Searched defs:ActiveVariable (Results 1 – 2 of 2) sorted by relevance
30 struct ActiveVariable struct36 ActiveVariable &operator=(const ActiveVariable &rhs); argument43 void unionReferencesWith(const ActiveVariable &other); argument44 bool isActive(ShaderType shaderType) const in isActive()49 const ShaderMap<uint32_t> &getIds() const { return mIds; } in getIds()50 uint32_t getId(ShaderType shaderType) const { return mIds[shaderType]; } in getId()51 ShaderBitSet activeShaders() const { return mActiveUseBits; } in activeShaders()52 GLuint activeShaderCount() const { return static_cast<GLuint>(mActiveUseBits.count()); } in activeShaderCount()58 ShaderMap<uint32_t> mIds;
16 ActiveVariable::ActiveVariable() in ActiveVariable() function in gl::ActiveVariable