/* * Copyright 2023 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef WindowContextFactory_android_DEFINED #define WindowContextFactory_android_DEFINED #include #include class SkWindowContext; struct SkDisplayParams; namespace window_context_factory { std::unique_ptr MakeVulkanForAndroid(ANativeWindow*, const SkDisplayParams&); std::unique_ptr MakeGLForAndroid(ANativeWindow*, const SkDisplayParams&); } // namespace window_context_factory #endif