/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _ACAMERA_MANAGER_H #define _ACAMERA_MANAGER_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace android { namespace acam { using ::aidl::android::frameworks::cameraservice::common::Status; using ::aidl::android::frameworks::cameraservice::common::VendorTag; using ::aidl::android::frameworks::cameraservice::common::VendorTagSection; using ::aidl::android::frameworks::cameraservice::service::BnCameraServiceListener; using ::aidl::android::frameworks::cameraservice::service::CameraDeviceStatus; using ::aidl::android::frameworks::cameraservice::service::CameraStatusAndId; using ::aidl::android::frameworks::cameraservice::service::ICameraService; /** * Per-process singleton instance of CameraManger. Shared by all ACameraManager * instances. Created when first ACameraManager is created and destroyed when * all ACameraManager instances are deleted. * * TODO: maybe CameraManagerGlobal is better suited in libcameraclient? */ class CameraManagerGlobal final: public std::enable_shared_from_this { public: static std::shared_ptr getInstance(); static void binderDeathCallback(void* cookie); CameraManagerGlobal() {}; ~CameraManagerGlobal(); std::shared_ptr getCameraService(); void registerAvailabilityCallback(const ACameraManager_AvailabilityCallbacks *callback); void unregisterAvailabilityCallback(const ACameraManager_AvailabilityCallbacks *callback); void registerExtendedAvailabilityCallback( const ACameraManager_ExtendedAvailabilityCallbacks* callback); void unregisterExtendedAvailabilityCallback( const ACameraManager_ExtendedAvailabilityCallbacks* callback); /** * Return camera IDs that support camera2 */ void getCameraIdList(std::vector *cameraIds); private: std::shared_ptr mCameraService; const int kCameraServicePollDelay = 500000; // 0.5s Mutex mLock; ::ndk::ScopedAIBinder_DeathRecipient mDeathRecipient; class CameraServiceListener final : public BnCameraServiceListener { public: explicit CameraServiceListener(std::weak_ptr cm) : mCameraManager(std::move(cm)) {} ndk::ScopedAStatus onPhysicalCameraStatusChanged( CameraDeviceStatus in_status, const std::string& in_cameraId, const std::string& in_physicalCameraId) override; ndk::ScopedAStatus onStatusChanged(CameraDeviceStatus in_status, const std::string& in_cameraId) override; private: const std::weak_ptr mCameraManager; }; std::shared_ptr mCameraServiceListener; // Wrapper of ACameraManager_AvailabilityCallbacks so we can store it in std::set struct Callback { explicit Callback(const ACameraManager_AvailabilityCallbacks *callback) : mAvailable(callback->onCameraAvailable), mUnavailable(callback->onCameraUnavailable), mAccessPriorityChanged(nullptr), mPhysicalCamAvailable(nullptr), mPhysicalCamUnavailable(nullptr), mContext(callback->context) {} explicit Callback(const ACameraManager_ExtendedAvailabilityCallbacks *callback) : mAvailable(callback->availabilityCallbacks.onCameraAvailable), mUnavailable(callback->availabilityCallbacks.onCameraUnavailable), mAccessPriorityChanged(callback->onCameraAccessPrioritiesChanged), mPhysicalCamAvailable(callback->onPhysicalCameraAvailable), mPhysicalCamUnavailable(callback->onPhysicalCameraUnavailable), mContext(callback->availabilityCallbacks.context) {} bool operator == (const Callback& other) const { return (mAvailable == other.mAvailable && mUnavailable == other.mUnavailable && mAccessPriorityChanged == other.mAccessPriorityChanged && mPhysicalCamAvailable == other.mPhysicalCamAvailable && mPhysicalCamUnavailable == other.mPhysicalCamUnavailable && mContext == other.mContext); } bool operator != (const Callback& other) const { return !(*this == other); } bool operator < (const Callback& other) const { #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wordered-compare-function-pointers" if (*this == other) return false; if (mContext != other.mContext) return mContext < other.mContext; if (mAvailable != other.mAvailable) return mAvailable < other.mAvailable; if (mAccessPriorityChanged != other.mAccessPriorityChanged) return mAccessPriorityChanged < other.mAccessPriorityChanged; if (mPhysicalCamAvailable != other.mPhysicalCamAvailable) return mPhysicalCamAvailable < other.mPhysicalCamAvailable; if (mPhysicalCamUnavailable != other.mPhysicalCamUnavailable) return mPhysicalCamUnavailable < other.mPhysicalCamUnavailable; return mUnavailable < other.mUnavailable; #pragma GCC diagnostic pop } bool operator > (const Callback& other) const { return (*this != other && !(*this < other)); } ACameraManager_AvailabilityCallback mAvailable; ACameraManager_AvailabilityCallback mUnavailable; ACameraManager_AccessPrioritiesChangedCallback mAccessPriorityChanged; ACameraManager_PhysicalCameraAvailabilityCallback mPhysicalCamAvailable; ACameraManager_PhysicalCameraAvailabilityCallback mPhysicalCamUnavailable; void* mContext; }; android::Condition mCallbacksCond; size_t mPendingCallbackCnt = 0; void onCallbackCalled(); void drainPendingCallbacksLocked(); std::set mCallbacks; // definition of handler and message enum { kWhatSendSingleCallback, kWhatSendSinglePhysicalCameraCallback, }; static const char* kCameraIdKey; static const char* kPhysicalCameraIdKey; static const char* kCallbackFpKey; static const char* kContextKey; static const nsecs_t kCallbackDrainTimeout; class CallbackHandler : public AHandler { public: CallbackHandler(std::weak_ptr parent) : mParent(std::move(parent)) {} void onMessageReceived(const sp &msg) override; private: std::weak_ptr mParent; void notifyParent(); void onMessageReceivedInternal(const sp &msg); }; sp mHandler; sp mCbLooper; // Looper thread where callbacks actually happen on void onStatusChanged(const CameraDeviceStatus &status, const std::string &cameraId); void onStatusChangedLocked(const CameraDeviceStatus &status, const std::string &cameraId); void onStatusChanged(const CameraDeviceStatus &status, const std::string &cameraId, const std::string &physicalCameraId); void onStatusChangedLocked(const CameraDeviceStatus &status, const std::string &cameraId, const std::string &physicalCameraId); bool setupVendorTags(); // Utils for status static bool validStatus(CameraDeviceStatus status); static bool isStatusAvailable(CameraDeviceStatus status); // The sort logic must match the logic in // libcameraservice/common/CameraProviderManager.cpp::getAPI1CompatibleCameraDeviceIds struct CameraIdComparator { bool operator()(const std::string& a, const std::string& b) const { uint32_t aUint = 0, bUint = 0; bool aIsUint = base::ParseUint(a.c_str(), &aUint); bool bIsUint = base::ParseUint(b.c_str(), &bUint); // Uint device IDs first if (aIsUint && bIsUint) { return aUint < bUint; } else if (aIsUint) { return true; } else if (bIsUint) { return false; } // Simple string compare if both id are not uint return a < b; } }; struct CameraStatus { private: CameraDeviceStatus status = CameraDeviceStatus::STATUS_NOT_PRESENT; mutable std::mutex mLock; std::set unavailablePhysicalIds; public: CameraStatus(CameraDeviceStatus st): status(st) { }; CameraStatus() = default; bool addUnavailablePhysicalId(const std::string& physicalCameraId); bool removeUnavailablePhysicalId(const std::string& physicalCameraId); CameraDeviceStatus getStatus(); void updateStatus(CameraDeviceStatus newStatus); std::set getUnavailablePhysicalIds(); }; template void registerAvailCallback(const T *callback); // Map camera_id -> status std::map mDeviceStatusMap; // For the singleton instance static Mutex sLock; // Static instance is stored in a weak pointer, so will only exist if there is at least one // active consumer of CameraManagerGlobal static std::weak_ptr sInstance; }; } // namespace acam; } // namespace android; /** * ACameraManager opaque struct definition * Leave outside of android namespace because it's NDK struct */ struct ACameraManager { ACameraManager() : mGlobalManager(android::acam::CameraManagerGlobal::getInstance()) {} ~ACameraManager(); camera_status_t getCameraIdList(ACameraIdList** cameraIdList); static void deleteCameraIdList(ACameraIdList* cameraIdList); camera_status_t getCameraCharacteristics( const char* cameraId, android::sp* characteristics); camera_status_t openCamera(const char* cameraId, ACameraDevice_StateCallbacks* callback, /*out*/ACameraDevice** device); camera_status_t getTagFromName(const char *cameraId, const char *name, uint32_t *tag); private: enum { kCameraIdListNotInit = -1 }; android::Mutex mLock; std::shared_ptr mGlobalManager; }; #endif //_ACAMERA_MANAGER_H