/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkBlendMode.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkPaint.h" #include "include/core/SkPoint.h" #include "include/core/SkRefCnt.h" #include "include/core/SkSurface.h" #include "include/core/SkVertices.h" #include "src/base/SkAutoMalloc.h" #include "src/core/SkReadBuffer.h" #include "src/core/SkVerticesPriv.h" #include "src/core/SkWriteBuffer.h" #include "tests/Test.h" #include "tools/ToolUtils.h" #include static bool equal(const SkVertices* vert0, const SkVertices* vert1) { SkVerticesPriv v0(vert0->priv()), v1(vert1->priv()); if (v0.mode() != v1.mode()) { return false; } if (v0.vertexCount() != v1.vertexCount()) { return false; } if (v0.indexCount() != v1.indexCount()) { return false; } if (!!v0.texCoords() != !!v1.texCoords()) { return false; } if (!!v0.colors() != !!v1.colors()) { return false; } for (int i = 0; i < v0.vertexCount(); ++i) { if (v0.positions()[i] != v1.positions()[i]) { return false; } if (v0.texCoords()) { if (v0.texCoords()[i] != v1.texCoords()[i]) { return false; } } if (v0.colors()) { if (v0.colors()[i] != v1.colors()[i]) { return false; } } } for (int i = 0; i < v0.indexCount(); ++i) { if (v0.indices()[i] != v1.indices()[i]) { return false; } } return true; } static void self_test(sk_sp v0, skiatest::Reporter* reporter) { SkBinaryWriteBuffer writer; v0->priv().encode(writer); SkAutoMalloc buf(writer.bytesWritten()); writer.writeToMemory(buf.get()); SkReadBuffer reader(buf.get(), writer.bytesWritten()); sk_sp v1 = SkVerticesPriv::Decode(reader); REPORTER_ASSERT(reporter, v1 != nullptr); REPORTER_ASSERT(reporter, v0->uniqueID() != 0); REPORTER_ASSERT(reporter, v1->uniqueID() != 0); REPORTER_ASSERT(reporter, v0->uniqueID() != v1->uniqueID()); REPORTER_ASSERT(reporter, equal(v0.get(), v1.get())); } DEF_TEST(Vertices, reporter) { int vCount = 5; int iCount = 9; // odd value exercises padding logic in encode() // color-tex tests const uint32_t texFlags[] = { 0, SkVertices::kHasTexCoords_BuilderFlag }; const uint32_t colFlags[] = { 0, SkVertices::kHasColors_BuilderFlag }; for (auto texF : texFlags) { for (auto colF : colFlags) { uint32_t flags = texF | colF; SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, vCount, iCount, flags); for (int i = 0; i < vCount; ++i) { float x = (float)i; builder.positions()[i].set(x, 1); if (builder.texCoords()) { builder.texCoords()[i].set(x, 2); } if (builder.colors()) { builder.colors()[i] = SkColorSetARGB(0xFF, i, 0x80, 0); } } for (int i = 0; i < iCount; ++i) { builder.indices()[i] = i % vCount; } self_test(builder.detach(), reporter); } } { // This has the maximum number of vertices to be rewritten as indexed triangles without // overflowing a 16bit index. SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, UINT16_MAX + 1, 0, SkVertices::kHasColors_BuilderFlag); REPORTER_ASSERT(reporter, builder.isValid()); } { // This has too many to be rewritten. SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, UINT16_MAX + 2, 0, SkVertices::kHasColors_BuilderFlag); REPORTER_ASSERT(reporter, !builder.isValid()); } { // Only two vertices - can't be rewritten. SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, 2, 0, SkVertices::kHasColors_BuilderFlag); REPORTER_ASSERT(reporter, !builder.isValid()); } { // Minimum number of indices to be rewritten. SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, 10, 3, SkVertices::kHasColors_BuilderFlag); REPORTER_ASSERT(reporter, builder.isValid()); } { // Too few indices to be rewritten. SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, 10, 2, SkVertices::kHasColors_BuilderFlag); REPORTER_ASSERT(reporter, !builder.isValid()); } } static void fill_triangle(SkCanvas* canvas, const SkPoint pts[], SkColor c) { SkColor colors[] = { c, c, c }; auto verts = SkVertices::MakeCopy(SkVertices::kTriangles_VertexMode, 3, pts, nullptr, colors); canvas->drawVertices(verts, SkBlendMode::kSrc, SkPaint()); } DEF_TEST(Vertices_clipping, reporter) { // A very large triangle has to be geometrically clipped (since its "fast" clipping is // normally done in after building SkFixed coordinates). Check that we handle this. // (and don't assert). auto surf = SkSurface::MakeRasterN32Premul(3, 3); SkPoint pts[] = { { -10, 1 }, { -10, 2 }, { 1e9f, 1.5f } }; fill_triangle(surf->getCanvas(), pts, SK_ColorBLACK); ToolUtils::PixelIter iter(surf.get()); SkIPoint loc; while (void* addr = iter.next(&loc)) { SkPMColor c = *(SkPMColor*)addr; if (loc.fY == 1) { REPORTER_ASSERT(reporter, c == 0xFF000000); } else { REPORTER_ASSERT(reporter, c == 0); } } }