager* queueManager); private: std::unique_ptr fCommandBuffer; QueueManager* fQueueManager; }; } // namespace skgpu::graphite #endif // skgpu_graphite_GpuWorkSubmission_DEFINED