// Copyright 2020 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #if defined(_MSVC_LANG) # define CPP_VERSION _MSVC_LANG #elif defined(__cplusplus) // Note: This must come after checking for _MSVC_LANG. // See https://developercommunity.visualstudio.com/content/problem/139261/msvc-incorrectly-defines-cplusplus.html # define CPP_VERSION __cplusplus #endif #if !defined(CPP_VERSION) || CPP_VERSION <= 1 # error "Unable to identify C++ language version" #endif // The template and unused function below verifies the compiler is using at least // C++17. It will print an error message containing the actual C++ version if // the version is < 17. namespace { template class cpp { static_assert(version >= 2017, "SwiftShader requires at least C++17"); }; void check_cpp_version() { cpp(); (void)&check_cpp_version; // Unused reference to avoid unreferenced function warning. } } // namespace