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1 /*
2  * Copyright 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.compose.animation.scene.transformation
18 
19 import androidx.compose.ui.unit.IntSize
20 import com.android.compose.animation.scene.Element
21 import com.android.compose.animation.scene.ElementKey
22 import com.android.compose.animation.scene.ElementMatcher
23 import com.android.compose.animation.scene.Scene
24 import com.android.compose.animation.scene.SceneKey
25 import com.android.compose.animation.scene.SceneTransitionLayoutImpl
26 import com.android.compose.animation.scene.TransitionState
27 
28 /** Anchor the size of an element to the size of another element. */
29 internal class AnchoredSize(
30     override val matcher: ElementMatcher,
31     private val anchor: ElementKey,
32 ) : PropertyTransformation<IntSize> {
transformnull33     override fun transform(
34         layoutImpl: SceneTransitionLayoutImpl,
35         scene: Scene,
36         element: Element,
37         sceneValues: Element.SceneValues,
38         transition: TransitionState.Transition,
39         value: IntSize,
40     ): IntSize {
41         fun anchorSizeIn(scene: SceneKey): IntSize {
42             val size = layoutImpl.elements[anchor]?.sceneValues?.get(scene)?.size
43             return if (size != null && size != Element.SizeUnspecified) {
44                 size
45             } else {
46                 value
47             }
48         }
49 
50         // This simple implementation assumes that the size of [element] is the same as the size of
51         // the [anchor] in [scene], so simply transform to the size of the anchor in the other
52         // scene.
53         return if (scene.key == transition.fromScene) {
54             anchorSizeIn(transition.toScene)
55         } else {
56             anchorSizeIn(transition.fromScene)
57         }
58     }
59 }
60