/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.camera.captureintent.state; import com.google.common.base.Optional; import com.android.camera.async.RefCountBase; import com.android.camera.captureintent.CaptureIntentConfig; import com.android.camera.captureintent.resource.ResourceConstructed; import com.android.camera.captureintent.resource.ResourceSurfaceTexture; import com.android.camera.captureintent.resource.ResourceSurfaceTextureImpl; import com.android.camera.captureintent.resource.ResourceSurfaceTextureNexus4Impl; import com.android.camera.captureintent.stateful.EventHandler; import com.android.camera.captureintent.event.EventOnSurfaceTextureAvailable; import com.android.camera.captureintent.event.EventResume; import com.android.camera.captureintent.stateful.State; import com.android.camera.captureintent.stateful.StateImpl; import com.android.camera.captureintent.stateful.StateMachine; /** * Represents a state that module is inactive in background. This is also the * initial state of CaptureIntentModule. */ public final class StateBackground extends StateImpl { private final RefCountBase mResourceConstructed; public static StateBackground create( StateMachine stateMachine, RefCountBase resourceConstructed) { return new StateBackground(stateMachine, resourceConstructed); } public static StateBackground from( State previousState, RefCountBase resourceConstructed) { return new StateBackground(previousState, resourceConstructed); } private StateBackground( StateMachine stateMachine, RefCountBase resourceConstructed) { super(stateMachine); mResourceConstructed = resourceConstructed; mResourceConstructed.addRef(); // Will be balanced in onLeave(). registerEventHandlers(); } private StateBackground(State previousState, RefCountBase resourceConstructed) { super(previousState); mResourceConstructed = resourceConstructed; mResourceConstructed.addRef(); // Will be balanced in onLeave(). registerEventHandlers(); } private void registerEventHandlers() { /** Handles EventResume. */ EventHandler resumeHandler = new EventHandler() { @Override public Optional processEvent(EventResume eventResume) { return Optional.of((State) StateForeground.from( StateBackground.this, mResourceConstructed)); } }; setEventHandler(EventResume.class, resumeHandler); /** Handles EventOnSurfaceTextureAvailable */ EventHandler onSurfaceTextureAvailableHandler = new EventHandler() { @Override public Optional processEvent(EventOnSurfaceTextureAvailable event) { RefCountBase resourceSurfaceTexture; if (CaptureIntentConfig.WORKAROUND_PREVIEW_STRETCH_BUG_NEXUS4) { resourceSurfaceTexture = ResourceSurfaceTextureNexus4Impl.create( mResourceConstructed, event.getSurfaceTexture()); } else { resourceSurfaceTexture = ResourceSurfaceTextureImpl.create( mResourceConstructed, event.getSurfaceTexture()); } State nextState = StateBackgroundWithSurfaceTexture.from( StateBackground.this, mResourceConstructed, resourceSurfaceTexture); // Release ResourceSurfaceTexture after it was handed // over to StateBackgroundWithSurfaceTexture. resourceSurfaceTexture.close(); return Optional.of(nextState); } }; setEventHandler(EventOnSurfaceTextureAvailable.class, onSurfaceTextureAvailableHandler); } @Override public Optional onEnter() { return NO_CHANGE; } @Override public void onLeave() { mResourceConstructed.close(); } }