/* * Copyright 2022 Google LLC. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/gpu/piet/Render.h" #include "include/core/SkTypes.h" #include "src/gpu/piet/Scene.h" namespace skgpu::piet { RendererBase::RendererBase(void* device, void* queue) : Object(pgpu_renderer_new(device, queue)) { SkASSERT(this->get() != nullptr); } void RendererBase::render(const Scene& scene, void* target, void* cmdBuffer) const { // TODO: track ID and release resources upon completion pgpu_renderer_render(this->get(), scene.get(), target, cmdBuffer); } } // namespace skgpu::piet